Player Matchup

Ullr
Ullr
Bartholomew52
Ullr
Level 108
God Stats
5W - 3L
1,409 SR
Queue Stats
165W - 154L
1,393 Elo+
Solo
Bellona
Bellona
Deadpool_Kelley
Bellona
Level 143
God Stats
14W - 8L
1,603 SR
Queue Stats
907W - 912L
1,448 Elo+
Party 2
Bakasura
Bakasura
GetMcSlapped1138
Bakasura
Level 95
God Stats
8W - 6L
1,678 SR
Queue Stats
356W - 323L
1,410 Elo+
Solo
Chang'e
Chang'e
ISEEI_YUI
Chang'e
Level 68
God Stats
3W - 1L
1,717 SR
Queue Stats
226W - 244L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
cohesiveplays
Kuzenbo
Level 18
God Stats
12W - 17L
1,467 SR
Queue Stats
19W - 36L
1,365 Elo+
Party 2
Team Averages
Level 86
1,575 SR
1,403 Elo+

VS

Team Averages
Level 52
1,428 SR
1,373 Elo+
Sun Wukong
Sun Wukong
Mega_GamerBr13
Sun Wukong
Level 10
God Stats
21W - 42L
1,486 SR
Queue Stats
96W - 201L
1,351 Elo+
Party 1
Ao Kuang
Ao Kuang
iTz_AleKZinD3L4S
Ao Kuang
Level 23
God Stats
31W - 30L
1,121 SR
Queue Stats
375W - 487L
1,274 Elo+
Party 1
Athena
Athena
jaggedmichael
Athena
Level 87
God Stats
35W - 47L
1,410 SR
Queue Stats
243W - 346L
1,282 Elo+
Party 1
Jormungandr
Jormungandr
temp-405177
Jormungandr
Level 105
God Stats
7W - 3L
1,620 SR
Queue Stats
687W - 843L
1,435 Elo+
Party 1
Izanami
Izanami
СэрМелиодас
Izanami
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 44L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 10
10,599
589
19,806
15,642
5,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
8 / 0 / 6
11,084
616
11,345
11,340
12,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 0 / 10
10,919
607
7,678
14,479
7,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chang'e
ISEEI_YUI
Chang'e
15
6 / 8 / 6
10,258
570
16,035
16,117
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
13
2 / 4 / 12
9,337
519
5,715
13,289
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mega_GamerBr13
Sun Wukong
10
0 / 4 / 1
6,200
344
1,733
10,628
6,425
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 8 / 2
7,422
412
3,242
13,551
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 6
7,864
437
4,037
18,183
21,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
temp-405177
Jormungandr
14
6 / 5 / 2
9,443
525
14,032
20,028
8,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 8 / 2
9,774
543
17,611
15,922
5,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
30
Kills
17
17
Deaths
30
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
5
10
2.8
W
8
0
6
11
W
5
0
10
10
W
Chang'e
ISEEI_YUI
Chang'e
6
8
6
1.13
L
Sun Wukong
Mega_GamerBr13
Sun Wukong
0
4
1
0.13
W
Kuzenbo
2
4
12
2
L
2
8
2
0.38
L
1
5
6
0.8
L
Jormungandr
temp-405177
Jormungandr
6
5
2
1.4
L
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,579
Damage
40,655
70,867
Taken
78,312
48,481
Mitigated
46,074
29,590
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,806
13,799
0
4,029
15,642
5,527
3,144
4,496
11,146
0
59,495
W
11,345
4,439
0
3,814
11,340
12,606
120
2,762
8,578
3,511
66,239
W
7,678
5,054
0
8,429
14,479
7,681
1,573
2,177
12,302
0
80,800
W
Chang'e
ISEEI_YUI
Chang'e
16,035
1,390
1,957
6,674
16,117
5,830
1,991
7,676
8,441
64,124
0
L
Sun Wukong
Mega_GamerBr13
Sun Wukong
1,733
233
0
296
10,628
6,425
69
1,103
9,525
216
16,071
W
Kuzenbo
5,715
2,320
989
3,698
13,289
16,837
589
4,563
8,726
22,664
0
L
3,242
960
112
2,688
13,551
4,186
651
4,041
9,440
24,986
0
L
4,037
1,424
215
1,427
18,183
21,093
559
4,317
13,398
15,516
0
L
Jormungandr
temp-405177
Jormungandr
14,032
4,348
201
3,058
20,028
8,450
236
8,917
11,091
67,806
0
L
17,611
10,414
0
3,473
15,922
5,920
0
3,780
12,032
0
79,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
40,703
471
Minions Killed
348
0
Camps Cleared
0
1,833,065
Distance Traveled
1,620,028
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,599
589
76
4
0
308,638
6
W
Bellona
11,084
616
129
7
0
380,726
1
W
Bakasura
10,919
607
148
8
0
433,735
3
W
Chang'e
10,258
570
97
5
0
329,988
1
L
Sun Wukong
6,200
344
21
1
0
331,084
3
W
Kuzenbo
9,337
519
21
1
0
379,978
0
L
Ao Kuang
7,422
412
43
2
0
319,736
4
L
Athena
7,864
437
21
1
0
352,176
3
L
Jormungandr
9,443
525
128
7
0
324,282
0
L
Izanami
9,774
543
135
8
0
292,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role