Player Matchup

Chaac
Chaac
Probeh
Chaac
Level 37
God Stats
1W - 1L
1,643 SR
Queue Stats
112W - 123L
1,408 Elo+
Solo
Anhur
Anhur
cgpv1989
Anhur
Level 95
God Stats
5W - 2L
1,670 SR
Queue Stats
125W - 91L
1,467 Elo+
Solo
Hades
Hades
crabdog8787
Hades
Level 85
God Stats
6W - 7L
1,606 SR
Queue Stats
313W - 471L
1,309 Elo+
Solo
Ymir
Ymir
mozquer
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,659 Elo+
Solo
Tsukuyomi
Tsukuyomi
rodem019
Tsukuyomi
Level 129
God Stats
4W - 5L
1,474 SR
Queue Stats
237W - 225L
1,511 Elo+
Solo
Team Averages
Level 79
1,579 SR
1,471 Elo+

VS

Team Averages
Level 82
1,474 SR
1,402 Elo+
Ne Zha
Ne Zha
JaBleSnKage11PoD
Ne Zha
Level 158
God Stats
64W - 58L
1,559 SR
Queue Stats
814W - 731L
1,443 Elo+
Solo
Cerberus
Cerberus
The_Rat_King4
Cerberus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 260L
1,474 Elo+
Solo
Neith
Neith
abdd-_gnz2
Neith
Level 93
God Stats
23W - 19L
1,529 SR
Queue Stats
296W - 300L
1,450 Elo+
Solo
Bastet
Bastet
senor_swol
Bastet
Level 69
God Stats
6W - 3L
1,274 SR
Queue Stats
144W - 170L
1,358 Elo+
Solo
Thoth
Thoth
yayoberserk09
Thoth
Level 44
God Stats
2W - 3L
1,511 SR
Queue Stats
199W - 230L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Probeh
Chaac
13
1 / 3 / 2
8,229
484
8,201
14,900
12,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
cgpv1989
Anhur
16
7 / 3 / 2
9,934
584
11,326
10,654
3,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 2
6,724
396
2,196
13,106
4,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
mozquer
Ymir
11
0 / 5 / 4
6,756
397
4,798
11,881
9,591
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
rodem019
Tsukuyomi
14
4 / 3 / 2
8,593
505
8,637
12,669
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
10,053
591
13,131
12,417
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
The_Rat_King4
Cerberus
12
2 / 3 / 7
8,546
503
5,243
17,411
17,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
15
5 / 4 / 4
9,329
549
8,289
10,607
3,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
senor_swol
Bastet
15
7 / 1 / 7
9,276
546
7,690
9,496
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 3
7,768
457
7,946
5,498
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
12
Kills
21
21
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Chaac
Probeh
Chaac
1
3
2
0.67
W
Cerberus
The_Rat_King4
Cerberus
2
3
7
1.83
W
Neith
5
4
4
1.75
L
Anhur
cgpv1989
Anhur
7
3
2
2.67
L
0
7
2
0.14
L
Ymir
mozquer
Ymir
0
5
4
0.4
L
Tsukuyomi
rodem019
Tsukuyomi
4
3
2
1.67
W
Bastet
senor_swol
Bastet
7
1
7
10.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,158
Damage
42,299
63,210
Taken
55,429
33,368
Mitigated
32,885
13,883
Healing
20,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,131
6,750
0
5,401
12,417
6,468
2,832
2,026
10,391
0
67,414
L
Chaac
Probeh
Chaac
8,201
1,009
935
4,360
14,900
12,016
26
1,956
12,832
9,662
37,244
W
Cerberus
The_Rat_King4
Cerberus
5,243
582
398
6,538
17,411
17,260
712
3,107
14,304
25,400
0
W
Neith
8,289
3,389
0
3,991
10,607
3,301
1,451
575
10,032
0
63,459
L
Anhur
cgpv1989
Anhur
11,326
8,157
0
2,525
10,654
3,600
1,962
433
10,221
0
52,306
L
2,196
285
130
2,257
13,106
4,301
0
2,408
10,580
27,207
0
L
Ymir
mozquer
Ymir
4,798
308
0
0
11,881
9,591
467
6,108
5,292
22,748
0
L
Tsukuyomi
rodem019
Tsukuyomi
8,637
2,024
0
3,676
12,669
3,860
0
1,419
11,096
0
53,873
W
Bastet
senor_swol
Bastet
7,690
2,220
0
2,998
9,496
4,225
0
1,683
7,813
0
43,315
W
7,946
285
0
1,084
5,498
1,631
135
2,221
3,277
31,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,236
Gold Earned
44,972
353
Minions Killed
441
0
Camps Cleared
0
1,432,779
Distance Traveled
1,621,664
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,053
591
139
8
0
287,323
5
L
Chaac
8,229
484
95
6
0
281,237
2
W
Cerberus
8,546
503
59
3
0
333,243
1
W
Neith
9,329
549
114
7
0
316,173
0
L
Anhur
9,934
584
101
6
0
287,048
0
L
Hades
6,724
396
35
2
0
265,532
2
L
Ymir
6,756
397
31
2
0
256,297
0
L
Tsukuyomi
8,593
505
91
5
0
342,665
9
W
Bastet
9,276
546
70
4
0
367,316
0
W
Thoth
7,768
457
59
3
0
317,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role