Player Matchup

Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Platinum V
BobbyShmurdasCap
Serqet
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,776 MMR
Party 2
Cerberus
Cerberus
Gold III
lucky_the_g4m3
Cerberus
Gold III
Level 128
God Stats
6W - 0L
1,891 SR
Queue Stats
44W - 41L
1,500 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,630 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 66
1,663 SR
1,616 MMR
Ullr
Ullr
Gold IV
Pr0_Raptor4
Ullr
Gold IV
Level 109
God Stats
5W - 8L
1,535 SR
Queue Stats
376W - 484L
1,397 MMR
Solo
The Morrigan
The Morrigan
Gold IV
lyour_motherl
The Morrigan
Gold IV
Level 47
God Stats
5W - 1L
1,806 SR
Queue Stats
8W - 5L
1,744 MMR
Party 1
Chaac
Chaac
Gold IV
superfeeder666
Chaac
Gold IV
Level 41
God Stats
6W - 5L
1,648 SR
Queue Stats
11W - 12L
1,707 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
10 / 5 / 10
11,815
788
16,025
11,057
3,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
9 / 4 / 12
11,269
751
15,498
18,817
11,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
14
4 / 3 / 17
11,319
755
10,996
16,530
17,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayKhepriArtemisGaneshaGilgamesh

VS

Bans
KuzenboIzanamiAthenaDanzaburouYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 7
9,959
664
7,281
14,659
3,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
lyour_motherl
The Morrigan
14
4 / 6 / 6
10,691
713
12,064
12,511
4,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 8 / 7
11,160
744
13,596
21,204
17,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
23
Kills
11
12
Deaths
23
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
5
10
3
W
9
4
12
3.75
L
2
9
7
0.61
W
Cerberus
4
3
17
4.17
L
The Morrigan
lyour_motherl
The Morrigan
4
6
6
1.17
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,519
Damage
32,941
46,404
Taken
48,374
32,345
Mitigated
25,218
12,786
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,025
6,738
0
805
11,057
3,633
2,400
2,519
8,139
0
58,178
W
15,498
4,776
0
5,027
18,817
11,475
85
3,390
14,914
371
33,562
L
7,281
2,694
649
1,155
14,659
3,431
0
3,229
10,328
0
27,937
W
Cerberus
10,996
924
0
6,954
16,530
17,237
243
4,332
11,596
29,188
0
L
The Morrigan
lyour_motherl
The Morrigan
12,064
3,146
0
1,480
12,511
4,235
0
2,617
9,351
28,873
4,582
L
13,596
2,313
0
6,221
21,204
17,552
0
5,590
14,927
0
26,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,403
Gold Earned
31,810
195
Minions Killed
123
10
Camps Cleared
3
822,889
Distance Traveled
751,150
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,815
788
94
6
2
277,039
6
W
Serqet
11,269
751
48
3
5
273,837
2
L
Ullr
9,959
664
35
2
2
247,895
0
W
Cerberus
11,319
755
53
4
3
272,013
1
L
The Morrigan
10,691
713
65
4
0
235,563
3
L
Chaac
11,160
744
23
2
1
267,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role