Player Matchup

Chaac
Chaac
Anmolpreet188
Chaac
Level 20
God Stats
17W - 6L
1,706 SR
Queue Stats
89W - 77L
1,593 Elo+
Solo
Fafnir
Fafnir
DemonicReaper89
Fafnir
Level 27
God Stats
17W - 7L
1,757 SR
Queue Stats
85W - 75L
1,642 Elo+
Solo
Baron Samedi
Baron Samedi
lieutenanttrash
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,582 Elo+
Solo
Charybdis
Charybdis
粘稠聖液
Charybdis
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
蜜壶流淌
Jormungandr
Level 11
God Stats
4W - 1L
1,624 SR
Queue Stats
16W - 17L
1,537 Elo+
Party 1
Team Averages
Level 17
1,617 SR
1,578 Elo+

VS

Team Averages
Level 22
1,507 SR
1,631 Elo+
King Arthur
King Arthur
Elcabro
King Arthur
Level 29
God Stats
5W - 5L
1,684 SR
Queue Stats
108W - 95L
1,679 Elo+
Solo
Ao Kuang
Ao Kuang
Killyanxc
Ao Kuang
Level 22
God Stats
2W - 5L
1,782 SR
Queue Stats
74W - 80L
1,556 Elo+
Solo
Ullr
Ullr
OfficalRevan
Ullr
Level 26
God Stats
0W - 1L
1,258 SR
Queue Stats
49W - 45L
1,552 Elo+
Party 2
Tiamat
Tiamat
User26723
Tiamat
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,645 Elo+
Party 2
Ganesha
Ganesha
WarriorDragon59
Ganesha
Level 25
God Stats
0W - 3L
1,309 SR
Queue Stats
10W - 7L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 6
11,206
590
17,282
17,531
9,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 14
9,560
503
8,502
11,934
15,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
lieutenanttrash
Baron Samedi
16
7 / 1 / 6
10,224
538
13,949
9,464
7,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
粘稠聖液
Charybdis
16
9 / 1 / 7
10,214
538
14,012
11,203
4,773
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
蜜壶流淌
Jormungandr
12
0 / 0 / 10
8,259
435
8,325
11,836
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elcabro
King Arthur
13
0 / 5 / 3
8,255
434
11,352
25,866
18,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Killyanxc
Ao Kuang
13
2 / 6 / 1
8,847
466
8,031
15,889
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 1
8,001
421
2,512
10,742
3,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
User26723
Tiamat
16
4 / 3 / 1
10,008
527
11,614
12,546
7,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 3
7,805
411
5,543
18,514
12,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
24
Kills
6
6
Deaths
24
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
1
1
14
8
L
King Arthur
Elcabro
King Arthur
0
5
3
0.3
L
Ao Kuang
Killyanxc
Ao Kuang
2
6
1
0.42
L
0
6
1
0.08
L
Tiamat
User26723
Tiamat
4
3
1
1.5
L
0
4
3
0.38
W
Baron Samedi
lieutenanttrash
Baron Samedi
7
1
6
10
W
Charybdis
粘稠聖液
Charybdis
9
1
7
12.5
W
Jormungandr
蜜壶流淌
Jormungandr
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,070
Damage
39,052
61,968
Taken
83,557
46,744
Mitigated
47,695
27,686
Healing
25,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,282
4,148
0
10,568
17,531
9,646
877
7,442
9,582
0
96,023
W
8,502
2,340
0
4,106
11,934
15,828
581
5,201
6,337
19,138
0
L
King Arthur
Elcabro
King Arthur
11,352
1,369
0
9,659
25,866
18,266
0
9,916
15,950
286
45,766
L
Ao Kuang
Killyanxc
Ao Kuang
8,031
2,398
0
5,380
15,889
6,351
0
4,781
11,108
37,217
11,808
L
2,512
1,577
0
973
10,742
3,378
1,110
4,258
6,484
0
35,746
L
Tiamat
User26723
Tiamat
11,614
810
99
2,957
12,546
7,480
177
4,853
7,693
61,102
0
L
5,543
502
1,740
4,816
18,514
12,220
0
6,968
11,546
19,160
0
W
Baron Samedi
lieutenanttrash
Baron Samedi
13,949
1,629
2,167
5,977
9,464
7,648
990
1,531
6,764
56,656
0
W
Charybdis
粘稠聖液
Charybdis
14,012
9,457
0
4,278
11,203
4,773
3,880
3,226
7,748
0
67,662
W
Jormungandr
蜜壶流淌
Jormungandr
8,325
1,343
0
590
11,836
8,849
496
6,304
5,135
36,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,463
Gold Earned
42,916
427
Minions Killed
370
0
Camps Cleared
0
1,812,773
Distance Traveled
1,657,878
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,206
590
163
9
0
386,708
2
W
Fafnir
9,560
503
13
1
0
370,683
11
L
King Arthur
8,255
434
83
4
0
331,678
4
L
Ao Kuang
8,847
466
79
4
0
369,493
2
L
Ullr
8,001
421
86
5
0
290,648
0
L
Tiamat
10,008
527
112
6
0
339,992
10
L
Ganesha
7,805
411
10
1
0
326,067
8
W
Baron Samedi
10,224
538
79
4
0
350,985
4
W
Charybdis
10,214
538
115
6
0
346,038
0
W
Jormungandr
8,259
435
57
3
0
358,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role