Player Matchup

Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GigaHuts
Hachiman
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 48L
1,683 Elo+
Solo
Guan Yu
Guan Yu
Wh1skyBlack
Guan Yu
Level 126
God Stats
2W - 4L
1,530 SR
Queue Stats
173W - 153L
1,558 Elo+
Party 2
Mulan
Mulan
XiristiaN
Mulan
Level 122
God Stats
3W - 1L
1,657 SR
Queue Stats
211W - 182L
1,562 Elo+
Party 2
Tiamat
Tiamat
mathanfigheadair
Tiamat
Level 102
God Stats
2W - 3L
1,272 SR
Queue Stats
157W - 148L
1,488 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,558 Elo+

VS

Team Averages
Level 109
1,362 SR
1,515 Elo+
Guan Yu
Guan Yu
Dogshore
Guan Yu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 93L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Jaison_Mills67
Cernunnos
Level 146
God Stats
5W - 11L
1,203 SR
Queue Stats
507W - 548L
1,493 Elo+
Solo
Fenrir
Fenrir
K4osTrigger
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 130L
1,553 Elo+
Solo
Hun Batz
Hun Batz
Valvirn
Hun Batz
Level 86
God Stats
0W - 2L
1,263 SR
Queue Stats
26W - 40L
1,452 Elo+
Party 1
Hera
Hera
funkandwagnalls
Hera
Level 159
God Stats
1W - 3L
1,345 SR
Queue Stats
122W - 117L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
7 / 3 / 9
12,616
841
16,472
18,838
24,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
GigaHuts
Hachiman
16
1 / 4 / 11
9,839
656
15,807
14,846
6,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Wh1skyBlack
Guan Yu
18
2 / 3 / 9
10,616
708
6,280
21,420
33,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mulan
XiristiaN
Mulan
17
2 / 7 / 10
10,496
700
10,824
18,553
26,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
7 / 3 / 9
12,291
819
23,377
22,977
23,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dogshore
Guan Yu
16
2 / 5 / 14
10,425
695
5,024
22,687
29,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Jaison_Mills67
Cernunnos
19
6 / 3 / 12
11,018
735
19,700
15,465
7,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
16
1 / 4 / 17
9,896
660
14,766
16,060
10,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
Valvirn
Hun Batz
17
3 / 4 / 12
9,911
661
14,370
14,983
9,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 3 / 8
11,929
795
23,782
15,108
7,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
83
19
Kills
20
20
Deaths
19
48
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
3
9
3.83
L
Guan Yu
Dogshore
Guan Yu
2
5
14
1.8
W
Hachiman
GigaHuts
Hachiman
1
4
11
1.63
L
Cernunnos
Jaison_Mills67
Cernunnos
6
3
12
4
L
Fenrir
1
4
17
2.38
L
Hun Batz
Valvirn
Hun Batz
3
4
12
2.25
W
Guan Yu
Wh1skyBlack
Guan Yu
2
3
9
2.17
W
Mulan
XiristiaN
Mulan
2
7
10
1
L
8
3
8
4
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,760
Damage
77,642
96,634
Taken
84,303
114,107
Mitigated
63,737
36,015
Healing
34,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
16,472
447
266
2,233
18,838
24,918
621
5,197
13,641
23,165
0
L
Guan Yu
Dogshore
Guan Yu
5,024
645
12,002
7,454
22,687
29,042
336
9,491
13,196
0
8,341
W
Hachiman
GigaHuts
Hachiman
15,807
8,039
963
4,121
14,846
6,259
2,028
2,663
12,183
0
38,231
L
Cernunnos
Jaison_Mills67
Cernunnos
19,700
10,443
2,769
4,665
15,465
7,742
986
9,101
6,364
0
39,171
L
Fenrir
14,766
1,046
764
1,204
16,060
10,494
506
7,082
8,978
4,187
20,140
L
Hun Batz
Valvirn
Hun Batz
14,370
1,859
1,138
1,255
14,983
9,277
1,695
7,189
7,794
0
23,770
W
Guan Yu
Wh1skyBlack
Guan Yu
6,280
1,102
6,243
7,705
21,420
33,468
1,050
4,763
16,657
0
19,222
W
Mulan
XiristiaN
Mulan
10,824
823
0
2,948
18,553
26,370
634
5,821
12,732
0
25,485
L
23,782
7,800
408
3,216
15,108
7,182
812
6,986
8,122
56,919
0
W
23,377
1,649
2,469
9,067
22,977
23,092
1,042
6,934
16,043
51,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,858
Gold Earned
53,179
150
Minions Killed
156
0
Camps Cleared
0
1,338,734
Distance Traveled
1,279,178
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,616
841
6
0
0
275,502
3
L
Guan Yu
10,425
695
3
0
0
250,794
2
W
Hachiman
9,839
656
31
2
0
250,589
3
L
Cernunnos
11,018
735
40
3
0
221,013
4
L
Fenrir
9,896
660
13
1
0
301,503
0
L
Hun Batz
9,911
661
22
1
0
267,672
0
W
Guan Yu
10,616
708
27
2
0
301,177
3
W
Mulan
10,496
700
23
2
0
230,209
0
L
Hera
11,929
795
78
5
0
238,196
1
W
Tiamat
12,291
819
63
4
0
281,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role