Player Matchup

Gilgamesh
Gilgamesh
AN0SbELT
Gilgamesh
Level 27
God Stats
7W - 4L
1,736 SR
Queue Stats
147W - 176L
1,427 Elo+
Party 2
Cerberus
Cerberus
KuchiSan
Cerberus
Level 27
God Stats
10W - 4L
1,673 SR
Queue Stats
58W - 41L
1,566 Elo+
Solo
Da Ji
Da Ji
Thalvash
Da Ji
Level 33
God Stats
1W - 0L
1,742 SR
Queue Stats
149W - 126L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
Vehndy
Danzaburou
Level 12
God Stats
4W - 1L
1,624 SR
Queue Stats
20W - 24L
1,486 Elo+
Solo
Ra
Ra
Youpikay
Ra
Level 6
God Stats
3W - 2L
1,463 SR
Queue Stats
6W - 5L
1,401 Elo+
Solo
Team Averages
Level 21
1,648 SR
1,493 Elo+

VS

Team Averages
Level 24
1,530 SR
1,543 Elo+
Merlin
Merlin
Marko95
Merlin
Level 16
God Stats
3W - 4L
1,709 SR
Queue Stats
11W - 9L
1,610 Elo+
Solo
Ares
Ares
Triatt
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,524 Elo+
Solo
Awilix
Awilix
YungAutism
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 109L
1,420 Elo+
Solo
Ravana
Ravana
ldЬl
Ravana
Level 18
God Stats
4W - 4L
1,435 SR
Queue Stats
9W - 6L
1,627 Elo+
Party 1
Olorun
Olorun
БОГБОГ
Olorun
Level 39
God Stats
2W - 2L
1,507 SR
Queue Stats
22W - 26L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AN0SbELT
Gilgamesh
12
1 / 2 / 4
6,761
563
2,207
5,945
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
KuchiSan
Cerberus
10
1 / 2 / 7
6,140
512
3,860
10,465
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Thalvash
Da Ji
12
9 / 3 / 3
7,645
637
7,847
8,549
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Vehndy
Danzaburou
12
6 / 1 / 3
7,221
602
7,750
6,121
2,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 0
6,356
530
3,864
2,916
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Marko95
Merlin
11
0 / 4 / 0
6,410
534
1,173
6,773
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
Triatt
Ares
8
1 / 5 / 1
5,631
469
4,310
8,859
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
YungAutism
Awilix
8
1 / 5 / 5
5,741
478
3,037
9,277
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
ldЬl
Ravana
12
4 / 3 / 1
7,263
605
5,567
5,279
4,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
9
1 / 4 / 2
5,534
461
6,582
7,478
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
20
Kills
7
8
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AN0SbELT
Gilgamesh
1
2
4
1.5
W
Cerberus
KuchiSan
Cerberus
1
2
7
2.25
L
Merlin
Marko95
Merlin
0
4
0
0
W
Da Ji
Thalvash
Da Ji
9
3
3
3.5
L
Ares
Triatt
Ares
1
5
1
0.3
W
Danzaburou
Vehndy
Danzaburou
6
1
3
7.5
W
3
0
0
3
L
Awilix
YungAutism
Awilix
1
5
5
0.7
L
Ravana
ldЬl
Ravana
4
3
1
1.5
L
Olorun
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,528
Damage
20,669
33,996
Taken
37,666
16,159
Mitigated
16,294
12,851
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AN0SbELT
Gilgamesh
2,207
783
0
1,986
5,945
4,242
0
0
5,945
0
28,112
W
Cerberus
KuchiSan
Cerberus
3,860
603
280
3,918
10,465
6,054
0
7,479
2,986
16,127
0
L
Merlin
Marko95
Merlin
1,173
0
0
1,624
6,773
1,658
0
1,193
5,428
42,862
0
W
Da Ji
Thalvash
Da Ji
7,847
1,800
0
2,440
8,549
3,055
0
1,071
7,478
0
39,715
L
Ares
Triatt
Ares
4,310
489
0
1,348
8,859
5,663
232
1,705
7,114
14,543
0
W
Danzaburou
Vehndy
Danzaburou
7,750
4,263
0
2,940
6,121
2,008
380
3,085
3,036
0
48,572
W
3,864
461
290
997
2,916
800
174
484
2,432
24,987
0
L
Awilix
YungAutism
Awilix
3,037
1,138
0
2,024
9,277
2,309
0
1,742
7,451
0
18,913
L
Ravana
ldЬl
Ravana
5,567
2,005
0
1,213
5,279
4,612
0
48
5,193
0
37,992
L
Olorun
6,582
3,434
158
2,510
7,478
2,052
774
2,614
4,756
30,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,123
Gold Earned
30,579
313
Minions Killed
307
0
Camps Cleared
0
1,158,832
Distance Traveled
1,127,108
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,761
563
66
6
0
261,372
3
W
Cerberus
6,140
512
24
2
0
197,368
2
L
Merlin
6,410
534
92
8
0
210,120
2
W
Da Ji
7,645
637
70
6
0
267,735
0
L
Ares
5,631
469
22
2
0
223,985
3
W
Danzaburou
7,221
602
93
8
0
213,392
5
W
Ra
6,356
530
60
5
0
218,965
2
L
Awilix
5,741
478
41
3
0
248,065
0
L
Ravana
7,263
605
89
7
0
241,915
0
L
Olorun
5,534
461
63
5
0
203,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role