Player Matchup

Ra
Ra
Dave720
Ra
Level 61
God Stats
8W - 7L
1,264 SR
Queue Stats
256W - 335L
1,358 Elo+
Party 3
Fafnir
Fafnir
Lichking65
Fafnir
Level 83
God Stats
0W - 2L
1,505 SR
Queue Stats
11W - 27L
1,261 Elo+
Party 1
Apollo
Apollo
Zyndrok
Apollo
Level 29
God Stats
0W - 1L
1,843 SR
Queue Stats
8W - 13L
1,352 Elo+
Party 1
Loki
Loki
belselker
Loki
Level 32
God Stats
0W - 1L
1,293 SR
Queue Stats
142W - 149L
1,476 Elo+
Party 3
Gilgamesh
Gilgamesh
vaalchonk
Gilgamesh
Level 28
God Stats
32W - 22L
1,430 SR
Queue Stats
192W - 229L
1,370 Elo+
Party 3
Team Averages
Level 47
1,467 SR
1,363 Elo+

VS

Team Averages
Level 73
1,607 SR
1,495 Elo+
Sobek
Sobek
ArtioEqualsSpook
Sobek
Level 17
God Stats
3W - 0L
1,810 SR
Queue Stats
19W - 12L
1,690 Elo+
Party 2
Odin
Odin
CyborgSlayer
Odin
Level 109
God Stats
2W - 1L
1,893 SR
Queue Stats
44W - 25L
1,638 Elo+
Party 2
Vulcan
Vulcan
DávídBáskéy
Vulcan
Level 104
God Stats
2W - 2L
1,212 SR
Queue Stats
45W - 69L
1,429 Elo+
Party 4
Neith
Neith
cedar97
Neith
Level 27
God Stats
18W - 38L
1,318 SR
Queue Stats
27W - 60L
1,301 Elo+
Party 4
Da Ji
Da Ji
tomtom349
Da Ji
Level 109
God Stats
3W - 2L
1,804 SR
Queue Stats
79W - 90L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,433
437
1,932
8,837
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Lichking65
Fafnir
11
0 / 2 / 1
7,275
428
6,040
16,238
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Zyndrok
Apollo
10
1 / 7 / 0
6,609
389
5,414
11,207
3,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
14
1 / 2 / 2
8,357
492
3,042
11,954
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
vaalchonk
Gilgamesh
13
2 / 3 / 0
8,170
481
7,845
13,040
8,192
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
9,178
540
6,635
10,395
10,458
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 0 / 9
9,179
540
7,630
12,186
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 6
9,191
541
10,536
6,733
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
cedar97
Neith
13
3 / 1 / 7
8,093
476
8,131
8,691
3,212
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
tomtom349
Da Ji
15
9 / 1 / 4
9,927
584
10,617
10,713
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
19
19
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
5
0
9
9.5
L
0
5
1
0.1
W
2
1
6
5
L
Fafnir
Lichking65
Fafnir
0
2
1
0.25
L
Apollo
Zyndrok
Apollo
1
7
0
0.14
L
Loki
1
2
2
1
W
Neith
cedar97
Neith
3
1
7
6.5
W
Da Ji
tomtom349
Da Ji
9
1
4
11
L
Gilgamesh
vaalchonk
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,273
Damage
43,549
61,276
Taken
48,718
34,562
Mitigated
33,758
16,508
Healing
19,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,635
714
0
5,284
10,395
10,458
117
0
10,395
52,811
0
W
7,630
1,315
0
2,253
12,186
11,974
136
2,084
10,058
0
25,375
L
1,932
151
793
1,577
8,837
2,791
534
3,071
5,766
41,660
0
W
10,536
2,282
417
1,678
6,733
3,806
1,067
1,848
4,805
70,763
0
L
Fafnir
Lichking65
Fafnir
6,040
1,366
478
4,674
16,238
16,108
0
3,448
12,790
23,008
0
L
Apollo
Zyndrok
Apollo
5,414
1,664
0
520
11,207
3,348
0
1,481
9,726
0
36,288
L
Loki
3,042
585
0
5,090
11,954
4,123
0
3,137
8,817
0
59,991
W
Neith
cedar97
Neith
8,131
3,866
925
4,104
8,691
3,212
2,014
2,990
5,695
0
41,141
W
Da Ji
tomtom349
Da Ji
10,617
2,273
0
5,226
10,713
4,308
1,257
878
9,793
0
59,220
L
Gilgamesh
vaalchonk
Gilgamesh
7,845
2,011
0
3,376
13,040
8,192
0
6,034
7,006
0
46,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,844
Gold Earned
45,568
417
Minions Killed
417
0
Camps Cleared
0
1,642,237
Distance Traveled
1,681,874
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,178
540
87
5
0
335,893
3
W
Odin
9,179
540
35
2
0
361,563
3
L
Ra
7,433
437
93
5
0
301,039
5
W
Vulcan
9,191
541
125
7
0
333,756
5
L
Fafnir
7,275
428
27
2
0
329,468
2
L
Apollo
6,609
389
80
5
0
316,768
1
L
Loki
8,357
492
110
6
0
372,549
2
W
Neith
8,093
476
69
4
0
296,451
2
W
Da Ji
9,927
584
101
6
0
354,211
3
L
Gilgamesh
8,170
481
107
6
0
322,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role