Player Matchup

Tsukuyomi
Tsukuyomi
Jabber229
Tsukuyomi
Level 96
God Stats
69W - 65L
1,440 SR
Queue Stats
373W - 463L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
arciTEC 45
Nu Wa
Level 40
God Stats
45W - 46L
1,616 SR
Queue Stats
147W - 200L
1,337 Elo+
Solo
Janus
Janus
dyoung1800-VL
Janus
Level 47
God Stats
165W - 234L
1,369 SR
Queue Stats
172W - 244L
1,294 Elo+
Party 1
Team Averages
Level 61
1,475 SR
1,327 Elo+

VS

Team Averages
Level 13
1,716 SR
1,636 Elo+
Kukulkan
Kukulkan
Gonic99
Kukulkan
Level 6
God Stats
2W - 0L
1,801 SR
Queue Stats
8W - 6L
1,691 Elo+
Party 2
Hercules
Hercules
OnlyRengar12
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,579 Elo+
Party 2
Izanami
Izanami
Watamarlon
Izanami
Level 15
God Stats
1W - 0L
1,847 SR
Queue Stats
12W - 8L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jabber229
Tsukuyomi
14
6 / 8 / 3
11,721
689
12,453
15,007
5,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
15
7 / 12 / 4
12,033
708
13,135
16,554
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 9 / 5
10,049
591
7,421
15,428
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gonic99
Kukulkan
14
2 / 6 / 11
10,920
642
7,094
9,828
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
OnlyRengar12
Hercules
17
16 / 3 / 9
13,956
821
14,725
16,624
16,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Watamarlon
Izanami
17
11 / 5 / 13
13,827
813
21,012
13,451
4,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
14
Kills
29
29
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Gonic99
Kukulkan
2
6
11
1.25
L
Tsukuyomi
Jabber229
Tsukuyomi
6
8
3
0.94
W
Hercules
OnlyRengar12
Hercules
16
3
9
6.83
W
Izanami
Watamarlon
Izanami
11
5
13
3.5
L
Nu Wa
7
12
4
0.75
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,009
Damage
42,831
46,989
Taken
39,903
17,080
Mitigated
23,509
2,572
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Gonic99
Kukulkan
7,094
195
217
814
9,828
2,956
665
4,746
4,843
45,204
0
L
Tsukuyomi
Jabber229
Tsukuyomi
12,453
2,195
0
501
15,007
5,965
146
2,324
12,683
0
36,068
W
Hercules
OnlyRengar12
Hercules
14,725
3,546
0
3,517
16,624
16,240
1,325
9,724
6,478
0
34,317
W
Izanami
Watamarlon
Izanami
21,012
13,725
508
4,455
13,451
4,313
574
5,376
7,873
0
70,317
L
Nu Wa
13,135
5,210
113
544
16,554
6,127
69
2,811
13,743
33,456
0
L
7,421
41
54
1,360
15,428
4,988
0
2,476
12,952
28,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
38,703
159
Minions Killed
217
9
Camps Cleared
4
776,389
Distance Traveled
828,074
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,920
642
84
5
0
252,693
0
L
Tsukuyomi
11,721
689
48
3
6
274,791
3
W
Hercules
13,956
821
39
2
0
291,677
2
W
Izanami
13,827
813
94
6
4
283,704
2
L
Nu Wa
12,033
708
59
3
1
234,316
1
L
Janus
10,049
591
52
3
2
267,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role