Player Matchup

Fenrir
Fenrir
AshBeltal
Fenrir
Level 28
God Stats
3W - 2L
1,437 SR
Queue Stats
78W - 62L
1,504 Elo+
Party 1
Chernobog
Chernobog
Datcritthoo
Chernobog
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 36L
1,624 Elo+
Solo
Ullr
Ullr
HAAAAAGAAAAYYY
Ullr
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,761 Elo+
Solo
Baba Yaga
Baba Yaga
ObtunarioLeDuc
Baba Yaga
Level 13
God Stats
3W - 2L
1,565 SR
Queue Stats
22W - 17L
1,568 Elo+
Party 1
Ares
Ares
kingKurt6
Ares
Level 28
God Stats
5W - 2L
1,844 SR
Queue Stats
104W - 93L
1,721 Elo+
Solo
Team Averages
Level 19
1,569 SR
1,636 Elo+

VS

Team Averages
Level 26
1,480 SR
1,516 Elo+
Sylvanus
Sylvanus
Davve94
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,535 Elo+
Solo
Loki
Loki
Nko003
Loki
Level 27
God Stats
7W - 6L
1,765 SR
Queue Stats
90W - 59L
1,639 Elo+
Solo
Neith
Neith
Smudlicek01
Neith
Level 26
God Stats
4W - 7L
1,267 SR
Queue Stats
110W - 131L
1,289 Elo+
Solo
Agni
Agni
XEXU33
Agni
Level 27
God Stats
0W - 4L
1,193 SR
Queue Stats
51W - 67L
1,512 Elo+
Solo
Hercules
Hercules
delayedXeno
Hercules
Level 28
God Stats
16W - 12L
1,675 SR
Queue Stats
218W - 216L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AshBeltal
Fenrir
15
2 / 6 / 0
9,352
468
5,100
16,604
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Datcritthoo
Chernobog
19
13 / 2 / 7
12,350
618
23,106
16,408
6,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
12 / 2 / 3
12,723
636
17,688
12,655
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baba Yaga
ObtunarioLeDuc
Baba Yaga
16
1 / 3 / 11
10,161
508
8,357
9,712
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
6 / 5 / 9
9,734
487
10,359
14,140
17,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Davve94
Sylvanus
12
1 / 8 / 5
8,070
404
5,198
17,969
16,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Nko003
Loki
16
10 / 4 / 4
10,241
512
11,299
15,857
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 11 / 4
7,179
359
5,778
14,161
3,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
XEXU33
Agni
15
3 / 9 / 4
8,944
447
7,973
15,537
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
delayedXeno
Hercules
17
4 / 2 / 7
9,941
497
11,241
16,562
16,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
34
Kills
18
18
Deaths
34
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AshBeltal
Fenrir
2
6
0
0.33
W
Chernobog
Datcritthoo
Chernobog
13
2
7
8.25
L
Sylvanus
Davve94
Sylvanus
1
8
5
0.44
W
12
2
3
6.75
L
Loki
Nko003
Loki
10
4
4
3
W
Baba Yaga
ObtunarioLeDuc
Baba Yaga
1
3
11
2.17
L
0
11
4
0.18
L
Agni
XEXU33
Agni
3
9
4
0.56
L
Hercules
delayedXeno
Hercules
4
2
7
3.75
W
Ares
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,610
Damage
41,489
69,519
Taken
80,086
40,277
Mitigated
47,500
20,494
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AshBeltal
Fenrir
5,100
2,040
0
4,809
16,604
6,515
0
1,178
15,312
0
67,409
W
Chernobog
Datcritthoo
Chernobog
23,106
14,609
0
8,325
16,408
6,703
1,565
3,526
12,838
0
101,250
L
Sylvanus
Davve94
Sylvanus
5,198
1,409
772
4,135
17,969
16,969
0
4,516
13,453
22,854
0
W
17,688
7,589
0
2,774
12,655
5,654
3,410
1,534
11,079
0
93,652
L
Loki
Nko003
Loki
11,299
2,644
0
3,296
15,857
5,727
0
4,757
11,100
0
61,646
W
Baba Yaga
ObtunarioLeDuc
Baba Yaga
8,357
1,047
0
3,293
9,712
4,332
1,683
2,190
7,338
58,942
0
L
5,778
2,302
0
975
14,161
3,281
141
1,858
12,303
0
33,111
L
Agni
XEXU33
Agni
7,973
1,269
0
1,612
15,537
4,715
0
3,931
11,606
52,973
0
L
Hercules
delayedXeno
Hercules
11,241
2,732
0
8,029
16,562
16,808
0
4,110
12,452
711
57,310
W
Ares
10,359
972
0
1,293
14,140
17,073
0
5,110
8,850
33,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
44,375
575
Minions Killed
414
0
Camps Cleared
0
1,875,015
Distance Traveled
1,753,849
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,352
468
107
5
0
354,290
3
W
Chernobog
12,350
618
148
7
0
370,356
3
L
Sylvanus
8,070
404
31
2
0
304,439
6
W
Ullr
12,723
636
159
8
0
427,383
1
L
Loki
10,241
512
87
4
0
395,692
2
W
Baba Yaga
10,161
508
123
6
0
360,471
2
L
Neith
7,179
359
67
3
0
302,221
3
L
Agni
8,944
447
109
5
0
334,635
7
L
Hercules
9,941
497
120
6
0
416,862
9
W
Ares
9,734
487
38
2
0
362,515
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role