Player Matchup

Cu Chulainn
Cu Chulainn
DEAD EYE25876
Cu Chulainn
Level 11
God Stats
4W - 14L
1,013 SR
Queue Stats
7W - 27L
1,019 Elo+
Solo
Zhong Kui
Zhong Kui
NewTigerKing
Zhong Kui
Level 6
God Stats
5W - 8L
1,250 SR
Queue Stats
7W - 11L
1,280 Elo+
Solo
Da Ji
Da Ji
Sadpikacu
Da Ji
Level 16
God Stats
0W - 6L
1,216 SR
Queue Stats
3W - 14L
1,072 Elo+
Party 1
Fenrir
Fenrir
SourUnicorn5309
Fenrir
Level 3
God Stats
1W - 4L
1,257 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 1
Scylla
Scylla
Xcel Alfa R1ot
Scylla
Level 16
God Stats
1W - 1L
1,380 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,223 SR
1,210 Elo+

VS

Team Averages
Level 14
1,275 SR
1,252 Elo+
Gilgamesh
Gilgamesh
GorillaGrip6942
Gilgamesh
Level 6
God Stats
1W - 2L
1,244 SR
Queue Stats
39W - 50L
1,071 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KhaiTheAlchemist
Ah Muzen Cab
Level 26
God Stats
13W - 11L
1,325 SR
Queue Stats
56W - 64L
1,319 Elo+
Solo
Fenrir
Fenrir
OttoeBen777
Fenrir
Level 5
God Stats
2W - 1L
1,278 SR
Queue Stats
7W - 9L
1,328 Elo+
Solo
Hou Yi
Hou Yi
TormundXZ
Hou Yi
Level 14
God Stats
5W - 13L
1,357 SR
Queue Stats
10W - 17L
1,284 Elo+
Solo
Ra
Ra
f_no_bb
Ra
Level 18
God Stats
7W - 7L
1,170 SR
Queue Stats
63W - 52L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DEAD EYE25876
Cu Chulainn
19
0 / 6 / 1
11,991
799
432
10,332
4,935
Zhong Kui
NewTigerKing
Zhong Kui
20
6 / 9 / 12
15,664
1,044
27,088
32,206
37,792
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
Sadpikacu
Da Ji
20
7 / 4 / 14
15,894
1,060
19,948
29,246
16,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 8 / 16
15,645
1,043
18,340
33,089
22,904
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 3 / 11
16,933
1,129
38,529
23,365
13,122
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GorillaGrip6942
Gilgamesh
20
4 / 8 / 15
13,936
929
17,502
25,645
22,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
KhaiTheAlchemist
Ah Muzen Cab
20
4 / 3 / 14
14,610
974
25,182
16,254
13,014
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
20
11 / 8 / 10
15,774
1,052
30,363
28,899
28,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
TormundXZ
Hou Yi
20
5 / 7 / 17
14,906
994
22,949
23,026
12,154
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 13
14,488
966
15,148
16,207
8,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
98
31
Kills
29
30
Deaths
31
54
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DEAD EYE25876
Cu Chulainn
0
6
1
0.08
W
Gilgamesh
GorillaGrip6942
Gilgamesh
4
8
15
1.44
W
Ah Muzen Cab
KhaiTheAlchemist
Ah Muzen Cab
4
3
14
3.67
L
Zhong Kui
NewTigerKing
Zhong Kui
6
9
12
1.33
W
Fenrir
11
8
10
2
L
Da Ji
Sadpikacu
Da Ji
7
4
14
3.5
L
6
8
16
1.75
W
Hou Yi
TormundXZ
Hou Yi
5
7
17
1.93
L
12
3
11
5.83
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,337
Damage
111,144
128,238
Taken
110,031
95,134
Mitigated
84,506
22,623
Healing
17,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DEAD EYE25876
Cu Chulainn
432
367
0
247
10,332
4,935
0
721
9,611
0
14,494
W
Gilgamesh
GorillaGrip6942
Gilgamesh
17,502
6,773
1,834
1,443
25,645
22,266
0
15,770
9,875
7,316
22,670
W
Ah Muzen Cab
KhaiTheAlchemist
Ah Muzen Cab
25,182
11,939
0
3,997
16,254
13,014
0
9,363
6,891
0
66,166
L
Zhong Kui
NewTigerKing
Zhong Kui
27,088
5,923
0
5,181
32,206
37,792
0
3,876
28,040
63,220
0
W
Fenrir
30,363
7,773
0
2,527
28,899
28,949
0
16,217
12,682
0
40,175
L
Da Ji
Sadpikacu
Da Ji
19,948
3,140
0
5,819
29,246
16,381
0
4,590
24,400
0
40,492
L
18,340
5,969
0
3,151
33,089
22,904
0
6,115
26,342
0
34,819
W
Hou Yi
TormundXZ
Hou Yi
22,949
17,652
0
83
23,026
12,154
0
15,154
7,872
0
51,144
L
38,529
11,626
838
7,387
23,365
13,122
0
2,571
20,702
58,479
0
W
15,148
2,824
3,094
4,510
16,207
8,123
0
9,113
7,094
36,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,127
Gold Earned
73,714
258
Minions Killed
260
14
Camps Cleared
7
1,236,148
Distance Traveled
1,252,271
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,991
799
13
1
11
152,132
0
W
Gilgamesh
13,936
929
29
2
0
233,322
0
W
Ah Muzen Cab
14,610
974
87
6
0
252,405
0
L
Zhong Kui
15,664
1,044
91
6
1
232,493
0
W
Fenrir
15,774
1,052
21
1
4
270,260
1
L
Da Ji
15,894
1,060
71
5
0
271,880
4
L
Fenrir
15,645
1,043
30
2
2
322,717
0
W
Hou Yi
14,906
994
57
4
1
236,519
1
L
Scylla
16,933
1,129
53
4
0
256,926
0
W
Ra
14,488
966
66
4
2
259,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role