Player Matchup

King Arthur
King Arthur
Kemd
King Arthur
Level 7
God Stats
29W - 29L
1,509 SR
Queue Stats
216W - 253L
1,373 Elo+
Solo
Izanami
Izanami
KingDeno16
Izanami
Level 6
God Stats
3W - 4L
1,176 SR
Queue Stats
5W - 4L
1,598 Elo+
Party 2
Fenrir
Fenrir
NomadFreeze
Fenrir
Level 6
God Stats
2W - 1L
1,618 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 2
Yemoja
Yemoja
fdo IIconic
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
hakabdnd
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,343 Elo+
Party 3
Team Averages
Level 6
1,461 SR
1,470 Elo+

VS

Team Averages
Level 34
1,584 SR
1,524 Elo+
Nu Wa
Nu Wa
Gisheon
Nu Wa
Level 5
God Stats
7W - 1L
1,676 SR
Queue Stats
12W - 5L
1,255 Elo+
Party 1
Medusa
Medusa
Pseudo80
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,709 Elo+
Solo
Bacchus
Bacchus
ThePasteyG
Bacchus
Level 118
God Stats
1W - 0L
1,567 SR
Queue Stats
54W - 40L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trippy28
Tsukuyomi
Level 21
God Stats
18W - 10L
1,676 SR
Queue Stats
202W - 206L
1,497 Elo+
Solo
Cabrakan
Cabrakan
iohanKlaus
Cabrakan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kemd
King Arthur
13
3 / 12 / 0
8,610
478
6,640
18,502
9,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
KingDeno16
Izanami
9
0 / 11 / 1
6,338
352
3,535
14,282
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
9
1 / 11 / 1
6,579
366
4,317
14,368
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
9
0 / 11 / 1
5,900
328
2,553
14,260
9,286
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
hakabdnd
Cthulhu
9
0 / 10 / 2
6,271
348
4,839
21,718
11,773
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gisheon
Nu Wa
15
10 / 1 / 16
10,026
557
20,031
7,887
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Pseudo80
Medusa
15
13 / 1 / 8
10,004
556
12,530
9,784
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ThePasteyG
Bacchus
15
13 / 0 / 21
10,096
561
18,633
10,435
8,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Trippy28
Tsukuyomi
16
8 / 2 / 11
9,822
546
10,398
8,894
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
iohanKlaus
Cabrakan
17
11 / 0 / 4
11,032
613
12,769
8,916
10,490
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
115
4
Kills
55
55
Deaths
4
5
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Gisheon
Nu Wa
10
1
16
18
L
King Arthur
Kemd
King Arthur
3
12
0
0.25
L
Izanami
KingDeno16
Izanami
0
11
1
0.05
L
Fenrir
1
11
1
0.14
W
Medusa
Pseudo80
Medusa
13
1
8
17
W
Bacchus
ThePasteyG
Bacchus
13
0
21
23.5
W
Tsukuyomi
Trippy28
Tsukuyomi
8
2
11
6.75
L
Yemoja
0
11
1
0.05
L
Cthulhu
hakabdnd
Cthulhu
0
10
2
0.1
W
Cabrakan
iohanKlaus
Cabrakan
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
74,361
83,130
Taken
45,916
40,050
Mitigated
31,138
6,506
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Gisheon
Nu Wa
20,031
6,441
0
3,127
7,887
2,993
3,366
2,816
5,071
50,753
0
L
King Arthur
Kemd
King Arthur
6,640
290
0
1,174
18,502
9,172
0
10,654
7,848
4,155
23,533
L
Izanami
KingDeno16
Izanami
3,535
2,611
0
1,052
14,282
4,227
474
8,422
5,860
0
25,804
L
Fenrir
4,317
1,667
0
889
14,368
5,592
0
9,100
5,268
0
21,052
W
Medusa
Pseudo80
Medusa
12,530
8,745
0
2,813
9,784
3,937
2,918
1,162
8,622
0
52,377
W
Bacchus
ThePasteyG
Bacchus
18,633
3,353
0
3,972
10,435
8,466
1,356
1,804
8,631
39,662
0
W
Tsukuyomi
Trippy28
Tsukuyomi
10,398
3,011
0
698
8,894
5,252
641
1,088
7,806
0
69,253
L
Yemoja
2,553
810
1,170
260
14,260
9,286
0
9,034
5,226
22,992
0
L
Cthulhu
hakabdnd
Cthulhu
4,839
583
0
1,961
21,718
11,773
0
14,223
7,495
20,628
0
W
Cabrakan
iohanKlaus
Cabrakan
12,769
498
0
1,616
8,916
10,490
1,480
1,515
7,401
75,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
50,980
200
Minions Killed
481
0
Camps Cleared
0
1,402,711
Distance Traveled
1,631,330
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,026
557
76
4
0
298,810
0
L
King Arthur
8,610
478
38
2
0
300,785
1
L
Izanami
6,338
352
47
3
0
264,939
0
L
Fenrir
6,579
366
48
3
0
308,425
0
W
Medusa
10,004
556
82
5
0
319,060
1
W
Bacchus
10,096
561
38
2
0
365,630
1
W
Tsukuyomi
9,822
546
104
6
0
367,301
0
L
Yemoja
5,900
328
22
1
0
232,452
4
L
Cthulhu
6,271
348
45
3
0
296,110
0
W
Cabrakan
11,032
613
181
10
0
280,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role