Player Matchup

Heimdallr
Heimdallr
DoomCaller
Heimdallr
Level 29
God Stats
2W - 6L
1,538 SR
Queue Stats
30W - 39L
1,443 Elo+
Party 2
Achilles
Achilles
GuerreroDeGondor
Achilles
Level 89
God Stats
6W - 9L
1,476 SR
Queue Stats
112W - 90L
1,480 Elo+
Solo
Nu Wa
Nu Wa
JaimeGames166
Nu Wa
Level 82
God Stats
1W - 3L
1,530 SR
Queue Stats
63W - 80L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
TheBloodyDRACULA
Ao Kuang
Level 125
God Stats
3W - 3L
1,592 SR
Queue Stats
55W - 60L
1,511 Elo+
Party 2
Medusa
Medusa
deandodgersjr
Medusa
Level 65
God Stats
17W - 13L
1,581 SR
Queue Stats
27W - 24L
1,532 Elo+
Party 2
Team Averages
Level 78
1,543 SR
1,483 Elo+

VS

Team Averages
Level 104
1,518 SR
1,497 Elo+
Ymir
Ymir
 
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ilion_ProX
Thanatos
Level 141
God Stats
4W - 2L
1,593 SR
Queue Stats
86W - 87L
1,518 Elo+
Party 3
Bellona
Bellona
elpintinmonki
Bellona
Level 63
God Stats
2W - 3L
1,377 SR
Queue Stats
72W - 76L
1,533 Elo+
Party 3
Hou Yi
Hou Yi
erbufalo
Hou Yi
Level 125
God Stats
17W - 10L
1,595 SR
Queue Stats
206W - 185L
1,512 Elo+
Party 1
Hades
Hades
pikko666
Hades
Level 94
God Stats
16W - 11L
1,525 SR
Queue Stats
690W - 797L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoomCaller
Heimdallr
12
1 / 11 / 6
7,415
436
5,865
14,624
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
3 / 1 / 1
8,863
521
12,024
14,260
18,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 5 / 5
7,950
468
9,934
9,827
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 9 / 2
9,422
554
13,746
21,241
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 11 / 2
7,639
449
5,665
11,043
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
8 / 4 / 12
9,871
581
8,504
15,037
12,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Ilion_ProX
Thanatos
15
6 / 3 / 6
9,280
546
9,653
12,202
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
15
2 / 2 / 1
9,208
542
8,384
14,396
13,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
erbufalo
Hou Yi
17
19 / 3 / 13
11,513
677
22,480
15,056
5,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
pikko666
Hades
14
2 / 2 / 9
8,929
525
6,693
11,554
5,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
14
Kills
37
37
Deaths
14
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
4
12
3.5
L
Heimdallr
DoomCaller
Heimdallr
1
11
6
0.36
L
3
1
1
3.5
W
Thanatos
Ilion_ProX
Thanatos
6
3
6
3
L
1
5
5
0.7
L
7
9
2
0.89
L
2
11
2
0.27
W
Bellona
2
2
1
1.25
W
Hou Yi
erbufalo
Hou Yi
19
3
13
8.5
W
Hades
pikko666
Hades
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,234
Damage
55,714
70,995
Taken
68,245
34,176
Mitigated
42,686
12,199
Healing
30,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,504
2,235
788
3,225
15,037
12,335
559
4,995
9,537
37,194
0
L
Heimdallr
DoomCaller
Heimdallr
5,865
2,119
0
931
14,624
4,620
244
4,558
10,066
0
30,644
L
12,024
1,554
0
2,542
14,260
18,043
0
2,730
11,530
6,810
45,703
W
Thanatos
Ilion_ProX
Thanatos
9,653
2,792
0
9,681
12,202
5,533
0
5,009
6,969
0
64,299
L
9,934
1,300
0
1,109
9,827
2,267
0
1,443
8,384
52,920
0
L
13,746
2,725
0
6,791
21,241
5,624
0
5,159
16,082
51,325
0
L
5,665
2,325
0
826
11,043
3,622
1,138
3,312
7,731
0
41,343
W
Bellona
8,384
1,316
0
3,823
14,396
13,666
605
2,401
10,601
11,566
45,024
W
Hou Yi
erbufalo
Hou Yi
22,480
13,109
0
7,305
15,056
5,814
3,525
6,324
8,424
0
69,511
W
Hades
pikko666
Hades
6,693
248
0
5,866
11,554
5,338
211
5,426
5,782
44,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,289
Gold Earned
48,801
373
Minions Killed
458
0
Camps Cleared
0
1,501,591
Distance Traveled
1,660,790
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,871
581
57
3
0
342,071
5
L
Heimdallr
7,415
436
62
4
0
283,619
0
L
Achilles
8,863
521
78
5
0
338,644
5
W
Thanatos
9,280
546
91
5
0
345,399
1
L
Nu Wa
7,950
468
91
5
0
283,692
4
L
Ao Kuang
9,422
554
77
5
0
301,928
2
L
Medusa
7,639
449
65
4
0
293,708
7
W
Bellona
9,208
542
124
7
0
322,049
5
W
Hou Yi
11,513
677
96
6
0
329,967
0
W
Hades
8,929
525
90
5
0
321,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role