Player Matchup

Cerberus
Cerberus
ALEXTHEGOAT7674
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Endeavors_Flame
Gilgamesh
Level 28
God Stats
2W - 2L
1,456 SR
Queue Stats
46W - 47L
1,329 Elo+
Party 2
Yemoja
Yemoja
Nbell_42
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Tedddy_55
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
trill_vibez_85
Ah Muzen Cab
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 127L
1,298 Elo+
Solo
Team Averages
Level 11
1,491 SR
1,425 Elo+

VS

Team Averages
Level 20
1,445 SR
1,245 Elo+
Chaac
Chaac
AlejandroK1ller
Chaac
Level 18
God Stats
17W - 14L
1,458 SR
Queue Stats
74W - 93L
1,295 Elo+
Party 1
Izanami
Izanami
KxDestinyTv
Izanami
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 157L
1,345 Elo+
Party 1
Nemesis
Nemesis
L9Apolloo
Nemesis
Level 7
God Stats
1W - 1L
1,269 SR
Queue Stats
9W - 17L
1,270 Elo+
Solo
Zeus
Zeus
LAP_OlmanBR12
Zeus
Level 18
God Stats
8W - 13L
1,500 SR
Queue Stats
8W - 14L
1,156 Elo+
Solo
Amaterasu
Amaterasu
Osses_08
Amaterasu
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 27L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 14 / 6
9,183
383
11,090
27,300
23,643
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Endeavors_Flame
Gilgamesh
20
17 / 3 / 0
14,393
600
23,757
19,458
10,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Nbell_42
Yemoja
10
2 / 10 / 3
8,844
369
3,203
14,858
12,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Tedddy_55
Olorun
12
2 / 9 / 7
9,097
379
4,581
13,357
4,761
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
trill_vibez_85
Ah Muzen Cab
10
1 / 12 / 3
8,352
348
7,463
13,984
4,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 16
12,758
532
20,380
24,812
23,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
KxDestinyTv
Izanami
19
22 / 7 / 8
13,859
577
21,440
16,832
5,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
L9Apolloo
Nemesis
17
9 / 6 / 13
12,032
501
10,471
18,509
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
3 / 2 / 0
7,920
330
3,169
2,125
442
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Osses_08
Amaterasu
15
4 / 4 / 7
10,294
429
5,055
13,364
8,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
24
Kills
46
48
Deaths
24
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
14
6
0.36
W
8
5
16
3.2
L
Gilgamesh
Endeavors_Flame
Gilgamesh
17
3
0
5.67
W
Izanami
KxDestinyTv
Izanami
22
7
8
3.71
W
Nemesis
L9Apolloo
Nemesis
9
6
13
2.58
W
3
2
0
1.5
L
Yemoja
Nbell_42
Yemoja
2
10
3
0.35
W
Amaterasu
Osses_08
Amaterasu
4
4
7
1.88
L
Olorun
Tedddy_55
Olorun
2
9
7
0.61
L
Ah Muzen Cab
trill_vibez_85
Ah Muzen Cab
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,094
Damage
60,515
88,957
Taken
75,642
54,943
Mitigated
47,193
12,385
Healing
17,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,090
1,020
0
4,081
27,300
23,643
203
2,764
24,536
41,389
0
W
20,380
3,242
0
9,063
24,812
23,221
456
7,625
17,187
12,618
72,456
L
Gilgamesh
Endeavors_Flame
Gilgamesh
23,757
5,992
0
5,800
19,458
10,424
2,797
694
18,764
0
89,845
W
Izanami
KxDestinyTv
Izanami
21,440
13,245
0
2,145
16,832
5,668
3,645
3,124
13,708
0
83,789
W
Nemesis
L9Apolloo
Nemesis
10,471
4,394
0
2,953
18,509
8,890
898
3,606
14,903
0
74,231
W
3,169
1,169
0
210
2,125
442
0
968
1,157
11,898
0
L
Yemoja
Nbell_42
Yemoja
3,203
903
560
524
14,858
12,094
16
1,037
13,821
16,976
0
W
Amaterasu
Osses_08
Amaterasu
5,055
2,757
0
2,800
13,364
8,972
0
3,551
9,813
0
33,050
L
Olorun
Tedddy_55
Olorun
4,581
2,249
76
270
13,357
4,761
1,283
1,161
12,196
22,534
0
L
Ah Muzen Cab
trill_vibez_85
Ah Muzen Cab
7,463
3,333
0
1,074
13,984
4,021
980
351
13,633
0
31,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,869
Gold Earned
56,863
367
Minions Killed
413
0
Camps Cleared
0
1,849,373
Distance Traveled
1,598,748
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,183
383
92
4
0
372,719
1
W
Chaac
12,758
532
115
5
0
383,576
0
L
Gilgamesh
14,393
600
152
6
0
492,237
0
W
Izanami
13,859
577
150
6
0
388,096
0
W
Nemesis
12,032
501
82
3
0
433,572
0
W
Zeus
7,920
330
21
1
0
107,193
0
L
Yemoja
8,844
369
27
1
0
267,071
0
W
Amaterasu
10,294
429
45
2
0
286,311
0
L
Olorun
9,097
379
42
2
0
374,123
0
L
Ah Muzen Cab
8,352
348
54
2
0
343,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role