Player Matchup

Baron Samedi
Baron Samedi
Gold V
BZH JonKalott
Baron Samedi
Gold V
Level 144
God Stats
24W - 12L
1,676 SR
Queue Stats
643W - 749L
1,466 MMR
Solo
Ganesha
Ganesha
Gold IV
CopeStradamus
Ganesha
Gold IV
Level 108
God Stats
19W - 32L
1,515 SR
Queue Stats
698W - 849L
1,352 MMR
Solo
Medusa
Medusa
Gold V
ZuperIsaiah
Medusa
Gold V
Level 64
God Stats
48W - 41L
1,569 SR
Queue Stats
66W - 74L
1,356 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,587 SR
1,391 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,583 SR
1,454 MMR
Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
NickyBrickks89
Ah Puch
Gold V
Level 149
God Stats
361W - 305L
1,652 SR
Queue Stats
539W - 519L
1,439 MMR
Party 1
Danzaburou
Danzaburou
Gold I
belach82
Danzaburou
Gold I
Level 126
God Stats
7W - 8L
1,597 SR
Queue Stats
255W - 240L
1,424 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BZH JonKalott
Baron Samedi
14
4 / 6 / 7
11,197
700
7,526
14,284
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
16
0 / 0 / 17
12,266
767
8,082
18,426
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
17
17 / 4 / 2
13,599
850
18,269
16,420
8,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Morgan Le FayGilgameshZeusKukulkanHades

VS

Bans
CharybdisCerberusAthenaYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 11 / 5
10,575
661
12,688
20,532
22,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 4 / 5
11,235
702
14,189
9,995
6,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
belach82
Danzaburou
14
4 / 6 / 4
10,846
678
12,372
13,550
6,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
21
Kills
10
10
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
11
5
0.5
W
Baron Samedi
BZH JonKalott
Baron Samedi
4
6
7
1.25
W
Ganesha
0
0
17
8.5
L
3
4
5
1.38
W
Medusa
17
4
2
4.5
L
Danzaburou
belach82
Danzaburou
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,877
Damage
39,249
49,130
Taken
44,077
35,327
Mitigated
34,987
21,027
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,688
1,116
0
1,399
20,532
22,463
0
8,730
11,802
1,565
21,542
W
Baron Samedi
BZH JonKalott
Baron Samedi
7,526
348
2,148
5,435
14,284
7,117
897
5,724
8,560
35,844
0
W
Ganesha
8,082
292
0
5,593
18,426
20,120
316
5,900
12,526
21,245
0
L
14,189
389
0
1,033
9,995
6,136
919
2,996
6,999
58,285
0
W
Medusa
18,269
11,344
0
7,851
16,420
8,090
2,488
4,182
12,238
0
65,386
L
Danzaburou
belach82
Danzaburou
12,372
5,135
0
1,682
13,550
6,388
1,376
4,463
9,087
0
33,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
32,656
179
Minions Killed
174
7
Camps Cleared
4
927,903
Distance Traveled
819,869
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,575
661
24
2
0
259,175
2
W
Baron Samedi
11,197
700
92
6
4
293,053
2
W
Ganesha
12,266
767
10
1
0
344,288
1
L
Ah Puch
11,235
702
96
6
3
307,962
1
W
Medusa
13,599
850
77
5
3
290,562
0
L
Danzaburou
10,846
678
54
3
1
252,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role