Player Matchup

Neith
Neith
Adrianho_PL
Neith
Level 25
God Stats
59W - 47L
1,558 SR
Queue Stats
68W - 65L
1,451 Elo+
Solo
Pele
Pele
DanteKingJ
Pele
Level 29
God Stats
4W - 3L
1,619 SR
Queue Stats
131W - 145L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
LaCoppel
Sun Wukong
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
TheOne420-byven1
Chernobog
Level 16
God Stats
5W - 5L
1,358 SR
Queue Stats
153W - 208L
1,209 Elo+
Solo
Scylla
Scylla
Vxtmartinxtenta1
Scylla
Level 28
God Stats
4W - 3L
1,671 SR
Queue Stats
23W - 21L
1,479 Elo+
Solo
Team Averages
Level 20
1,541 SR
1,409 Elo+

VS

Team Averages
Level 17
1,373 SR
1,365 Elo+
Nemesis
Nemesis
HANDELZ360TV
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RulerOfDrago174
Cthulhu
Level 9
God Stats
0W - 2L
1,176 SR
Queue Stats
3W - 4L
1,284 Elo+
Solo
Bastet
Bastet
Xx_jona360_xX
Bastet
Level 22
God Stats
21W - 12L
1,460 SR
Queue Stats
303W - 323L
1,338 Elo+
Solo
Chaac
Chaac
chacalaca345
Chaac
Level 16
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 5L
1,313 Elo+
Solo
Chernobog
Chernobog
iamshawngregory
Chernobog
Level 25
God Stats
67W - 85L
1,198 SR
Queue Stats
252W - 286L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 7
11,130
464
11,028
13,657
4,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 2 / 3
12,765
532
7,444
13,626
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LaCoppel
Sun Wukong
16
2 / 2 / 10
10,903
454
8,994
11,331
12,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
16
6 / 2 / 14
10,475
436
7,330
11,456
7,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
9 / 3 / 6
12,002
500
13,961
11,614
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HANDELZ360TV
Nemesis
13
1 / 9 / 1
8,525
355
2,959
16,917
7,715
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 7 / 1
8,612
359
4,867
18,608
16,558
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 5 / 1
10,270
428
4,446
12,541
4,989
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 0
9,013
376
5,601
18,601
16,457
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
iamshawngregory
Chernobog
17
3 / 4 / 2
11,002
458
5,103
14,536
5,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
30
Kills
9
13
Deaths
31
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
W
6
2
3
3.75
L
Nemesis
HANDELZ360TV
Nemesis
1
9
1
0.17
W
Sun Wukong
LaCoppel
Sun Wukong
2
2
10
3.5
L
1
7
1
0.21
W
Chernobog
6
2
14
6.5
W
9
3
6
4
L
2
5
1
0.5
L
2
6
0
0.33
L
Chernobog
iamshawngregory
Chernobog
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,757
Damage
22,976
61,684
Taken
81,203
35,472
Mitigated
51,590
15,564
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,028
6,136
0
3,710
13,657
4,920
2,681
1,608
12,049
0
57,506
W
7,444
903
0
4,352
13,626
6,407
427
2,260
11,366
76
125,151
L
Nemesis
HANDELZ360TV
Nemesis
2,959
612
0
1,434
16,917
7,715
396
2,695
13,892
0
26,106
W
Sun Wukong
LaCoppel
Sun Wukong
8,994
2,240
0
1,334
11,331
12,666
598
2,067
9,264
0
52,222
L
4,867
831
296
1,735
18,608
16,558
0
3,573
14,416
38,853
0
W
Chernobog
7,330
3,340
0
4,703
11,456
7,012
418
1,631
9,825
0
40,049
W
13,961
2,104
0
1,465
11,614
4,467
129
2,177
9,437
99,918
0
L
4,446
2,001
0
0
12,541
4,989
623
1,793
10,437
0
67,996
L
5,601
966
0
3,446
18,601
16,457
508
3,669
14,410
0
43,995
L
Chernobog
iamshawngregory
Chernobog
5,103
3,497
0
4,014
14,536
5,871
618
2,713
11,691
0
61,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,275
Gold Earned
47,422
581
Minions Killed
413
0
Camps Cleared
0
2,148,923
Distance Traveled
2,150,224
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,130
464
93
4
0
428,170
0
W
Pele
12,765
532
190
8
0
439,953
0
L
Nemesis
8,525
355
54
2
0
414,993
2
W
Sun Wukong
10,903
454
92
4
0
464,323
1
L
Cthulhu
8,612
359
69
3
0
422,644
0
W
Chernobog
10,475
436
64
3
0
430,366
2
W
Scylla
12,002
500
142
6
0
386,111
1
L
Bastet
10,270
428
121
5
0
432,258
0
L
Chaac
9,013
376
62
3
0
435,663
8
L
Chernobog
11,002
458
107
4
0
444,666
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role