Player Matchup

Cthulhu
Cthulhu
Chadman360gamer
Cthulhu
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 148L
1,535 Elo+
Party 1
Cernunnos
Cernunnos
EnuffDakka
Cernunnos
Level 33
God Stats
0W - 3L
1,354 SR
Queue Stats
126W - 163L
1,471 Elo+
Party 1
Loki
Loki
FarmerFruit
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 136L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
GungorixOfGorix
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,463 Elo+
Party 1
Agni
Agni
Trickgorix
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 99L
1,485 Elo+
Party 1
Team Averages
Level 30
1,471 SR
1,481 Elo+

VS

Team Averages
Level 26
1,602 SR
1,470 Elo+
Heimdallr
Heimdallr
AN0SbELT
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 176L
1,440 Elo+
Party 2
Cerberus
Cerberus
KuchiSan
Cerberus
Level 27
God Stats
10W - 4L
1,700 SR
Queue Stats
58W - 41L
1,576 Elo+
Solo
Merlin
Merlin
Marko95
Merlin
Level 16
God Stats
3W - 4L
1,530 SR
Queue Stats
11W - 9L
1,523 Elo+
Solo
Camazotz
Camazotz
Thalvash
Camazotz
Level 33
God Stats
1W - 0L
1,633 SR
Queue Stats
149W - 126L
1,596 Elo+
Party 2
Horus
Horus
corbecc
Horus
Level 26
God Stats
1W - 1L
1,646 SR
Queue Stats
1W - 4L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
9,243
486
14,488
17,600
13,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
EnuffDakka
Cernunnos
11
1 / 8 / 2
7,491
394
9,043
12,944
3,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 8 / 0
8,493
447
7,942
13,028
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
12
2 / 6 / 3
8,013
422
8,271
11,501
12,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 13 / 3
7,993
421
10,444
14,313
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AN0SbELT
Heimdallr
14
4 / 4 / 13
9,052
476
7,168
13,341
4,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
KuchiSan
Cerberus
13
4 / 2 / 8
8,535
449
6,924
16,418
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Marko95
Merlin
17
13 / 2 / 8
11,152
587
17,619
13,223
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Thalvash
Camazotz
16
15 / 3 / 13
10,847
571
21,683
19,204
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
corbecc
Horus
14
1 / 1 / 4
8,523
449
2,402
11,107
8,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
12
Kills
37
37
Deaths
12
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AN0SbELT
Heimdallr
4
4
13
2.63
L
4
2
0
2
L
Cernunnos
EnuffDakka
Cernunnos
1
8
2
0.25
L
4
8
0
0.5
L
Sylvanus
2
6
3
0.58
W
Cerberus
KuchiSan
Cerberus
4
2
8
4
W
Merlin
Marko95
Merlin
13
2
8
8.5
W
Camazotz
Thalvash
Camazotz
15
3
13
7.17
L
1
13
3
0.19
W
Horus
corbecc
Horus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,188
Damage
55,796
69,386
Taken
73,293
36,564
Mitigated
39,597
12,888
Healing
28,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AN0SbELT
Heimdallr
7,168
3,851
0
3,900
13,341
4,776
227
5,855
7,432
0
48,444
L
14,488
1,270
99
4,171
17,600
13,974
87
6,602
10,561
60,579
0
L
Cernunnos
EnuffDakka
Cernunnos
9,043
3,490
0
2,140
12,944
3,562
0
4,554
8,390
0
41,358
L
7,942
1,431
0
2,752
13,028
3,475
0
3,945
8,986
0
45,596
L
Sylvanus
8,271
3,264
911
1,636
11,501
12,168
88
4,451
7,004
24,222
6,275
W
Cerberus
KuchiSan
Cerberus
6,924
546
826
6,189
16,418
13,465
101
4,795
11,438
29,460
0
W
Merlin
Marko95
Merlin
17,619
1,068
0
3,272
13,223
5,008
428
6,973
5,892
76,179
0
W
Camazotz
Thalvash
Camazotz
21,683
6,259
0
10,187
19,204
7,473
370
8,363
10,465
0
64,691
L
10,444
812
27
1,152
14,313
3,385
638
5,576
8,691
36,956
0
W
Horus
corbecc
Horus
2,402
516
1,277
3,339
11,107
8,875
570
5,000
6,099
12,138
25,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
48,109
358
Minions Killed
437
0
Camps Cleared
0
1,766,399
Distance Traveled
1,800,075
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,052
476
85
4
0
368,007
3
L
Cthulhu
9,243
486
100
5
0
377,952
0
L
Cernunnos
7,491
394
53
3
0
304,339
2
L
Loki
8,493
447
83
4
0
380,955
4
L
Sylvanus
8,013
422
54
3
0
384,367
1
W
Cerberus
8,535
449
57
3
0
295,258
3
W
Merlin
11,152
587
132
7
0
370,835
4
W
Camazotz
10,847
571
85
4
0
410,610
1
L
Agni
7,993
421
68
4
0
318,786
1
W
Horus
8,523
449
78
4
0
355,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role