Player Matchup

Tsukuyomi
Tsukuyomi
ElRobinhoo
Tsukuyomi
Level 26
God Stats
18W - 12L
1,641 SR
Queue Stats
33W - 23L
1,559 Elo+
Solo
Skadi
Skadi
NASH_CRASH
Skadi
Level 28
God Stats
2W - 1L
1,537 SR
Queue Stats
7W - 9L
1,470 Elo+
Solo
Kali
Kali
SmitelessxD
Kali
Level 27
God Stats
0W - 4L
1,260 SR
Queue Stats
119W - 113L
1,426 Elo+
Solo
Anubis
Anubis
TANKEr BOY7558
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,123 Elo+
Solo
Ares
Ares
vivid_313
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,449 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,405 Elo+

VS

Team Averages
Level 21
1,306 SR
1,514 Elo+
Da Ji
Da Ji
GF44serg
Da Ji
Level 5
God Stats
1W - 0L
1,096 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Gweak_
Hun Batz
Level 26
God Stats
4W - 4L
1,269 SR
Queue Stats
114W - 104L
1,550 Elo+
Party 2
Pele
Pele
fersken2911
Pele
Level 7
God Stats
1W - 2L
1,257 SR
Queue Stats
2W - 4L
1,600 Elo+
Party 1
Sun Wukong
Sun Wukong
jhonghost28
Sun Wukong
Level 28
God Stats
10W - 14L
1,476 SR
Queue Stats
154W - 149L
1,525 Elo+
Party 2
Bastet
Bastet
kampvogn22
Bastet
Level 40
God Stats
1W - 1L
1,433 SR
Queue Stats
31W - 29L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElRobinhoo
Tsukuyomi
15
5 / 10 / 2
10,281
514
9,710
17,355
13,513
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
16
13 / 8 / 5
10,613
531
20,445
19,140
7,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 7 / 3
9,484
474
5,096
16,476
8,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 0 / 0
5,642
282
0
0
0
Ares
15
6 / 3 / 14
11,038
552
12,385
18,788
19,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GF44serg
Da Ji
13
8 / 10 / 3
10,178
509
6,798
13,348
5,083
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Gweak_
Hun Batz
18
8 / 2 / 11
11,266
563
20,783
14,822
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 8 / 2
7,201
360
2,832
15,345
8,095
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
jhonghost28
Sun Wukong
18
10 / 3 / 8
11,646
582
16,156
17,461
19,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
kampvogn22
Bastet
13
1 / 6 / 4
8,399
420
5,491
15,150
8,953
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
55
28
Kills
27
28
Deaths
29
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ElRobinhoo
Tsukuyomi
5
10
2
0.6
W
Da Ji
GF44serg
Da Ji
8
10
3
0.95
W
Hun Batz
Gweak_
Hun Batz
8
2
11
6.75
L
Skadi
13
8
5
1.94
L
4
7
3
0.79
L
0
0
0
0
W
0
8
2
0.13
W
Sun Wukong
jhonghost28
Sun Wukong
10
3
8
4.67
W
Bastet
kampvogn22
Bastet
1
6
4
0.5
L
Ares
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,636
Damage
52,060
71,759
Taken
76,126
47,748
Mitigated
48,021
13,950
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ElRobinhoo
Tsukuyomi
9,710
2,883
0
1,172
17,355
13,513
632
0
16,900
0
31,883
W
Da Ji
GF44serg
Da Ji
6,798
1,722
0
23
13,348
5,083
0
1,849
11,499
0
27,801
W
Hun Batz
Gweak_
Hun Batz
20,783
7,357
0
4,675
14,822
6,409
0
2,185
12,637
0
85,977
L
Skadi
20,445
12,704
0
4,811
19,140
7,127
505
0
18,892
0
77,029
L
5,096
2,162
0
3,440
16,476
8,019
462
0
16,151
0
55,950
L
0
0
0
0
0
0
0
0
0
0
0
W
2,832
420
0
383
15,345
8,095
85
3,086
12,259
0
16,674
W
Sun Wukong
jhonghost28
Sun Wukong
16,156
4,346
278
6,911
17,461
19,481
1,614
2,113
15,348
0
65,482
W
Bastet
kampvogn22
Bastet
5,491
2,221
442
1,090
15,150
8,953
122
3,506
11,644
0
45,623
L
Ares
12,385
911
0
4,527
18,788
19,089
672
0
18,490
34,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,058
Gold Earned
48,690
328
Minions Killed
363
0
Camps Cleared
0
1,349,911
Distance Traveled
1,923,931
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,281
514
58
3
0
344,667
3
W
Da Ji
10,178
509
31
2
0
373,679
0
W
Hun Batz
11,266
563
137
7
0
425,063
0
L
Skadi
10,613
531
142
7
0
315,532
0
L
Kali
9,484
474
90
5
0
316,253
0
L
Anubis
5,642
282
0
0
0
0
0
W
Pele
7,201
360
18
1
0
377,761
0
W
Sun Wukong
11,646
582
112
6
0
381,739
0
W
Bastet
8,399
420
65
3
0
365,689
0
L
Ares
11,038
552
38
2
0
373,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role