Player Matchup

Da Ji
Da Ji
DISBBYDNTCRY
Da Ji
Level 29
God Stats
6W - 11L
1,372 SR
Queue Stats
25W - 32L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
MaquinaDeMatar20
Kukulkan
Level 22
God Stats
5W - 4L
1,539 SR
Queue Stats
31W - 35L
1,404 Elo+
Solo
Yemoja
Yemoja
SilentPurple23
Yemoja
Level 27
God Stats
7W - 15L
1,276 SR
Queue Stats
17W - 27L
1,257 Elo+
Party 2
Pele
Pele
ilyGull-
Pele
Level 29
God Stats
13W - 14L
1,554 SR
Queue Stats
267W - 314L
1,427 Elo+
Solo
Olorun
Olorun
t403-528
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,163 Elo+
Solo
Team Averages
Level 22
1,448 SR
1,330 Elo+

VS

Team Averages
Level 22
1,464 SR
1,375 Elo+
Skadi
Skadi
CarlossBR_
Skadi
Level 22
God Stats
7W - 4L
1,504 SR
Queue Stats
9W - 10L
1,447 Elo+
Party 1
Odin
Odin
Jhowbianchi
Odin
Level 25
God Stats
3W - 1L
1,618 SR
Queue Stats
20W - 16L
1,431 Elo+
Party 1
Arachne
Arachne
Lethin_420
Arachne
Level 8
God Stats
27W - 12L
1,487 SR
Queue Stats
41W - 41L
1,291 Elo+
Solo
The Morrigan
The Morrigan
MeninoAlemao
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,486 Elo+
Party 1
Ymir
Ymir
atamburi
Ymir
Level 27
God Stats
4W - 7L
1,211 SR
Queue Stats
69W - 95L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,951
386
4,611
12,424
7,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 8 / 0
8,366
465
3,843
10,481
3,362
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 3
7,806
434
4,308
18,112
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
13
5 / 4 / 0
8,714
484
10,335
14,586
7,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
t403-528
Olorun
1
0 / 1 / 0
5,053
281
0
782
128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
5 / 1 / 2
8,923
496
9,687
9,327
2,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 2 / 7
8,929
496
4,457
11,863
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Lethin_420
Arachne
18
10 / 2 / 3
10,814
601
12,428
12,771
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
MeninoAlemao
The Morrigan
17
7 / 0 / 4
10,584
588
10,602
6,300
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
14
2 / 2 / 7
8,928
496
4,323
10,564
10,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
24
25
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
5
1
2
6
L
1
8
1
0.19
W
0
2
7
1.75
W
Arachne
Lethin_420
Arachne
10
2
3
5.75
L
0
8
0
0
W
The Morrigan
MeninoAlemao
The Morrigan
7
0
4
9
L
1
4
3
0.63
W
Ymir
2
2
7
2.75
L
Pele
5
4
0
1.25
L
Olorun
t403-528
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
41,497
56,385
Taken
50,825
31,259
Mitigated
30,028
15,678
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,687
5,168
0
1,847
9,327
2,760
440
2,881
6,446
0
48,996
L
4,611
623
0
130
12,424
7,133
0
3,323
8,868
87
27,889
W
4,457
1,125
0
1,646
11,863
7,257
648
283
11,580
1,902
34,560
W
Arachne
Lethin_420
Arachne
12,428
7,882
0
7,358
12,771
6,542
1,064
961
11,810
0
84,002
L
3,843
357
0
1,431
10,481
3,362
1,933
3,268
7,213
49,775
0
W
The Morrigan
MeninoAlemao
The Morrigan
10,602
2,274
0
1,892
6,300
3,080
2,797
1,794
4,506
58,108
7,630
L
4,308
1,832
1,771
6,527
18,112
13,527
302
2,762
15,301
26,669
0
W
Ymir
4,323
1,166
0
2,542
10,564
10,389
587
2,572
7,992
31,911
0
L
Pele
10,335
2,825
218
5,468
14,586
7,109
678
3,585
10,591
0
41,596
L
Olorun
t403-528
Olorun
0
0
0
133
782
128
0
0
782
1,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
48,178
284
Minions Killed
416
0
Camps Cleared
0
1,205,597
Distance Traveled
1,652,200
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,923
496
79
4
0
297,605
2
L
Da Ji
6,951
386
52
3
0
322,198
0
W
Odin
8,929
496
63
4
0
324,708
2
W
Arachne
10,814
601
115
6
0
376,766
1
L
Kukulkan
8,366
465
118
7
0
258,268
0
W
The Morrigan
10,584
588
115
6
0
329,920
3
L
Yemoja
7,806
434
38
2
0
268,878
7
W
Ymir
8,928
496
44
2
0
323,201
0
L
Pele
8,714
484
74
4
0
338,933
0
L
Olorun
5,053
281
2
0
0
17,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role