Player Matchup

Cu Chulainn
Cu Chulainn
AboveAverage00
Cu Chulainn
Level 129
God Stats
8W - 15L
1,327 SR
Queue Stats
1,611W - 1,636L
1,411 Elo+
Solo
Zeus
Zeus
MomGetDaLaundry
Zeus
Level 65
God Stats
9W - 21L
1,507 SR
Queue Stats
13W - 31L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
OvertLlama64536
Danzaburou
Level 14
God Stats
2W - 2L
1,577 SR
Queue Stats
4W - 8L
1,297 Elo+
Party 1
Discordia
Discordia
ProfZinSilvercut
Discordia
Level 45
God Stats
37W - 30L
1,590 SR
Queue Stats
262W - 330L
1,396 Elo+
Solo
Sylvanus
Sylvanus
the_Gunners_king
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 196L
1,391 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,366 Elo+

VS

Team Averages
Level 61
1,466 SR
1,484 Elo+
Heimdallr
Heimdallr
AlphaPath2921
Heimdallr
Level 26
God Stats
12W - 6L
1,481 SR
Queue Stats
49W - 44L
1,489 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DraconicDrakaina
Ah Muzen Cab
Level 93
God Stats
10W - 6L
1,480 SR
Queue Stats
348W - 389L
1,514 Elo+
Party 3
Gilgamesh
Gilgamesh
KGB GORILLA
Gilgamesh
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,495 Elo+
Solo
Ra
Ra
MyGloriousBeard
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 103L
1,373 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Starve Marve
Morgan Le Fay
Level 101
God Stats
1W - 1L
1,371 SR
Queue Stats
42W - 28L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AboveAverage00
Cu Chulainn
20
2 / 6 / 14
14,040
936
20,096
35,868
35,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 10 / 10
15,771
1,051
26,128
20,333
10,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
OvertLlama64536
Danzaburou
20
17 / 14 / 4
19,150
1,277
34,656
34,337
17,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
20
0 / 4 / 9
13,390
893
20,876
16,967
7,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 6 / 15
15,456
1,030
11,504
32,425
61,668
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlphaPath2921
Heimdallr
20
7 / 7 / 24
16,733
1,116
32,205
26,047
10,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
DraconicDrakaina
Ah Muzen Cab
20
14 / 8 / 12
16,578
1,105
34,180
25,825
9,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
KGB GORILLA
Gilgamesh
20
7 / 2 / 20
17,092
1,139
24,440
34,015
36,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
2 / 5 / 15
13,914
928
9,793
15,478
5,980
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Morgan Le Fay
Starve Marve
Morgan Le Fay
20
10 / 7 / 21
17,031
1,135
34,448
18,406
7,320
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
132
29
Kills
40
40
Deaths
29
52
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AboveAverage00
Cu Chulainn
2
6
14
1.5
W
Heimdallr
AlphaPath2921
Heimdallr
7
7
24
2.71
W
Ah Muzen Cab
DraconicDrakaina
Ah Muzen Cab
14
8
12
2.5
W
Gilgamesh
KGB GORILLA
Gilgamesh
7
2
20
8.5
L
8
10
10
1.3
W
2
5
15
1.9
L
Danzaburou
OvertLlama64536
Danzaburou
17
14
4
1.36
L
Discordia
0
4
9
1.13
W
Morgan Le Fay
Starve Marve
Morgan Le Fay
10
7
21
2.93
L
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,260
Damage
135,066
139,930
Taken
119,771
132,384
Mitigated
69,040
20,568
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AboveAverage00
Cu Chulainn
20,096
3,940
278
1,338
35,868
35,489
0
9,259
26,323
8,588
26,003
W
Heimdallr
AlphaPath2921
Heimdallr
32,205
19,620
155
3,168
26,047
10,283
0
13,950
12,097
0
66,594
W
Ah Muzen Cab
DraconicDrakaina
Ah Muzen Cab
34,180
27,150
301
6,060
25,825
9,280
0
15,372
10,453
0
48,179
W
Gilgamesh
KGB GORILLA
Gilgamesh
24,440
6,088
1,392
1,334
34,015
36,177
0
18,258
15,757
8,474
39,416
L
26,128
3,722
0
338
20,333
10,886
0
7,772
12,404
69,329
0
W
9,793
1,384
1,391
1,775
15,478
5,980
0
7,563
7,915
30,069
0
L
Danzaburou
OvertLlama64536
Danzaburou
34,656
17,887
0
5,434
34,337
17,105
0
16,656
17,216
0
73,165
L
Discordia
20,876
863
136
644
16,967
7,236
0
5,657
11,117
52,158
0
W
Morgan Le Fay
Starve Marve
Morgan Le Fay
34,448
5,485
0
1,694
18,406
7,320
0
7,403
11,003
63,367
0
L
11,504
1,609
4,600
7,800
32,425
61,668
0
7,586
24,553
16,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,807
Gold Earned
81,348
298
Minions Killed
305
6
Camps Cleared
15
1,441,668
Distance Traveled
1,315,423
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,040
936
22
1
0
346,416
0
W
Heimdallr
16,733
1,116
108
7
0
265,636
0
W
Ah Muzen Cab
16,578
1,105
27
2
3
232,230
3
W
Gilgamesh
17,092
1,139
52
3
3
316,902
1
L
Zeus
15,771
1,051
88
6
1
247,925
0
W
Ra
13,914
928
45
3
8
218,247
0
L
Danzaburou
19,150
1,277
83
6
4
313,202
0
L
Discordia
13,390
893
91
6
1
292,153
0
W
Morgan Le Fay
17,031
1,135
73
5
1
282,408
0
L
Sylvanus
15,456
1,030
14
1
0
241,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role