Player Matchup

Fenrir
Fenrir
PopStaple
Fenrir
Level 49
God Stats
4W - 1L
1,710 SR
Queue Stats
171W - 213L
1,314 Elo+
Solo
Athena
Athena
SwollenBarnicle
Athena
Level 56
God Stats
24W - 21L
1,312 SR
Queue Stats
125W - 155L
1,322 Elo+
Party 1
Chaac
Chaac
SwollenFather
Chaac
Level 63
God Stats
23W - 22L
1,462 SR
Queue Stats
66W - 93L
1,319 Elo+
Party 1
Izanami
Izanami
SwollenLoner
Izanami
Level 46
God Stats
13W - 15L
1,489 SR
Queue Stats
52W - 60L
1,312 Elo+
Party 1
Hades
Hades
tesska93
Hades
Level 63
God Stats
41W - 21L
1,470 SR
Queue Stats
262W - 281L
1,412 Elo+
Solo
Team Averages
Level 55
1,488 SR
1,336 Elo+

VS

Team Averages
Level 86
1,475 SR
1,332 Elo+
Olorun
Olorun
GM-Archiveus
Olorun
Level 126
God Stats
26W - 21L
1,505 SR
Queue Stats
438W - 480L
1,314 Elo+
Solo
Loki
Loki
GalaxyBoy127133
Loki
Level 68
God Stats
23W - 31L
1,409 SR
Queue Stats
513W - 595L
1,365 Elo+
Solo
Vamana
Vamana
TeamGnG
Vamana
Level 122
God Stats
0W - 1L
1,519 SR
Queue Stats
2W - 6L
1,336 Elo+
Solo
Ymir
Ymir
UPM_Madruga
Ymir
Level 67
God Stats
13W - 10L
1,571 SR
Queue Stats
410W - 526L
1,328 Elo+
Party 2
Rama
Rama
UPM_Pastro97
Rama
Level 47
God Stats
11W - 23L
1,371 SR
Queue Stats
127W - 210L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PopStaple
Fenrir
16
9 / 5 / 7
10,339
544
9,928
16,899
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 0 / 7
10,113
532
10,490
12,673
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 0 / 1
10,157
535
7,315
9,126
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Izanami
SwollenLoner
Izanami
18
8 / 1 / 6
11,304
595
11,898
11,238
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
tesska93
Hades
17
9 / 3 / 8
11,291
594
14,950
14,119
8,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
4 / 13 / 4
8,602
453
11,714
22,155
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 9 / 2
8,670
456
13,480
15,841
5,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
TeamGnG
Vamana
16
1 / 0 / 1
8,863
466
4,251
8,620
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 3
6,943
365
3,759
16,604
14,478
14
1 / 5 / 2
8,126
428
3,607
10,611
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
33
Kills
9
9
Deaths
33
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
13
4
0.46
L
3
9
2
0.44
W
Fenrir
PopStaple
Fenrir
9
5
7
2.5
W
7
0
7
10.5
W
0
0
1
0.5
W
Izanami
SwollenLoner
Izanami
8
1
6
11
L
Vamana
TeamGnG
Vamana
1
0
1
1.5
L
0
6
3
0.25
L
1
5
2
0.4
W
Hades
tesska93
Hades
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,581
Damage
36,811
64,055
Taken
73,831
39,635
Mitigated
36,141
25,383
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,714
6,688
1,353
6,058
22,155
6,227
1,216
10,270
11,833
40,790
0
L
13,480
3,824
455
3,603
15,841
5,128
0
5,969
9,741
0
56,777
W
Fenrir
PopStaple
Fenrir
9,928
2,442
0
3,545
16,899
7,038
737
3,193
13,706
0
54,806
W
10,490
1,562
457
4,708
12,673
10,986
578
3,879
8,702
33,744
0
W
7,315
614
0
4,692
9,126
8,807
608
174
8,080
9,004
60,055
W
Izanami
SwollenLoner
Izanami
11,898
6,788
407
6,574
11,238
4,434
4,657
1,638
9,600
0
90,587
L
Vamana
TeamGnG
Vamana
4,251
728
140
3,465
8,620
7,282
0
1,329
6,079
0
51,236
L
3,759
598
0
1,501
16,604
14,478
0
6,876
9,728
13,907
0
L
3,607
2,940
0
2,261
10,611
3,026
0
2,159
8,400
0
47,675
W
Hades
tesska93
Hades
14,950
1,167
665
4,335
14,119
8,370
553
6,589
7,530
73,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,204
Gold Earned
41,204
552
Minions Killed
378
0
Camps Cleared
0
1,731,529
Distance Traveled
1,513,139
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,602
453
68
4
0
225,815
0
L
Loki
8,670
456
90
5
0
306,268
1
W
Fenrir
10,339
544
77
4
0
361,939
0
W
Athena
10,113
532
48
3
0
374,679
2
W
Chaac
10,157
535
148
8
0
327,018
1
W
Izanami
11,304
595
156
8
0
296,666
4
L
Vamana
8,863
466
112
6
0
395,597
10
L
Ymir
6,943
365
16
1
0
300,530
0
L
Rama
8,126
428
92
5
0
284,929
2
W
Hades
11,291
594
123
6
0
371,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role