Player Matchup

Merlin
Merlin
BrattySub
Merlin
Level 26
God Stats
3W - 0L
2,022 SR
Queue Stats
83W - 5L
2,070 Elo+
Party 1
Fenrir
Fenrir
FatedCross
Fenrir
Level 143
God Stats
1W - 1L
1,526 SR
Queue Stats
41W - 31L
1,752 Elo+
Party 1
Hou Yi
Hou Yi
Thewalkingtree
Hou Yi
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 11L
1,961 Elo+
Party 1
Team Averages
Level 98
1,611 SR
1,928 Elo+

VS

Team Averages
Level 14
1,672 SR
1,562 Elo+
Heimdallr
Heimdallr
ForsakenDawn
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,336 Elo+
Solo
Hercules
Hercules
Skylinefranc
Hercules
Level 26
God Stats
378W - 206L
1,828 SR
Queue Stats
383W - 211L
1,776 Elo+
Solo
He Bo
He Bo
memochavarria
He Bo
Level 10
God Stats
2W - 2L
1,689 SR
Queue Stats
35W - 41L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BrattySub
Merlin
11
4 / 1 / 9
7,058
784
7,023
3,754
1,455
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
FatedCross
Fenrir
11
5 / 0 / 7
6,781
753
5,951
5,404
4,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 0 / 5
6,740
749
2,859
3,069
860
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ForsakenDawn
Heimdallr
9
0 / 4 / 0
5,322
591
1,239
5,246
1,601
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Skylinefranc
Hercules
9
1 / 4 / 0
5,651
628
4,794
9,110
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

6
0 / 5 / 0
4,964
552
974
3,932
912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
13
Kills
1
1
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
BrattySub
Merlin
4
1
9
8.5
W
Fenrir
FatedCross
Fenrir
5
0
7
8.5
L
Heimdallr
ForsakenDawn
Heimdallr
0
4
0
0
L
Hercules
Skylinefranc
Hercules
1
4
0
0.25
W
4
0
5
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,833
Damage
7,007
12,227
Taken
18,288
6,929
Mitigated
8,088
4,378
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BrattySub
Merlin
7,023
802
81
2,022
3,754
1,455
514
695
2,895
27,235
0
W
Fenrir
FatedCross
Fenrir
5,951
1,462
0
1,103
5,404
4,614
0
947
4,245
0
13,808
L
Heimdallr
ForsakenDawn
Heimdallr
1,239
593
0
250
5,246
1,601
0
2,386
2,860
0
6,646
L
Hercules
Skylinefranc
Hercules
4,794
1,191
0
2,056
9,110
5,575
0
4,419
4,691
2,626
17,904
W
2,859
1,739
0
1,172
3,069
860
0
325
2,619
0
15,274
L
974
0
0
0
3,932
912
0
797
3,135
6,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,579
Gold Earned
15,937
91
Minions Killed
68
5
Camps Cleared
4
381,846
Distance Traveled
340,265
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,058
784
55
6
1
135,112
0
W
Fenrir
6,781
753
15
2
4
144,846
1
L
Heimdallr
5,322
591
17
2
0
123,810
0
L
Hercules
5,651
628
42
5
3
135,654
2
W
Hou Yi
6,740
749
21
2
0
101,888
2
L
He Bo
4,964
552
9
1
1
80,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role