Player Matchup

Raijin
Raijin
AlbrechtVonRoon
Raijin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 96L
1,494 Elo+
Party 2
Cabrakan
Cabrakan
Bruh9
Cabrakan
Level 125
God Stats
71W - 54L
1,646 SR
Queue Stats
351W - 366L
1,572 Elo+
Party 2
Chiron
Chiron
ihelioid
Chiron
Level 42
God Stats
5W - 2L
1,791 SR
Queue Stats
93W - 72L
1,545 Elo+
Party 3
Thor
Thor
vortek060
Thor
Level 87
God Stats
2W - 3L
1,530 SR
Queue Stats
512W - 506L
1,455 Elo+
Party 2
Athena
Athena
zsuqi
Athena
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 33L
1,293 Elo+
Party 3
Team Averages
Level 63
1,594 SR
1,472 Elo+

VS

Team Averages
Level 83
1,449 SR
1,423 Elo+
Bacchus
Bacchus
Aleksandr2565
Bacchus
Level 35
God Stats
15W - 10L
1,526 SR
Queue Stats
39W - 58L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
AresGOAT
Gilgamesh
Level 104
God Stats
0W - 2L
1,444 SR
Queue Stats
68W - 63L
1,433 Elo+
Party 1
Chronos
Chronos
Fries224
Chronos
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 82L
1,558 Elo+
Party 1
Izanami
Izanami
R2kronos
Izanami
Level 100
God Stats
22W - 13L
1,274 SR
Queue Stats
249W - 253L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
vaalour
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
9,158
458
4,695
13,427
5,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Bruh9
Cabrakan
20
12 / 1 / 2
12,547
627
20,658
13,936
10,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ihelioid
Chiron
18
3 / 1 / 5
10,630
532
10,681
9,351
3,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
20
7 / 3 / 6
11,871
594
13,240
16,089
6,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
zsuqi
Athena
15
2 / 0 / 7
9,717
486
3,538
11,670
10,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 5 / 1
8,100
405
6,225
14,666
13,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
AresGOAT
Gilgamesh
16
3 / 6 / 3
10,022
501
8,808
16,915
9,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Fries224
Chronos
16
3 / 4 / 1
10,037
502
8,889
12,977
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
R2kronos
Izanami
17
4 / 4 / 2
10,880
544
8,927
11,641
4,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
vaalour
Cthulhu
14
0 / 5 / 2
8,579
429
3,254
15,666
8,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
24
Kills
10
10
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
5
4
0.4
L
Bacchus
0
5
1
0.1
L
Gilgamesh
AresGOAT
Gilgamesh
3
6
3
0.75
W
Cabrakan
Bruh9
Cabrakan
12
1
2
13
L
Chronos
Fries224
Chronos
3
4
1
0.88
L
Izanami
R2kronos
Izanami
4
4
2
1.25
W
Chiron
ihelioid
Chiron
3
1
5
5.5
L
Cthulhu
vaalour
Cthulhu
0
5
2
0.2
W
Thor
7
3
6
3.33
W
Athena
zsuqi
Athena
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,812
Damage
36,103
64,473
Taken
71,865
37,776
Mitigated
41,947
25,457
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,695
987
0
2,141
13,427
5,739
440
2,835
10,592
55,588
0
L
Bacchus
6,225
405
141
3,042
14,666
13,751
0
3,053
11,612
26,548
0
L
Gilgamesh
AresGOAT
Gilgamesh
8,808
2,619
0
4,817
16,915
9,660
0
6,829
10,086
0
90,548
W
Cabrakan
Bruh9
Cabrakan
20,658
2,417
0
7,022
13,936
10,773
0
4,447
9,489
87,934
0
L
Chronos
Fries224
Chronos
8,889
2,751
0
1,197
12,977
5,396
0
3,154
9,823
64,315
5,046
L
Izanami
R2kronos
Izanami
8,927
3,903
0
2,871
11,641
4,369
1,452
4,195
7,446
0
76,954
W
Chiron
ihelioid
Chiron
10,681
6,011
803
4,350
9,351
3,750
856
3,604
5,747
0
93,939
L
Cthulhu
vaalour
Cthulhu
3,254
190
0
3,355
15,666
8,771
486
11,833
3,833
39,636
0
W
Thor
13,240
2,906
0
6,328
16,089
6,900
368
3,418
12,671
0
99,603
W
Athena
zsuqi
Athena
3,538
1,182
2,448
2,365
11,670
10,614
1,093
3,347
8,323
23,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,923
Gold Earned
47,618
632
Minions Killed
524
0
Camps Cleared
0
1,913,969
Distance Traveled
1,786,215
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,158
458
111
6
0
328,315
0
L
Bacchus
8,100
405
31
2
0
383,884
0
L
Gilgamesh
10,022
501
128
6
0
333,246
5
W
Cabrakan
12,547
627
158
8
0
362,357
1
L
Chronos
10,037
502
112
6
0
367,651
6
L
Izanami
10,880
544
167
8
0
376,589
7
W
Chiron
10,630
532
161
8
0
386,218
5
L
Cthulhu
8,579
429
86
4
0
324,845
1
W
Thor
11,871
594
157
8
0
431,508
1
W
Athena
9,717
486
45
2
0
405,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role