Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Abdi_w
Hou Yi
Level 96
God Stats
7W - 3L
1,504 SR
Queue Stats
285W - 289L
1,447 Elo+
Party 2
Camazotz
Camazotz
Creepy_Chantilly
Camazotz
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,595 Elo+
Solo
Chaac
Chaac
elvaquerodel10
Chaac
Level 107
God Stats
73W - 31L
1,690 SR
Queue Stats
975W - 966L
1,525 Elo+
Party 2
Mulan
Mulan
shoran1
Mulan
Level 121
God Stats
4W - 2L
1,798 SR
Queue Stats
317W - 301L
1,500 Elo+
Party 1
Team Averages
Level 105
1,599 SR
1,513 Elo+

VS

Team Averages
Level 88
1,609 SR
1,498 Elo+
Chaac
Chaac
Il-Lxxrd-lI
Chaac
Level 81
God Stats
7W - 6L
1,513 SR
Queue Stats
73W - 57L
1,550 Elo+
Solo
Chiron
Chiron
MrNonsense00
Chiron
Level 117
God Stats
4W - 3L
1,829 SR
Queue Stats
163W - 165L
1,524 Elo+
Party 3
Ra
Ra
SaltedCoom
Ra
Level 34
God Stats
6W - 13L
1,371 SR
Queue Stats
217W - 228L
1,456 Elo+
Solo
Ravana
Ravana
Unite_Syndicate
Ravana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 189L
1,445 Elo+
Solo
Athena
Athena
eRazorMagicZ
Athena
Level 88
God Stats
7W - 2L
1,832 SR
Queue Stats
50W - 46L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 3 / 6
8,282
592
6,300
7,347
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Abdi_w
Hou Yi
11
0 / 5 / 2
6,265
448
3,435
6,572
1,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
10 / 4 / 2
9,465
676
9,934
15,705
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 5
7,049
504
7,421
12,226
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
shoran1
Mulan
14
2 / 0 / 2
8,004
572
7,699
7,804
5,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,746
482
5,811
11,824
6,020
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
12
5 / 4 / 4
7,236
517
10,417
9,864
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 6 / 2
6,265
448
2,360
6,214
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 2
7,937
567
6,412
6,247
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
10
2 / 2 / 5
6,827
488
4,492
11,172
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
19
Kills
14
14
Deaths
19
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
6
2.67
W
Hou Yi
Abdi_w
Hou Yi
0
5
2
0.2
W
10
4
2
2.75
L
0
4
2
0.25
L
Chiron
5
4
4
1.75
L
2
6
2
0.5
L
5
3
2
2
L
Athena
2
2
5
2.25
W
2
2
5
2.25
W
Mulan
shoran1
Mulan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,789
Damage
29,492
49,654
Taken
45,321
23,766
Mitigated
21,839
25,476
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,300
409
360
2,330
7,347
3,145
637
2,689
4,395
46,857
0
W
Hou Yi
Abdi_w
Hou Yi
3,435
1,250
0
1,319
6,572
1,700
970
1,447
5,125
0
29,280
W
9,934
3,825
0
10,701
15,705
5,147
1,063
204
15,200
0
62,584
L
5,811
993
0
4,461
11,824
6,020
0
512
11,312
0
40,821
L
Chiron
10,417
4,574
310
3,090
9,864
3,769
59
645
8,644
0
44,204
L
2,360
154
60
751
6,214
2,131
710
3,793
2,421
26,681
0
L
6,412
1,596
0
1,525
6,247
2,372
0
267
5,933
0
40,319
L
Athena
4,492
1,135
0
1,480
11,172
7,547
0
1,083
9,567
20,344
0
W
7,421
837
0
5,345
12,226
7,958
345
2,139
10,034
0
32,497
W
Mulan
shoran1
Mulan
7,699
2,441
0
5,421
7,804
5,816
495
0
7,241
0
51,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
35,011
406
Minions Killed
319
0
Camps Cleared
0
1,297,557
Distance Traveled
1,185,659
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,282
592
80
6
0
226,278
4
W
Hou Yi
6,265
448
52
4
0
222,762
5
W
Camazotz
9,465
676
117
8
0
286,118
2
L
Chaac
6,746
482
85
6
0
268,090
2
L
Chiron
7,236
517
66
5
0
233,380
0
L
Ra
6,265
448
46
3
0
166,935
1
L
Ravana
7,937
567
86
6
0
272,355
1
L
Athena
6,827
488
36
3
0
244,899
3
W
Chaac
7,049
504
56
4
0
288,838
0
W
Mulan
8,004
572
101
7
0
273,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role