Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
ReekySheet66478
Anhur
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 95L
1,368 Elo+
Party 2
Thor
Thor
clancscazo
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,624 Elo+
Party 4
Medusa
Medusa
davidpuerco
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,686 Elo+
Party 4
Ullr
Ullr
mikitokkox128
Ullr
Level 16
God Stats
3W - 2L
1,607 SR
Queue Stats
31W - 47L
1,324 Elo+
Party 2
Team Averages
Level 23
1,521 SR
1,500 Elo+

VS

Team Averages
Level 7
1,479 SR
1,445 Elo+
Neith
Neith
Creey0323
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ymir
Ymir
HerrBuschmannHD
Ymir
Level 7
God Stats
1W - 5L
1,239 SR
Queue Stats
11W - 15L
1,233 Elo+
Party 3
Kukulkan
Kukulkan
MonkeyMaster3000
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,355 Elo+
Party 3
Amaterasu
Amaterasu
b10n1ck
Amaterasu
Level 8
God Stats
6W - 3L
1,433 SR
Queue Stats
19W - 11L
1,589 Elo+
Party 1
Pele
Pele
beatNbuff
Pele
Level 13
God Stats
4W - 2L
1,723 SR
Queue Stats
21W - 18L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
10 / 1 / 9
7,677
698
7,932
7,072
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 5
6,489
590
3,162
4,673
1,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
6 / 2 / 10
6,236
567
3,901
5,535
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
10
4 / 3 / 10
6,681
607
8,455
7,064
1,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
8 / 1 / 3
6,879
625
5,326
6,152
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Creey0323
Neith
7
0 / 9 / 3
4,697
427
3,188
7,342
1,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 4
5,733
521
3,071
6,988
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 6 / 1
5,490
499
3,841
6,284
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
b10n1ck
Amaterasu
8
2 / 7 / 3
5,743
522
4,198
8,830
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
9
3 / 6 / 2
6,192
563
3,525
7,731
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
31
Kills
7
7
Deaths
31
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
1
9
14.5
L
Neith
Creey0323
Neith
0
9
3
0.17
L
0
3
4
0.67
L
2
6
1
0.42
W
3
0
5
5.5
L
Amaterasu
b10n1ck
Amaterasu
2
7
3
0.5
L
Pele
3
6
2
0.67
W
6
2
10
5.5
W
Medusa
4
3
10
3
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,776
Damage
17,823
30,496
Taken
37,175
9,852
Mitigated
14,942
10,628
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,932
2,712
0
3,490
7,072
2,777
0
1,220
5,796
30,702
6,426
L
Neith
Creey0323
Neith
3,188
1,690
0
529
7,342
1,320
216
522
6,820
0
15,066
L
3,071
864
0
1,451
6,988
4,869
0
1,321
5,667
13,798
0
L
3,841
460
0
0
6,284
1,252
0
1,173
5,111
18,482
0
W
3,162
1,400
0
2,386
4,673
1,312
736
1,248
3,385
0
29,320
L
Amaterasu
b10n1ck
Amaterasu
4,198
1,740
0
491
8,830
5,048
0
2,235
6,595
0
10,896
L
Pele
3,525
1,000
0
1,411
7,731
2,453
0
2,486
5,245
0
22,389
W
3,901
977
0
1,419
5,535
1,503
220
1,403
4,024
0
21,889
W
Medusa
8,455
3,347
0
1,602
7,064
1,977
859
1,376
5,596
0
37,085
W
5,326
2,422
0
1,731
6,152
2,283
1,301
1,293
4,783
0
28,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
27,855
288
Minions Killed
160
0
Camps Cleared
0
1,026,798
Distance Traveled
998,357
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,677
698
66
6
0
215,291
2
L
Neith
4,697
427
28
3
0
193,373
0
L
Ymir
5,733
521
27
2
0
171,983
2
L
Kukulkan
5,490
499
45
4
0
177,680
3
W
Anhur
6,489
590
54
5
0
196,679
0
L
Amaterasu
5,743
522
18
2
0
220,266
0
L
Pele
6,192
563
42
4
0
235,055
1
W
Thor
6,236
567
41
4
0
208,009
4
W
Medusa
6,681
607
77
7
0
205,059
5
W
Ullr
6,879
625
50
5
0
201,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role