Player Matchup

Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
BiteTheDust7
Sylvanus
Platinum V
Level 119
God Stats
15W - 15L
1,582 SR
Queue Stats
373W - 365L
1,914 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Bryan Enos
Hou Yi
Diamond IV
Level 149
God Stats
3W - 8L
1,311 SR
Queue Stats
179W - 162L
2,090 MMR
Solo
Pele
Pele
Diamond III
GHOSTROP
Pele
Diamond III
Level 160
God Stats
4W - 6L
1,615 SR
Queue Stats
666W - 656L
2,158 MMR
Solo
Janus
Janus
Diamond IV
xOddz3
Janus
Diamond IV
Level 145
God Stats
9W - 9L
1,615 SR
Queue Stats
127W - 140L
2,103 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,525 SR
1,953 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,569 SR
2,049 MMR
Athena
Athena
Diamond IV
Ace Chadwick
Athena
Diamond IV
Level 143
God Stats
2W - 4L
1,519 SR
Queue Stats
334W - 336L
2,026 MMR
Solo
Ullr
Ullr
Diamond II
HeTic_xReplay
Ullr
Diamond II
Level 159
God Stats
7W - 4L
1,623 SR
Queue Stats
403W - 399L
2,138 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Master p00ch
Gilgamesh
Platinum II
Level 156
God Stats
19W - 12L
1,693 SR
Queue Stats
220W - 219L
1,908 MMR
Solo
Vulcan
Vulcan
Platinum I
The_Papu_05
Vulcan
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 83L
2,084 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Vpexs
Sun Wukong
Diamond V
Level 116
God Stats
6W - 9L
1,511 SR
Queue Stats
190W - 172L
2,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 1 / 0
11,526
524
7,474
13,844
13,652
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
BiteTheDust7
Sylvanus
15
3 / 4 / 3
9,076
413
13,481
20,200
19,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Bryan Enos
Hou Yi
17
1 / 6 / 8
10,133
461
13,957
16,951
6,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
16
5 / 5 / 1
10,581
481
11,880
17,922
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
xOddz3
Janus
17
1 / 3 / 2
10,460
475
14,095
14,277
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioDanzaburouTiamatMorgan Le FayPersephone

VS

Bans
CerberusArtemisRaijinSkadiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
2 / 2 / 14
10,879
495
6,747
29,677
34,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 8 / 7
11,096
504
8,316
18,199
6,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Master p00ch
Gilgamesh
19
6 / 3 / 5
12,035
547
14,910
17,444
8,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
18
6 / 0 / 10
11,480
522
18,418
11,809
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Vpexs
Sun Wukong
20
2 / 0 / 3
13,288
604
11,605
18,186
13,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
11
Kills
19
19
Deaths
13
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
W
Athena
2
2
14
4.5
L
Sylvanus
BiteTheDust7
Sylvanus
3
4
3
1.13
L
Hou Yi
Bryan Enos
Hou Yi
1
6
8
0.83
L
Pele
5
5
1
1.1
W
3
8
7
0.81
W
Gilgamesh
Master p00ch
Gilgamesh
6
3
5
2.83
W
Vulcan
6
0
10
11
W
Sun Wukong
Vpexs
Sun Wukong
2
0
3
3.5
L
Janus
xOddz3
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,887
Damage
59,996
83,194
Taken
95,315
51,248
Mitigated
67,852
25,826
Healing
31,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,474
149
0
5,766
13,844
13,652
390
2,748
11,096
10,253
83,539
W
Athena
6,747
2,158
2,740
8,347
29,677
34,273
204
9,199
20,186
32,017
0
L
Sylvanus
BiteTheDust7
Sylvanus
13,481
2,512
1,690
5,951
20,200
19,740
344
7,984
12,216
37,929
9,006
L
Hou Yi
Bryan Enos
Hou Yi
13,957
6,628
0
4,068
16,951
6,278
0
4,976
11,975
0
90,062
L
Pele
11,880
2,115
0
5,780
17,922
6,622
0
5,050
12,872
0
83,426
W
8,316
1,929
0
1,597
18,199
6,585
341
1,898
16,223
0
85,711
W
Gilgamesh
Master p00ch
Gilgamesh
14,910
4,634
0
6,588
17,444
8,012
856
6,022
11,230
0
98,370
W
Vulcan
18,418
3,891
68
3,494
11,809
5,710
591
3,722
7,913
94,056
0
W
Sun Wukong
Vpexs
Sun Wukong
11,605
2,290
0
8,674
18,186
13,272
604
6,415
11,593
0
118,360
L
Janus
xOddz3
Janus
14,095
802
84
2,487
14,277
4,956
0
4,660
9,617
88,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,776
Gold Earned
58,778
701
Minions Killed
688
0
Camps Cleared
0
2,066,645
Distance Traveled
2,209,415
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,526
524
199
9
0
457,532
4
W
Athena
10,879
495
45
2
0
463,966
1
L
Sylvanus
9,076
413
81
4
0
380,342
4
L
Hou Yi
10,133
461
123
6
0
347,832
3
L
Pele
10,581
481
131
6
0
450,320
1
W
Ullr
11,096
504
134
6
0
369,025
8
W
Gilgamesh
12,035
547
133
6
0
466,504
5
W
Vulcan
11,480
522
130
6
0
479,689
8
W
Sun Wukong
13,288
604
246
11
0
430,231
3
L
Janus
10,460
475
167
8
0
430,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role