Player Matchup

Bacchus
Bacchus
DuskMender
Bacchus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 19L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
SirHaterade
Baron Samedi
Level 95
God Stats
1W - 7L
1,493 SR
Queue Stats
19W - 32L
1,377 Elo+
Party 1
Cupid
Cupid
YukiUzumaki
Cupid
Level 26
God Stats
0W - 2L
1,468 SR
Queue Stats
2W - 10L
1,186 Elo+
Party 1
Team Averages
Level 49
1,487 SR
1,313 Elo+

VS

Team Averages
Level 48
1,497 SR
1,399 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fenari
Ah Muzen Cab
Level 87
God Stats
5W - 0L
1,778 SR
Queue Stats
72W - 54L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
GoatGodMint
Gilgamesh
Level 29
God Stats
1W - 2L
1,214 SR
Queue Stats
16W - 21L
1,421 Elo+
Party 2
Nox
Nox
muppet99
Nox
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 17L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DuskMender
Bacchus
14
8 / 3 / 6
10,697
823
11,903
11,627
5,984
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SirHaterade
Baron Samedi
14
7 / 5 / 6
10,250
788
12,150
15,125
8,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 10 / 11
9,458
728
4,717
11,698
3,993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fenari
Ah Muzen Cab
15
14 / 5 / 3
11,503
885
23,132
15,040
5,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
GoatGodMint
Gilgamesh
14
4 / 6 / 8
10,263
789
5,622
12,297
6,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 11
8,871
682
5,807
8,879
3,415
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
16
Kills
18
18
Deaths
16
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DuskMender
Bacchus
8
3
6
3.67
W
Ah Muzen Cab
Fenari
Ah Muzen Cab
14
5
3
3.1
W
Gilgamesh
GoatGodMint
Gilgamesh
4
6
8
1.33
L
Baron Samedi
SirHaterade
Baron Samedi
7
5
6
2
L
1
10
11
0.65
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
34,561
38,450
Taken
36,216
18,500
Mitigated
16,144
8,567
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DuskMender
Bacchus
11,903
997
0
642
11,627
5,984
474
2,656
8,971
23,258
0
W
Ah Muzen Cab
Fenari
Ah Muzen Cab
23,132
8,466
0
3,732
15,040
5,943
104
11,176
3,864
0
50,056
W
Gilgamesh
GoatGodMint
Gilgamesh
5,622
1,133
405
2,767
12,297
6,786
78
7,247
5,050
0
23,619
L
Baron Samedi
SirHaterade
Baron Samedi
12,150
499
584
5,528
15,125
8,523
312
2,493
12,632
34,960
0
L
4,717
1,873
519
1,294
11,698
3,993
599
1,041
10,657
0
14,315
W
5,807
344
334
2,523
8,879
3,415
55
5,906
2,973
17,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,405
Gold Earned
30,637
124
Minions Killed
115
4
Camps Cleared
6
587,767
Distance Traveled
695,050
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,697
823
33
3
3
219,033
0
W
Ah Muzen Cab
11,503
885
44
3
2
221,030
0
W
Gilgamesh
10,263
789
45
3
2
235,254
3
L
Baron Samedi
10,250
788
64
5
0
201,449
1
L
Cupid
9,458
728
27
2
1
167,285
0
W
Nox
8,871
682
26
2
2
238,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role