Player Matchup

Chiron
Chiron
Gradriano
Chiron
Level 86
God Stats
3W - 7L
1,271 SR
Queue Stats
172W - 160L
1,469 Elo+
Party 1
Odin
Odin
Oostoo__
Odin
Level 129
God Stats
4W - 2L
1,498 SR
Queue Stats
495W - 492L
1,427 Elo+
Party 1
Hades
Hades
globe agneau13
Hades
Level 121
God Stats
248W - 294L
1,478 SR
Queue Stats
248W - 297L
1,465 Elo+
Solo
Team Averages
Level 112
1,416 SR
1,454 Elo+

VS

Team Averages
Level 94
1,638 SR
1,613 Elo+
Fenrir
Fenrir
A Toxic Loki
Fenrir
Level 35
God Stats
4W - 1L
1,745 SR
Queue Stats
68W - 19L
1,723 Elo+
Party 2
Athena
Athena
D3M VIB3Z
Athena
Level 104
God Stats
125W - 66L
1,730 SR
Queue Stats
1,074W - 1,013L
1,679 Elo+
Party 2
Merlin
Merlin
crazy-mars954
Merlin
Level 144
God Stats
5W - 5L
1,439 SR
Queue Stats
448W - 522L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gradriano
Chiron
12
1 / 5 / 1
9,908
583
12,877
18,393
7,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
11
0 / 9 / 0
8,852
521
10,394
16,621
9,812
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

13
2 / 9 / 1
10,565
621
15,997
25,524
24,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
14 / 0 / 9
12,974
763
30,505
25,727
27,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
D3M VIB3Z
Athena
15
4 / 0 / 18
12,744
750
8,630
22,104
25,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 3 / 10
11,430
672
13,515
14,030
6,368
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
3
Kills
23
23
Deaths
3
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
0
9
18.5
W
Athena
D3M VIB3Z
Athena
4
0
18
13
L
Chiron
Gradriano
Chiron
1
5
1
0.3
L
Odin
0
9
0
0
W
5
3
10
3.33
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,268
Damage
52,650
60,538
Taken
61,861
42,154
Mitigated
58,540
9,128
Healing
22,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
30,505
8,414
0
10,004
25,727
27,025
420
6,417
18,158
16,502
49,033
W
Athena
D3M VIB3Z
Athena
8,630
2,625
0
7,781
22,104
25,147
504
5,453
16,651
22,597
0
L
Chiron
Gradriano
Chiron
12,877
5,191
973
3,548
18,393
7,554
0
7,527
10,866
0
36,143
L
Odin
10,394
2,217
0
444
16,621
9,812
0
8,424
8,197
0
23,138
W
13,515
1,365
0
4,707
14,030
6,368
1,509
5,768
8,262
50,191
0
L
15,997
939
228
3,935
25,524
24,788
28
12,194
13,330
43,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,325
Gold Earned
37,148
148
Minions Killed
164
3
Camps Cleared
9
817,550
Distance Traveled
1,024,313
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,974
763
66
4
6
354,817
2
W
Athena
12,744
750
37
2
2
380,949
2
L
Chiron
9,908
583
68
4
1
304,765
3
L
Odin
8,852
521
28
2
0
273,341
1
W
Merlin
11,430
672
61
4
1
288,547
1
L
Hades
10,565
621
52
3
2
239,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role