Player Matchup

Izanami
Izanami
InKurzwetrust
Izanami
Level 16
God Stats
5W - 3L
1,642 SR
Queue Stats
31W - 17L
1,651 Elo+
Party 1
Fenrir
Fenrir
inBluemelWeTrust
Fenrir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 15L
1,747 Elo+
Party 1
Ra
Ra
sinne2
Ra
Level 75
God Stats
5W - 4L
1,456 SR
Queue Stats
93W - 56L
1,632 Elo+
Party 1
Fafnir
Fafnir
vSusano
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 108L
1,587 Elo+
Solo
Vamana
Vamana
wvwv
Vamana
Level 28
God Stats
6W - 1L
1,530 SR
Queue Stats
124W - 95L
1,584 Elo+
Solo
Team Averages
Level 33
1,526 SR
1,640 Elo+

VS

Team Averages
Level 22
1,477 SR
1,610 Elo+
Fafnir
Fafnir
IIIIIIADAYIIIIII
Fafnir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 224L
1,562 Elo+
Solo
Ra
Ra
Merlin2212
Ra
Level 29
God Stats
1W - 2L
1,437 SR
Queue Stats
54W - 45L
1,559 Elo+
Solo
Thor
Thor
OversizeKLK
Thor
Level 23
God Stats
6W - 5L
1,532 SR
Queue Stats
62W - 47L
1,628 Elo+
Solo
Osiris
Osiris
Veegs4
Osiris
Level 20
God Stats
6W - 11L
1,414 SR
Queue Stats
44W - 38L
1,639 Elo+
Solo
Izanami
Izanami
Xunakkle
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
8 / 2 / 2
9,392
587
9,002
8,852
2,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 2 / 6
9,538
596
11,243
12,591
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
15
7 / 2 / 4
9,747
609
8,934
6,789
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
vSusano
Fafnir
13
3 / 0 / 11
9,004
563
7,905
13,335
14,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
wvwv
Vamana
15
1 / 2 / 1
8,798
550
4,003
8,980
7,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,364
460
4,846
13,848
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 6 / 4
7,646
478
6,317
11,796
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 4 / 1
7,805
488
5,874
12,532
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Veegs4
Osiris
15
3 / 1 / 0
8,726
545
7,172
9,155
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Xunakkle
Izanami
6
0 / 8 / 0
5,253
328
1,449
6,783
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
24
Kills
7
8
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Izanami
8
2
2
4.5
L
0
6
4
0.33
L
2
4
1
0.63
L
Osiris
Veegs4
Osiris
3
1
0
3
L
Izanami
Xunakkle
Izanami
0
8
0
0
W
5
2
6
4
W
Ra
7
2
4
4.5
W
Fafnir
vSusano
Fafnir
3
0
11
8.5
W
Vamana
wvwv
Vamana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,087
Damage
25,658
50,547
Taken
54,114
31,981
Mitigated
29,562
17,885
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,846
1,280
0
2,702
13,848
13,500
0
5,344
8,504
20,420
0
W
Izanami
9,002
7,462
0
2,428
8,852
2,955
2,523
2,062
6,790
0
76,167
L
6,317
284
386
2,076
11,796
3,421
374
6,881
4,915
51,442
0
L
5,874
1,180
0
3,590
12,532
3,689
0
2,720
9,766
0
49,695
L
Osiris
Veegs4
Osiris
7,172
3,122
0
1,579
9,155
7,907
17
144
8,328
0
53,301
L
Izanami
Xunakkle
Izanami
1,449
1,078
0
559
6,783
1,045
0
1,750
5,033
0
14,453
W
11,243
5,009
0
2,470
12,591
4,885
510
2,879
9,712
0
59,505
W
Ra
8,934
401
1,317
3,182
6,789
2,543
596
2,905
3,884
63,270
0
W
Fafnir
vSusano
Fafnir
7,905
1,950
0
4,552
13,335
14,318
149
3,317
10,018
37,216
0
W
Vamana
wvwv
Vamana
4,003
980
0
3,936
8,980
7,280
152
0
8,980
0
51,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,479
Gold Earned
36,794
476
Minions Killed
356
0
Camps Cleared
0
1,491,273
Distance Traveled
1,336,061
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,364
460
19
1
0
278,410
1
W
Izanami
9,392
587
119
7
0
273,178
2
L
Ra
7,646
478
101
6
0
304,053
1
L
Thor
7,805
488
100
6
0
283,715
3
L
Osiris
8,726
545
114
7
0
314,080
3
L
Izanami
5,253
328
22
1
0
155,803
0
W
Fenrir
9,538
596
90
6
0
327,196
1
W
Ra
9,747
609
116
7
0
323,571
3
W
Fafnir
9,004
563
49
3
0
282,696
2
W
Vamana
8,798
550
102
6
0
284,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role