Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DeepSlice
Hou Yi
Level 147
God Stats
1W - 2L
1,690 SR
Queue Stats
108W - 92L
1,640 Elo+
Party 1
Nox
Nox
NoTaC0n
Nox
Level 160
God Stats
2W - 1L
1,520 SR
Queue Stats
226W - 207L
1,661 Elo+
Party 1
Yemoja
Yemoja
Savarow
Yemoja
Level 122
God Stats
4W - 5L
1,325 SR
Queue Stats
366W - 354L
1,575 Elo+
Solo
Merlin
Merlin
Simer6
Merlin
Level 95
God Stats
0W - 1L
1,997 SR
Queue Stats
4W - 5L
1,554 Elo+
Party 1
Team Averages
Level 124
1,606 SR
1,586 Elo+

VS

Team Averages
Level 123
1,535 SR
1,564 Elo+
Aphrodite
Aphrodite
Attaroa
Aphrodite
Level 158
God Stats
6W - 7L
1,654 SR
Queue Stats
350W - 301L
1,615 Elo+
Solo
Sol
Sol
PROTODOXX
Sol
Level 111
God Stats
3W - 7L
1,323 SR
Queue Stats
126W - 133L
1,509 Elo+
Party 2
Tyr
Tyr
Purplekaffe
Tyr
Level 120
God Stats
3W - 2L
1,637 SR
Queue Stats
142W - 152L
1,514 Elo+
Solo
Neith
Neith
SYANIDE
Neith
Level 69
God Stats
3W - 1L
1,303 SR
Queue Stats
117W - 99L
1,579 Elo+
Party 2
Athena
Athena
Takyra
Athena
Level 158
God Stats
2W - 1L
1,756 SR
Queue Stats
174W - 161L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 9 / 6
9,179
706
13,055
13,071
6,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
DeepSlice
Hou Yi
16
3 / 3 / 11
9,341
719
20,031
14,885
8,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
16
5 / 4 / 7
8,848
681
10,862
11,791
6,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
Savarow
Yemoja
16
0 / 3 / 11
8,926
687
4,772
15,139
15,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Simer6
Merlin
17
2 / 7 / 5
9,633
741
9,731
11,317
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Attaroa
Aphrodite
17
3 / 2 / 19
10,380
798
9,558
13,547
17,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 18
11,413
878
21,135
13,155
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 6 / 16
9,381
722
9,939
20,356
26,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
SYANIDE
Neith
17
10 / 2 / 9
10,894
838
12,137
11,058
5,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
Takyra
Athena
16
3 / 3 / 16
10,103
777
8,137
21,246
24,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
104
14
Kills
26
26
Deaths
14
40
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
6
0.78
W
Aphrodite
Attaroa
Aphrodite
3
2
19
6.25
L
Hou Yi
DeepSlice
Hou Yi
3
3
11
2.83
L
Nox
5
4
7
2.13
W
7
1
18
16
W
3
6
16
1.83
W
Neith
SYANIDE
Neith
10
2
9
7.25
L
Yemoja
Savarow
Yemoja
0
3
11
1.83
L
Merlin
Simer6
Merlin
2
7
5
0.64
W
Athena
Takyra
Athena
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,451
Damage
60,906
66,203
Taken
79,362
44,044
Mitigated
81,370
24,847
Healing
38,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,055
2,893
0
0
13,071
6,917
780
8,542
4,529
0
14,956
W
Aphrodite
Attaroa
Aphrodite
9,558
679
8,736
7,274
13,547
17,558
899
2,728
10,819
21,883
0
L
Hou Yi
DeepSlice
Hou Yi
20,031
10,482
2,183
4,503
14,885
8,145
357
8,059
6,826
0
26,905
L
Nox
10,862
698
0
0
11,791
6,810
148
6,552
5,239
17,240
0
W
21,135
3,717
3,070
4,865
13,155
7,122
1,739
3,577
9,578
45,231
0
W
9,939
1,692
158
2,454
20,356
26,757
100
7,567
12,789
0
14,169
W
Neith
SYANIDE
Neith
12,137
3,754
779
3,754
11,058
5,759
3,500
3,828
7,230
0
32,173
L
Yemoja
Savarow
Yemoja
4,772
2,147
11,998
5,352
15,139
15,993
0
8,952
6,187
11,142
0
L
Merlin
Simer6
Merlin
9,731
1,402
406
405
11,317
6,179
336
6,725
4,592
34,599
0
W
Athena
Takyra
Athena
8,137
2,772
1,984
4,982
21,246
24,174
110
7,665
13,581
15,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,927
Gold Earned
52,171
101
Minions Killed
137
0
Camps Cleared
0
1,048,003
Distance Traveled
1,213,909
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,179
706
4
0
0
216,643
1
W
Aphrodite
10,380
798
33
3
0
259,512
1
L
Hou Yi
9,341
719
23
2
0
228,498
0
L
Nox
8,848
681
16
1
0
211,341
0
W
Sol
11,413
878
45
3
0
257,239
0
W
Tyr
9,381
722
5
0
0
231,007
0
W
Neith
10,894
838
47
4
0
227,097
2
L
Yemoja
8,926
687
17
1
0
201,951
4
L
Merlin
9,633
741
41
3
0
189,570
1
W
Athena
10,103
777
7
1
0
239,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role