Player Matchup

Ganesha
Ganesha
ConFennn
Ganesha
Level 99
God Stats
30W - 19L
1,718 SR
Queue Stats
116W - 89L
1,595 Elo+
Party 1
Ah Puch
Ah Puch
General Wolf WP
Ah Puch
Level 90
God Stats
1W - 0L
1,827 SR
Queue Stats
59W - 40L
1,602 Elo+
Party 1
Chang'e
Chang'e
Kross Glory
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,632 Elo+
Party 1
Serqet
Serqet
NatsuDragneal97
Serqet
Level 157
God Stats
4W - 1L
1,683 SR
Queue Stats
137W - 107L
1,654 Elo+
Party 1
Achilles
Achilles
Wicked Ford
Achilles
Level 157
God Stats
5W - 4L
1,507 SR
Queue Stats
352W - 298L
1,550 Elo+
Party 1
Team Averages
Level 105
1,647 SR
1,606 Elo+

VS

Team Averages
Level 62
1,500 SR
1,387 Elo+
Merlin
Merlin
Jhuun
Merlin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 146L
1,418 Elo+
Party 2
Rama
Rama
Leviku
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 62L
1,292 Elo+
Party 2
Hachiman
Hachiman
TheRealDeWZee
Hachiman
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
246W - 241L
1,474 Elo+
Solo
Thoth
Thoth
YoungGift7208
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,329 Elo+
Solo
Olorun
Olorun
bia_brazil
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 163L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ConFennn
Ganesha
17
0 / 0 / 26
10,084
1,008
8,499
11,173
12,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 0 / 18
10,554
1,055
9,113
3,831
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Kross Glory
Chang'e
17
10 / 0 / 17
11,134
1,113
22,891
10,554
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 16
10,309
1,031
8,279
7,293
4,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Wicked Ford
Achilles
17
5 / 1 / 14
9,804
980
6,688
6,565
7,358
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Team 1 Tickets

304

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jhuun
Merlin
15
2 / 1 / 0
9,383
938
8,671
7,263
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Leviku
Rama
15
0 / 8 / 1
8,567
857
4,472
13,817
3,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
TheRealDeWZee
Hachiman
15
0 / 5 / 2
8,399
840
11,422
11,850
3,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 9 / 2
8,416
842
6,221
15,583
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
bia_brazil
Olorun
15
0 / 6 / 2
8,441
844
3,259
9,514
2,637
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
9
29
Kills
2
2
Deaths
29
91
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ConFennn
Ganesha
0
0
26
13
W
5
0
18
14
L
Merlin
Jhuun
Merlin
2
1
0
2
W
Chang'e
Kross Glory
Chang'e
10
0
17
18.5
L
Rama
Leviku
Rama
0
8
1
0.06
W
9
1
16
17
L
Hachiman
TheRealDeWZee
Hachiman
0
5
2
0.2
W
Achilles
Wicked Ford
Achilles
5
1
14
12
L
0
9
2
0.11
L
Olorun
bia_brazil
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,470
Damage
34,045
39,416
Taken
58,027
29,716
Mitigated
16,168
14,267
Healing
3,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ConFennn
Ganesha
8,499
207
1,105
2,909
11,173
12,664
0
5,350
5,121
22,574
0
W
9,113
0
0
1,087
3,831
1,442
0
945
2,772
29,322
0
L
Merlin
Jhuun
Merlin
8,671
196
0
34
7,263
2,233
0
4,407
2,154
26,317
0
W
Chang'e
Kross Glory
Chang'e
22,891
784
3,250
5,188
10,554
4,170
0
3,268
6,910
45,990
0
L
Rama
Leviku
Rama
4,472
2,220
0
508
13,817
3,901
0
8,587
4,666
0
22,417
W
8,279
1,397
0
0
7,293
4,082
0
3,235
3,757
0
17,238
L
Hachiman
TheRealDeWZee
Hachiman
11,422
6,798
0
1,802
11,850
3,191
0
8,443
2,997
0
30,581
W
Achilles
Wicked Ford
Achilles
6,688
1,065
0
728
6,565
7,358
0
3,463
2,705
0
16,133
L
6,221
495
55
307
15,583
4,206
0
10,762
4,109
15,755
0
L
Olorun
bia_brazil
Olorun
3,259
1,912
314
626
9,514
2,637
0
6,595
2,336
14,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
43,206
191
Minions Killed
200
8
Camps Cleared
4
1,015,448
Distance Traveled
762,182
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,084
1,008
0
0
0
222,236
1
W
Ah Puch
10,554
1,055
58
6
3
191,451
0
L
Merlin
9,383
938
58
6
1
171,457
0
W
Chang'e
11,134
1,113
74
7
1
217,511
0
L
Rama
8,567
857
45
5
2
151,158
0
W
Serqet
10,309
1,031
28
3
3
193,589
0
L
Hachiman
8,399
840
31
3
0
141,850
0
W
Achilles
9,804
980
31
3
1
190,661
0
L
Thoth
8,416
842
25
3
0
160,589
0
L
Olorun
8,441
844
41
4
1
137,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role