Player Matchup

Achilles
Achilles
Dizastrux
Achilles
Level 38
God Stats
1W - 2L
1,507 SR
Queue Stats
92W - 125L
1,338 Elo+
Solo
Fafnir
Fafnir
GodlyVax
Fafnir
Level 65
God Stats
3W - 6L
1,499 SR
Queue Stats
34W - 43L
1,481 Elo+
Party 3
The Morrigan
The Morrigan
Pepesitosesy
The Morrigan
Level 125
God Stats
4W - 9L
1,468 SR
Queue Stats
235W - 273L
1,337 Elo+
Party 2
Serqet
Serqet
llaki1122
Serqet
Level 19
God Stats
10W - 10L
1,205 SR
Queue Stats
74W - 92L
1,320 Elo+
Party 2
Neith
Neith
vyrar
Neith
Level 17
God Stats
6W - 7L
1,416 SR
Queue Stats
7W - 12L
1,353 Elo+
Party 3
Team Averages
Level 53
1,419 SR
1,366 Elo+

VS

Team Averages
Level 53
1,504 SR
1,385 Elo+
King Arthur
King Arthur
JlSC
King Arthur
Level 39
God Stats
8W - 5L
1,474 SR
Queue Stats
204W - 196L
1,379 Elo+
Party 1
Sol
Sol
Joe03
Sol
Level 12
God Stats
5W - 4L
1,408 SR
Queue Stats
6W - 8L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
Sirmuu
Kukulkan
Level 104
God Stats
8W - 1L
1,680 SR
Queue Stats
203W - 192L
1,485 Elo+
Solo
Yemoja
Yemoja
StickYPrinc3SS
Yemoja
Level 29
God Stats
68W - 65L
1,480 SR
Queue Stats
180W - 218L
1,329 Elo+
Party 1
Thanatos
Thanatos
ruubjepuubje
Thanatos
Level 82
God Stats
26W - 21L
1,478 SR
Queue Stats
269W - 240L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dizastrux
Achilles
13
3 / 6 / 2
8,938
447
5,267
12,287
13,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
GodlyVax
Fafnir
13
2 / 4 / 6
8,868
443
6,460
18,354
23,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Pepesitosesy
The Morrigan
18
8 / 2 / 4
11,159
558
12,722
8,834
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
llaki1122
Serqet
14
3 / 9 / 4
9,197
460
7,313
14,085
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
vyrar
Neith
13
4 / 5 / 5
8,479
424
10,344
10,137
3,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JlSC
King Arthur
16
4 / 4 / 9
10,100
505
10,298
21,734
15,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Joe03
Sol
13
0 / 6 / 2
8,410
421
6,425
12,731
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Sirmuu
Kukulkan
20
8 / 2 / 4
12,201
610
12,736
8,357
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 4 / 3
8,549
427
3,080
12,421
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ruubjepuubje
Thanatos
18
13 / 4 / 6
11,418
571
11,959
15,720
5,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
20
Kills
26
26
Deaths
20
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dizastrux
Achilles
3
6
2
0.67
L
Fafnir
GodlyVax
Fafnir
2
4
6
1.25
W
King Arthur
JlSC
King Arthur
4
4
9
2.13
W
Sol
Joe03
Sol
0
6
2
0.17
L
The Morrigan
Pepesitosesy
The Morrigan
8
2
4
5
W
Kukulkan
Sirmuu
Kukulkan
8
2
4
5
W
1
4
3
0.63
L
Serqet
llaki1122
Serqet
3
9
4
0.56
W
Thanatos
ruubjepuubje
Thanatos
13
4
6
4
L
Neith
vyrar
Neith
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,106
Damage
44,498
63,697
Taken
70,963
49,169
Mitigated
38,183
11,398
Healing
24,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dizastrux
Achilles
5,267
2,980
0
2,067
12,287
13,072
0
0
12,287
0
31,918
L
Fafnir
GodlyVax
Fafnir
6,460
1,781
0
5,110
18,354
23,834
207
9,721
8,633
24,632
0
W
King Arthur
JlSC
King Arthur
10,298
1,631
0
4,290
21,734
15,207
176
1,061
19,769
0
54,554
W
Sol
Joe03
Sol
6,425
2,154
0
2,611
12,731
3,256
106
1,702
11,029
60,152
0
L
The Morrigan
Pepesitosesy
The Morrigan
12,722
2,402
0
1,478
8,834
3,409
0
3,914
4,920
72,178
7,433
W
Kukulkan
Sirmuu
Kukulkan
12,736
824
0
1,465
8,357
3,564
0
2,289
5,956
109,346
0
W
3,080
205
796
1,374
12,421
10,366
303
4,182
8,149
21,219
0
L
Serqet
llaki1122
Serqet
7,313
1,143
0
1,215
14,085
5,329
0
3,000
11,085
0
51,479
W
Thanatos
ruubjepuubje
Thanatos
11,959
3,841
0
13,846
15,720
5,790
232
4,944
10,640
0
73,561
L
Neith
vyrar
Neith
10,344
5,729
0
1,528
10,137
3,525
1,036
5,606
4,531
0
49,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,641
Gold Earned
50,678
398
Minions Killed
533
0
Camps Cleared
0
1,756,221
Distance Traveled
1,856,171
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,938
447
48
2
0
327,496
9
L
Fafnir
8,868
443
21
1
0
351,402
11
W
King Arthur
10,100
505
93
5
0
381,507
0
W
Sol
8,410
421
92
5
0
301,987
2
L
The Morrigan
11,159
558
156
8
0
396,807
2
W
Kukulkan
12,201
610
206
10
0
365,454
9
W
Yemoja
8,549
427
24
1
0
379,908
2
L
Serqet
9,197
460
90
5
0
384,627
0
W
Thanatos
11,418
571
118
6
0
427,315
3
L
Neith
8,479
424
83
4
0
295,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role