Player Matchup

Artemis
Artemis
Krieksverbrechen
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,638 Elo+
Solo
Ares
Ares
Kz Luckyy
Ares
Level 125
God Stats
1W - 1L
1,799 SR
Queue Stats
217W - 162L
1,616 Elo+
Party 1
Pele
Pele
M3rcury Plume13
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
SkorpionTrice
Nu Wa
Level 29
God Stats
11W - 7L
1,758 SR
Queue Stats
126W - 129L
1,524 Elo+
Solo
Cupid
Cupid
Wolfbridge
Cupid
Level 25
God Stats
1W - 2L
1,613 SR
Queue Stats
132W - 129L
1,500 Elo+
Solo
Team Averages
Level 37
1,634 SR
1,579 Elo+

VS

Team Averages
Level 22
1,512 SR
1,488 Elo+
Nemesis
Nemesis
LeviPtrp
Nemesis
Level 23
God Stats
13W - 10L
1,583 SR
Queue Stats
34W - 34L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
MonsterMeat6143
Gilgamesh
Level 18
God Stats
3W - 6L
1,296 SR
Queue Stats
35W - 45L
1,494 Elo+
Solo
Neith
Neith
ZimonBaggy
Neith
Level 24
God Stats
6W - 6L
1,471 SR
Queue Stats
115W - 118L
1,385 Elo+
Party 2
Khepri
Khepri
didikid94
Khepri
Level 19
God Stats
38W - 27L
1,559 SR
Queue Stats
285W - 286L
1,539 Elo+
Party 2
Anubis
Anubis
iO Rick Oi
Anubis
Level 28
God Stats
74W - 43L
1,653 SR
Queue Stats
108W - 81L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
8,120
427
4,788
4,294
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
13
2 / 5 / 16
8,922
470
11,839
23,151
20,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 7 / 6
11,543
608
17,441
20,299
9,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 11 / 7
9,258
487
13,935
14,693
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
14
5 / 5 / 8
9,192
484
10,668
10,894
3,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LeviPtrp
Nemesis
16
4 / 4 / 6
10,774
567
11,364
14,029
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MonsterMeat6143
Gilgamesh
16
2 / 4 / 3
9,353
492
6,515
19,183
11,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
16
3 / 6 / 7
9,784
515
11,930
12,187
4,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
didikid94
Khepri
14
0 / 4 / 12
9,525
501
3,944
16,682
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
iO Rick Oi
Anubis
18
21 / 6 / 2
12,689
668
23,257
21,296
8,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
60
24
Kills
30
30
Deaths
24
39
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Ares
2
5
16
2
W
Nemesis
LeviPtrp
Nemesis
4
4
6
1.75
L
10
7
6
1.86
W
Gilgamesh
MonsterMeat6143
Gilgamesh
2
4
3
0.88
L
5
11
7
0.77
L
Cupid
5
5
8
1.8
W
Neith
3
6
7
1.08
W
Khepri
didikid94
Khepri
0
4
12
1.5
W
Anubis
iO Rick Oi
Anubis
21
6
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,671
Damage
57,010
73,331
Taken
83,377
38,434
Mitigated
44,302
12,582
Healing
27,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,788
1,618
0
774
4,294
1,464
800
1,811
2,483
0
32,536
L
Ares
11,839
665
0
4,975
23,151
20,273
0
7,694
15,457
23,532
0
W
Nemesis
LeviPtrp
Nemesis
11,364
6,149
0
2,335
14,029
5,229
1,563
2,775
11,067
0
57,766
L
17,441
5,668
198
1,425
20,299
9,577
0
5,574
14,725
0
81,320
W
Gilgamesh
MonsterMeat6143
Gilgamesh
6,515
580
0
4,688
19,183
11,239
462
4,875
13,942
12,714
37,304
L
13,935
2,765
99
1,311
14,693
3,830
0
9,411
5,282
43,672
0
L
Cupid
10,668
5,428
936
2,864
10,894
3,290
0
4,118
6,776
0
45,972
W
Neith
11,930
6,693
0
2,624
12,187
4,195
2,283
1,784
10,151
0
65,484
W
Khepri
didikid94
Khepri
3,944
336
942
4,099
16,682
14,943
724
5,121
10,787
19,846
0
W
Anubis
iO Rick Oi
Anubis
23,257
2,125
0
13,151
21,296
8,696
1,670
8,848
11,656
98,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
52,125
337
Minions Killed
431
0
Camps Cleared
0
1,575,209
Distance Traveled
1,746,292
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,120
427
66
3
0
161,099
2
L
Ares
8,922
470
24
1
0
360,777
4
W
Nemesis
10,774
567
88
5
0
396,445
1
L
Pele
11,543
608
123
6
0
380,837
1
W
Gilgamesh
9,353
492
76
4
0
351,939
4
L
Nu Wa
9,258
487
52
3
0
321,623
2
L
Cupid
9,192
484
72
4
0
350,873
7
W
Neith
9,784
515
102
5
0
316,323
2
W
Khepri
9,525
501
17
1
0
395,837
4
W
Anubis
12,689
668
148
8
0
285,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role