Player Matchup

Horus
Horus
Brobiie
Horus
Level 82
God Stats
27W - 17L
1,652 SR
Queue Stats
214W - 237L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
KevinDeBuck
Nu Wa
Level 65
God Stats
3W - 2L
1,497 SR
Queue Stats
23W - 25L
1,517 Elo+
Party 2
Bakasura
Bakasura
Lokismydad
Bakasura
Level 28
God Stats
1W - 4L
1,678 SR
Queue Stats
35W - 49L
1,445 Elo+
Solo
Team Averages
Level 58
1,609 SR
1,484 Elo+

VS

Team Averages
Level 27
1,615 SR
1,544 Elo+
Nike
Nike
SoundWavz
Nike
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 118L
1,605 Elo+
Party 1
Neith
Neith
SweetBuds
Neith
Level 16
God Stats
8W - 8L
1,469 SR
Queue Stats
25W - 25L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
iamasiandood
Baron Samedi
Level 36
God Stats
6W - 2L
1,875 SR
Queue Stats
144W - 114L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brobiie
Horus
12
0 / 2 / 2
9,421
589
3,451
19,508
22,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 3 / 0
9,459
591
10,755
9,699
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Lokismydad
Bakasura
11
0 / 8 / 1
8,429
527
5,633
14,696
7,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
4 / 2 / 9
11,387
712
10,186
16,123
9,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
SweetBuds
Neith
9
0 / 0 / 5
8,647
540
4,377
2,426
573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
iamasiandood
Baron Samedi
16
9 / 0 / 4
11,675
730
18,906
6,429
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
13
13
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
Brobiie
Horus
0
2
2
0.5
L
2
3
0
0.67
L
Bakasura
Lokismydad
Bakasura
0
8
1
0.06
W
Nike
4
2
9
4.25
W
Neith
SweetBuds
Neith
0
0
5
2.5
W
Baron Samedi
iamasiandood
Baron Samedi
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,839
Damage
33,469
43,903
Taken
24,978
33,807
Mitigated
13,185
16,372
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Brobiie
Horus
3,451
1,500
4,725
8,959
19,508
22,658
0
8,486
11,022
0
12,838
L
10,755
3,312
0
671
9,699
4,016
92
4,988
4,711
49,314
0
L
Bakasura
Lokismydad
Bakasura
5,633
3,513
0
2,017
14,696
7,133
0
6,041
8,655
0
23,233
W
Nike
10,186
1,613
0
2,107
16,123
9,909
1,375
7,620
7,225
0
40,518
W
Neith
SweetBuds
Neith
4,377
2,041
541
614
2,426
573
0
1,163
1,207
0
17,885
W
Baron Samedi
iamasiandood
Baron Samedi
18,906
1,000
1,876
4,566
6,429
2,703
1,141
2,343
4,086
58,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
31,709
167
Minions Killed
186
10
Camps Cleared
4
859,907
Distance Traveled
665,437
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,421
589
17
1
0
308,924
4
L
Nu Wa
9,459
591
92
6
1
252,102
0
L
Bakasura
8,429
527
58
4
9
298,881
4
W
Nike
11,387
712
45
3
1
273,466
1
W
Neith
8,647
540
24
2
0
135,959
1
W
Baron Samedi
11,675
730
117
7
3
256,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role