Player Matchup

Ra
Ra
BaldAurelius
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
ChrisSpinoza
Achilles
Level 11
God Stats
0W - 5L
974 SR
Queue Stats
2W - 8L
1,247 Elo+
Party 2
Rama
Rama
Tickpoo
Rama
Level 28
God Stats
11W - 18L
1,420 SR
Queue Stats
38W - 44L
1,355 Elo+
Party 2
Nemesis
Nemesis
TomyFxz
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
errejotandre
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,379 SR
1,420 Elo+

VS

Team Averages
Level 21
1,362 SR
1,279 Elo+
Tsukuyomi
Tsukuyomi
DonHartmann
Tsukuyomi
Level 19
God Stats
13W - 9L
1,457 SR
Queue Stats
37W - 48L
1,296 Elo+
Party 1
Fafnir
Fafnir
DonSavchenko
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,224 Elo+
Party 1
Kukulkan
Kukulkan
FraRiOs
Kukulkan
Level 18
God Stats
17W - 35L
1,207 SR
Queue Stats
19W - 42L
1,186 Elo+
Party 1
Osiris
Osiris
Pyroenthused
Osiris
Level 29
God Stats
1W - 0L
1,288 SR
Queue Stats
6W - 8L
1,354 Elo+
Solo
Neith
Neith
Sirmerpy
Neith
Level 20
God Stats
6W - 6L
1,359 SR
Queue Stats
145W - 138L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 3
5,548
427
3,171
7,237
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ChrisSpinoza
Achilles
11
1 / 0 / 0
6,076
467
4,777
7,603
6,766
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Tickpoo
Rama
9
2 / 5 / 0
5,730
441
2,887
8,416
2,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
TomyFxz
Nemesis
11
5 / 5 / 2
6,920
532
5,672
7,050
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
errejotandre
Cerberus
5
0 / 5 / 2
4,781
368
1,402
5,698
3,106
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonHartmann
Tsukuyomi
12
7 / 1 / 3
7,374
567
3,893
8,092
2,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
11
3 / 1 / 8
6,626
510
3,460
8,734
8,931
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
FraRiOs
Kukulkan
11
4 / 3 / 4
7,311
562
4,143
6,003
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
12
0 / 1 / 0
6,764
520
4,956
7,621
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Sirmerpy
Neith
10
8 / 3 / 5
6,909
531
8,260
6,290
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
22
23
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Achilles
ChrisSpinoza
Achilles
1
0
0
1
W
Tsukuyomi
DonHartmann
Tsukuyomi
7
1
3
8.5
W
Fafnir
3
1
8
7
W
Kukulkan
FraRiOs
Kukulkan
4
3
4
2
W
Osiris
0
1
0
0
W
Neith
Sirmerpy
Neith
8
3
5
3.5
L
Rama
Tickpoo
Rama
2
5
0
0.4
L
Nemesis
TomyFxz
Nemesis
5
5
2
1.2
L
Cerberus
errejotandre
Cerberus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,909
Damage
24,712
36,004
Taken
36,740
17,047
Mitigated
21,540
6,138
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,171
1,045
0
964
7,237
1,882
0
2,363
4,874
15,948
0
L
Achilles
ChrisSpinoza
Achilles
4,777
1,701
0
2,866
7,603
6,766
0
0
7,603
0
19,692
W
Tsukuyomi
DonHartmann
Tsukuyomi
3,893
1,214
0
3,289
8,092
2,409
397
974
7,030
0
36,520
W
Fafnir
3,460
1,455
0
2,158
8,734
8,931
156
814
7,898
12,303
0
W
Kukulkan
FraRiOs
Kukulkan
4,143
815
0
2,241
6,003
2,435
666
1,656
4,097
30,857
0
W
Osiris
4,956
1,427
0
2,405
7,621
5,644
0
0
7,621
0
36,350
W
Neith
Sirmerpy
Neith
8,260
4,570
462
1,582
6,290
2,121
515
747
5,521
0
29,484
L
Rama
Tickpoo
Rama
2,887
2,362
0
1,420
8,416
2,274
543
2,150
6,266
0
17,836
L
Nemesis
TomyFxz
Nemesis
5,672
2,331
0
366
7,050
3,019
518
1,846
5,204
0
19,548
L
Cerberus
errejotandre
Cerberus
1,402
224
0
522
5,698
3,106
0
1,244
4,454
5,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
34,984
143
Minions Killed
268
0
Camps Cleared
0
1,095,862
Distance Traveled
1,087,744
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,548
427
27
2
0
215,011
0
L
Achilles
6,076
467
44
3
0
255,359
0
W
Tsukuyomi
7,374
567
68
5
0
232,197
0
W
Fafnir
6,626
510
12
1
0
218,892
0
W
Kukulkan
7,311
562
65
5
0
191,349
1
W
Osiris
6,764
520
71
5
0
222,366
2
W
Neith
6,909
531
52
4
0
222,940
1
L
Rama
5,730
441
31
2
0
217,130
1
L
Nemesis
6,920
532
38
3
0
258,101
0
L
Cerberus
4,781
368
3
0
0
150,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role