Player Matchup

Scylla
Scylla
ATHxHOLE
Scylla
Level 93
God Stats
19W - 17L
1,442 SR
Queue Stats
373W - 527L
1,316 Elo+
Solo
Neith
Neith
XoPink_LotusoX
Neith
Level 18
God Stats
37W - 33L
1,402 SR
Queue Stats
112W - 144L
1,384 Elo+
Solo
Ymir
Ymir
thefoxswife
Ymir
Level 14
God Stats
2W - 0L
1,725 SR
Queue Stats
17W - 22L
1,365 Elo+
Solo
Team Averages
Level 42
1,523 SR
1,355 Elo+

VS

Team Averages
Level 86
1,457 SR
1,340 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
FaceofDeath-_-
Odin
Level 86
God Stats
9W - 13L
1,439 SR
Queue Stats
131W - 276L
1,201 Elo+
Party 1
Fenrir
Fenrir
Frostletsplay
Fenrir
Level 67
God Stats
0W - 2L
1,433 SR
Queue Stats
168W - 252L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ATHxHOLE
Scylla
10
2 / 3 / 6
7,384
615
6,738
7,364
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
9 / 1 / 3
9,175
765
15,431
9,181
3,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 11
8,345
695
6,092
9,112
9,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 8 / 2
7,541
628
9,605
12,699
6,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 3
7,585
632
4,838
11,553
8,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 1
7,328
611
6,536
12,308
9,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
6
6
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
8
2
0.5
W
Scylla
ATHxHOLE
Scylla
2
3
6
1.67
L
1
0
3
2.5
L
2
5
1
0.5
W
9
1
3
10.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,261
Damage
20,979
25,657
Taken
36,560
15,296
Mitigated
24,368
2,658
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,605
351
0
2,555
12,699
6,267
0
4,793
7,906
23,131
0
W
Scylla
ATHxHOLE
Scylla
6,738
590
398
196
7,364
2,412
0
2,710
4,485
19,948
0
L
4,838
720
178
2,495
11,553
8,803
0
3,338
8,215
0
20,492
L
6,536
1,761
0
420
12,308
9,298
0
5,354
6,954
0
15,591
W
15,431
8,209
0
2,064
9,181
3,515
0
3,515
5,476
0
35,572
W
6,092
1,397
0
0
9,112
9,369
0
3,220
5,662
14,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
22,454
107
Minions Killed
107
5
Camps Cleared
4
582,851
Distance Traveled
596,552
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,541
628
42
4
2
171,377
0
W
Scylla
7,384
615
34
3
0
180,910
1
L
Odin
7,585
632
36
3
2
211,872
1
L
Fenrir
7,328
611
29
2
0
213,303
0
W
Neith
9,175
765
55
5
4
208,890
0
W
Ymir
8,345
695
18
2
1
193,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role