Player Matchup

Da Ji
Da Ji
Andre976
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 85L
1,288 Elo+
Solo
Nu Wa
Nu Wa
JunSaiKai_uwu
Nu Wa
Level 28
God Stats
10W - 10L
1,649 SR
Queue Stats
69W - 72L
1,277 Elo+
Solo
Khepri
Khepri
RmBxBleachy
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,164 Elo+
Solo
Ares
Ares
SirGallet93
Ares
Level 2
God Stats
1W - 6L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo
Neith
Neith
ninja_ninjaCJ
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,346 Elo+

VS

Team Averages
Level 30
1,357 SR
1,386 Elo+
Persephone
Persephone
Bic Mitchum3453
Persephone
Level 17
God Stats
27W - 24L
1,285 SR
Queue Stats
31W - 33L
1,337 Elo+
Party 1
Hercules
Hercules
Detarame_
Hercules
Level 90
God Stats
8W - 6L
1,442 SR
Queue Stats
700W - 916L
1,417 Elo+
Party 2
The Morrigan
The Morrigan
Psy_Scythe
The Morrigan
Level 27
God Stats
1W - 1L
1,173 SR
Queue Stats
5W - 6L
1,238 Elo+
Solo
Izanami
Izanami
Senpai_Lurker
Izanami
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Loki
Loki
TronBurgundy494
Loki
Level 16
God Stats
20W - 17L
1,383 SR
Queue Stats
35W - 41L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Andre976
Da Ji
9
0 / 5 / 2
5,309
442
2,247
7,896
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
5,725
477
2,660
4,801
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
8
1 / 6 / 3
5,226
436
2,018
8,256
6,348
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 5 / 0
4,593
383
849
8,314
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 7 / 1
5,770
481
2,387
7,003
2,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bic Mitchum3453
Persephone
10
8 / 0 / 6
7,213
601
8,378
5,174
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Detarame_
Hercules
10
5 / 0 / 8
6,539
545
4,843
7,013
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Psy_Scythe
The Morrigan
8
3 / 1 / 7
5,741
478
2,571
2,397
641
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
13
7 / 1 / 5
8,172
681
7,204
6,206
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 1 / 1
6,476
540
2,236
4,248
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
2
Kills
26
27
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Andre976
Da Ji
0
5
2
0.2
W
Persephone
Bic Mitchum3453
Persephone
8
0
6
11
W
Hercules
Detarame_
Hercules
5
0
8
9
L
0
4
0
0
W
The Morrigan
Psy_Scythe
The Morrigan
3
1
7
6.5
L
Khepri
1
6
3
0.42
W
Izanami
7
1
5
9.5
L
0
5
0
0
W
3
1
1
3.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,161
Damage
25,232
36,270
Taken
25,038
16,700
Mitigated
8,949
2,260
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Andre976
Da Ji
2,247
129
0
1,011
7,896
3,104
0
2,285
5,500
0
22,138
W
Persephone
Bic Mitchum3453
Persephone
8,378
755
126
1,013
5,174
1,443
660
579
4,595
29,377
0
W
Hercules
Detarame_
Hercules
4,843
1,057
0
2,091
7,013
3,481
239
1,474
5,539
0
15,279
L
2,660
695
0
170
4,801
1,035
1,106
0
4,801
27,745
0
W
The Morrigan
Psy_Scythe
The Morrigan
2,571
465
203
248
2,397
641
336
441
1,956
8,697
0
L
Khepri
2,018
620
0
0
8,256
6,348
0
2,953
5,075
10,713
0
W
Izanami
7,204
5,989
149
2,240
6,206
1,754
4,924
2,552
3,654
0
60,690
L
849
89
0
360
8,314
3,862
0
393
7,881
9,467
0
W
2,236
368
0
925
4,248
1,630
0
481
3,767
0
34,095
L
2,387
1,628
0
719
7,003
2,351
364
4,627
2,064
0
19,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,623
Gold Earned
34,141
157
Minions Killed
292
0
Camps Cleared
0
907,266
Distance Traveled
1,081,397
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,309
442
41
3
0
180,014
0
W
Persephone
7,213
601
57
5
0
227,342
0
W
Hercules
6,539
545
21
2
0
195,496
2
L
Nu Wa
5,725
477
50
4
0
180,652
1
W
The Morrigan
5,741
478
12
1
0
215,760
0
L
Khepri
5,226
436
14
1
0
198,831
0
W
Izanami
8,172
681
131
11
0
202,494
0
L
Ares
4,593
383
14
1
0
191,517
1
W
Loki
6,476
540
71
6
0
240,305
0
L
Neith
5,770
481
38
3
0
156,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role