Player Matchup

Medusa
Medusa
Amatorculist
Medusa
Level 118
God Stats
4W - 7L
1,552 SR
Queue Stats
299W - 368L
1,432 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItsCatVampire
Morgan Le Fay
Level 143
God Stats
19W - 26L
1,474 SR
Queue Stats
127W - 152L
1,398 Elo+
Party 1
Khepri
Khepri
JestersChild149
Khepri
Level 109
God Stats
6W - 13L
1,317 SR
Queue Stats
144W - 166L
1,489 Elo+
Party 1
Team Averages
Level 123
1,448 SR
1,440 Elo+

VS

Team Averages
Level 73
1,528 SR
1,428 Elo+
Horus
Horus
Chasnuttington
Horus
Level 106
God Stats
2W - 1L
1,629 SR
Queue Stats
6W - 6L
1,423 Elo+
Solo
Terra
Terra
Fluhgy
Terra
Level 66
God Stats
3W - 2L
1,537 SR
Queue Stats
423W - 423L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
syhme
Morgan Le Fay
Level 48
God Stats
4W - 9L
1,418 SR
Queue Stats
575W - 598L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 7 / 4
12,502
695
21,140
15,787
5,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ItsCatVampire
Morgan Le Fay
16
5 / 4 / 6
12,097
672
25,512
14,626
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 7 / 5
11,224
624
10,708
15,696
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 8
12,528
696
8,794
24,113
20,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
Fluhgy
Terra
15
3 / 1 / 15
12,085
671
8,019
33,304
45,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
syhme
Morgan Le Fay
17
9 / 6 / 7
13,313
740
20,806
19,410
9,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
12
Kills
18
18
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
7
4
1
W
6
5
8
2
W
Terra
Fluhgy
Terra
3
1
15
10.5
L
Morgan Le Fay
ItsCatVampire
Morgan Le Fay
5
4
6
2
L
2
7
5
0.64
W
Morgan Le Fay
syhme
Morgan Le Fay
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,360
Damage
37,619
46,109
Taken
76,827
17,969
Mitigated
75,391
3,890
Healing
35,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
21,140
9,318
0
70
15,787
5,578
1,194
10,455
5,332
0
56,986
W
8,794
3,826
5,230
8,169
24,113
20,028
1,138
9,549
13,993
1,103
21,591
W
Terra
Fluhgy
Terra
8,019
2,562
5,346
12,245
33,304
45,553
903
14,043
18,512
20,058
0
L
Morgan Le Fay
ItsCatVampire
Morgan Le Fay
25,512
4,250
0
2,854
14,626
5,616
265
9,514
5,112
53,748
0
L
10,708
1,400
297
669
15,696
6,775
0
10,041
5,655
36,998
1,665
W
Morgan Le Fay
syhme
Morgan Le Fay
20,806
2,156
935
3,926
19,410
9,810
1,105
10,881
8,052
65,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
37,926
210
Minions Killed
146
12
Camps Cleared
3
861,533
Distance Traveled
955,127
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,502
695
80
4
9
278,213
3
W
Horus
12,528
696
30
2
0
308,771
2
W
Terra
12,085
671
24
1
1
342,723
1
L
Morgan Le Fay
12,097
672
66
4
0
307,093
1
L
Khepri
11,224
624
64
4
3
276,227
1
W
Morgan Le Fay
13,313
740
92
5
2
303,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role