Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
G4lliX
Zhong Kui
Level 17
God Stats
0W - 1L
1,531 SR
Queue Stats
3W - 4L
1,658 Elo+
Party 1
Thor
Thor
Juicy_Yeet-
Thor
Level 104
God Stats
0W - 1L
1,175 SR
Queue Stats
84W - 64L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
bolioak27
Sylvanus
Level 79
God Stats
4W - 1L
1,899 SR
Queue Stats
63W - 52L
1,570 Elo+
Party 1
Cerberus
Cerberus
smurff_rouph
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Team Averages
Level 50
1,521 SR
1,519 Elo+

VS

Team Averages
Level 62
1,497 SR
1,511 Elo+
Neith
Neith
Camillamanda
Neith
Level 42
God Stats
8W - 8L
1,474 SR
Queue Stats
75W - 98L
1,397 Elo+
Solo
Cerberus
Cerberus
JJSkillz
Cerberus
Level 154
God Stats
11W - 6L
1,595 SR
Queue Stats
267W - 210L
1,674 Elo+
Party 2
Fenrir
Fenrir
Lord_Di3goE
Fenrir
Level 47
God Stats
4W - 9L
1,341 SR
Queue Stats
187W - 203L
1,370 Elo+
Solo
Odin
Odin
RevolverDOcelot
Odin
Level 46
God Stats
1W - 0L
1,559 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
heidilouise
Poseidon
Level 23
God Stats
4W - 2L
1,516 SR
Queue Stats
84W - 38L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 1
4,764
476
1,020
4,773
1,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
G4lliX
Zhong Kui
8
0 / 2 / 0
4,880
488
1,298
4,914
2,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
4,870
487
1,381
6,490
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
bolioak27
Sylvanus
9
0 / 6 / 0
4,879
488
1,540
8,746
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
smurff_rouph
Cerberus
8
0 / 3 / 0
4,528
453
570
5,269
2,161
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,240
624
2,763
3,651
989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
JJSkillz
Cerberus
10
4 / 0 / 3
6,312
631
2,674
4,925
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
12
4 / 0 / 3
6,811
681
4,257
4,056
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 0 / 1
5,882
588
2,164
5,058
2,714
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
heidilouise
Poseidon
12
6 / 0 / 2
7,275
728
7,768
3,069
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
0
Kills
17
17
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
2
1
3
3.5
L
Zhong Kui
G4lliX
Zhong Kui
0
2
0
0
W
Cerberus
JJSkillz
Cerberus
4
0
3
5.5
L
0
3
0
0
W
Fenrir
4
0
3
5.5
W
1
0
1
1.5
L
Sylvanus
bolioak27
Sylvanus
0
6
0
0
W
Poseidon
heidilouise
Poseidon
6
0
2
7
L
Cerberus
smurff_rouph
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,809
Damage
19,626
30,192
Taken
20,759
12,592
Mitigated
9,333
6,868
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,020
506
0
1,309
4,773
1,141
0
585
4,188
0
29,717
W
2,763
907
0
1,729
3,651
989
681
43
3,608
0
33,555
L
Zhong Kui
G4lliX
Zhong Kui
1,298
34
0
1,673
4,914
2,858
0
0
4,776
20,179
0
W
Cerberus
JJSkillz
Cerberus
2,674
268
0
2,240
4,925
3,007
0
830
4,095
13,973
0
L
1,381
0
0
1,313
6,490
2,129
0
2,752
3,693
0
24,885
W
Fenrir
4,257
1,643
0
1,788
4,056
1,753
0
438
3,618
0
41,930
W
2,164
243
0
1,821
5,058
2,714
801
1,222
3,836
0
24,126
L
Sylvanus
bolioak27
Sylvanus
1,540
220
0
1,753
8,746
4,303
0
6,723
2,023
19,341
7,649
W
Poseidon
heidilouise
Poseidon
7,768
896
0
833
3,069
870
336
846
2,223
46,791
0
L
Cerberus
smurff_rouph
Cerberus
570
0
0
820
5,269
2,161
0
382
4,887
11,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,921
Gold Earned
32,520
264
Minions Killed
343
0
Camps Cleared
0
939,230
Distance Traveled
1,054,114
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,764
476
69
7
0
172,979
2
W
Neith
6,240
624
87
9
0
180,309
2
L
Zhong Kui
4,880
488
53
5
0
183,819
4
W
Cerberus
6,312
631
26
3
0
227,836
3
L
Thor
4,870
487
54
5
0
212,690
2
W
Fenrir
6,811
681
83
8
0
237,751
3
W
Odin
5,882
588
53
5
0
188,614
1
L
Sylvanus
4,879
488
56
6
0
162,901
3
W
Poseidon
7,275
728
94
9
0
219,604
3
L
Cerberus
4,528
453
32
3
0
206,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role