Player Matchup

Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Elluigi
Ullr
Level 87
God Stats
0W - 1L
1,304 SR
Queue Stats
6W - 16L
1,031 Elo+
Solo
Scylla
Scylla
bennxs_the_beast
Scylla
Level 19
God Stats
0W - 2L
1,183 SR
Queue Stats
3W - 11L
1,184 Elo+
Party 2
Team Averages
Level 97
1,398 SR
1,343 Elo+

VS

Team Averages
Level 114
1,542 SR
1,435 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Daredevilase
Sun Wukong
Level 148
God Stats
1W - 0L
1,460 SR
Queue Stats
21W - 25L
1,351 Elo+
Party 1
Ah Puch
Ah Puch
HornyGord69
Ah Puch
Level 51
God Stats
2W - 2L
1,656 SR
Queue Stats
4W - 6L
1,532 Elo+
Party 1
Chiron
Chiron
tuckduck1
Chiron
Level 87
God Stats
1W - 0L
1,593 SR
Queue Stats
16W - 23L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 1 / 1
7,333
733
8,520
11,894
7,172
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
 
Nu Wa
13
0 / 2 / 0
6,052
605
8,660
8,873
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
 
Cthulhu
7
0 / 0 / 0
5,334
533
0
0
0
Ullr
Elluigi
Ullr
12
1 / 4 / 2
6,574
657
6,323
11,868
4,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

10
0 / 5 / 0
5,605
561
3,076
7,849
2,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 1 / 2
8,224
822
4,421
8,351
7,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
 
Olorun
15
1 / 0 / 4
8,212
821
8,364
7,487
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Daredevilase
Sun Wukong
13
3 / 0 / 3
8,076
808
6,365
11,060
4,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
HornyGord69
Ah Puch
14
5 / 1 / 4
8,756
876
8,791
6,665
2,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
tuckduck1
Chiron
13
1 / 1 / 3
7,375
738
6,144
6,723
2,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
1
2.5
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Geb
 
Geb
2
1
2
3
W
Olorun
 
Olorun
1
0
4
3
W
Sun Wukong
Daredevilase
Sun Wukong
3
0
3
4.5
L
Ullr
Elluigi
Ullr
1
4
2
0.5
W
Ah Puch
HornyGord69
Ah Puch
5
1
4
7
L
0
5
0
0
W
Chiron
tuckduck1
Chiron
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,579
Damage
34,085
40,484
Taken
40,286
16,251
Mitigated
20,126
3,364
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,520
1,400
0
0
11,894
7,172
0
5,953
5,941
0
23,842
L
Nu Wa
 
Nu Wa
8,660
1,444
0
1,154
8,873
2,815
1
3,739
5,134
28,373
0
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Geb
 
Geb
4,421
789
1,030
2,126
8,351
7,119
318
3,691
4,660
16,728
0
W
Olorun
 
Olorun
8,364
3,543
192
3,209
7,487
3,141
3,338
2,182
5,305
38,080
2,966
W
Sun Wukong
Daredevilase
Sun Wukong
6,365
1,306
0
3,733
11,060
4,912
242
3,420
7,640
0
15,890
L
Ullr
Elluigi
Ullr
6,323
3,091
0
2,140
11,868
4,014
0
6,404
5,464
0
15,158
W
Ah Puch
HornyGord69
Ah Puch
8,791
485
521
1,464
6,665
2,464
1,647
1,939
4,726
29,337
0
L
3,076
162
0
70
7,849
2,250
0
4,761
3,088
3,767
0
W
Chiron
tuckduck1
Chiron
6,144
1,427
556
1,853
6,723
2,490
851
1,006
5,717
0
26,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
40,643
106
Minions Killed
238
1
Camps Cleared
14
750,636
Distance Traveled
991,873
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,333
733
37
4
1
208,216
0
L
Nu Wa
6,052
605
37
4
0
193,904
0
L
Cthulhu
5,334
533
0
0
0
1,680
0
W
Geb
8,224
822
28
3
0
199,313
4
W
Olorun
8,212
821
73
7
5
184,936
1
W
Sun Wukong
8,076
808
18
2
2
219,837
0
L
Ullr
6,574
657
28
3
0
172,250
0
W
Ah Puch
8,756
876
59
6
2
198,191
0
L
Scylla
5,605
561
4
0
0
174,586
0
W
Chiron
7,375
738
60
6
5
189,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role