Player Matchup

Khepri
Khepri
Miks1709
Khepri
Level 25
God Stats
19W - 13L
1,751 SR
Queue Stats
160W - 154L
1,496 Elo+
Party 1
Bakasura
Bakasura
NEEXTAAGE
Bakasura
Level 22
God Stats
6W - 2L
1,625 SR
Queue Stats
138W - 127L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
NiiiR0
Danzaburou
Level 27
God Stats
19W - 15L
1,842 SR
Queue Stats
156W - 147L
1,476 Elo+
Party 1
Thoth
Thoth
TheBestGamerPT
Thoth
Level 51
God Stats
6W - 8L
1,360 SR
Queue Stats
171W - 167L
1,465 Elo+
Party 1
Bellona
Bellona
wolfiee34
Bellona
Level 7
God Stats
5W - 1L
1,865 SR
Queue Stats
14W - 10L
1,633 Elo+
Party 1
Team Averages
Level 26
1,689 SR
1,518 Elo+

VS

Team Averages
Level 23
1,646 SR
1,554 Elo+
King Arthur
King Arthur
Casualdir
King Arthur
Level 7
God Stats
2W - 1L
1,742 SR
Queue Stats
13W - 13L
1,529 Elo+
Party 2
Cerberus
Cerberus
KuchiSan
Cerberus
Level 27
God Stats
10W - 4L
1,722 SR
Queue Stats
58W - 41L
1,579 Elo+
Solo
Neith
Neith
Rovange
Neith
Level 6
God Stats
1W - 2L
1,788 SR
Queue Stats
6W - 6L
1,589 Elo+
Party 2
Fenrir
Fenrir
moshX
Fenrir
Level 57
God Stats
1W - 3L
1,491 SR
Queue Stats
15W - 15L
1,529 Elo+
Party 2
Agni
Agni
Ðaraen
Agni
Level 18
God Stats
0W - 2L
1,486 SR
Queue Stats
25W - 24L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Miks1709
Khepri
13
0 / 1 / 11
9,623
481
4,552
7,851
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
NEEXTAAGE
Bakasura
18
5 / 1 / 6
11,516
576
9,034
17,886
10,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
NiiiR0
Danzaburou
18
10 / 3 / 7
12,492
625
18,794
12,267
4,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
10 / 2 / 8
11,775
589
16,327
12,407
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
wolfiee34
Bellona
16
2 / 3 / 8
10,391
520
10,743
15,396
14,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Casualdir
King Arthur
12
0 / 5 / 3
7,550
378
4,212
16,423
12,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
KuchiSan
Cerberus
10
0 / 6 / 1
7,081
354
3,269
18,573
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Rovange
Neith
12
1 / 7 / 1
7,674
384
5,244
9,959
2,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
moshX
Fenrir
14
5 / 4 / 3
8,880
444
11,742
16,764
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
Ðaraen
Agni
14
4 / 5 / 2
9,107
455
18,473
15,500
5,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
27
Kills
10
10
Deaths
27
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Casualdir
King Arthur
0
5
3
0.3
L
Cerberus
KuchiSan
Cerberus
0
6
1
0.08
W
Khepri
Miks1709
Khepri
0
1
11
5.5
W
Bakasura
NEEXTAAGE
Bakasura
5
1
6
8
W
Danzaburou
NiiiR0
Danzaburou
10
3
7
4.5
L
Neith
Rovange
Neith
1
7
1
0.21
W
10
2
8
7
L
Fenrir
moshX
Fenrir
5
4
3
1.63
W
Bellona
wolfiee34
Bellona
2
3
8
2
L
Agni
Ðaraen
Agni
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,450
Damage
42,940
65,807
Taken
77,219
42,343
Mitigated
35,184
24,127
Healing
22,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Casualdir
King Arthur
4,212
463
0
3,379
16,423
12,264
0
2,902
12,026
0
24,638
L
Cerberus
KuchiSan
Cerberus
3,269
270
180
5,111
18,573
9,176
244
3,511
14,365
25,354
0
W
Khepri
Miks1709
Khepri
4,552
590
0
1,448
7,851
8,100
448
2,741
5,110
13,767
0
W
Bakasura
NEEXTAAGE
Bakasura
9,034
4,893
0
8,326
17,886
10,218
276
5,225
12,661
0
87,338
W
Danzaburou
NiiiR0
Danzaburou
18,794
12,704
1,230
4,158
12,267
4,569
4,240
3,574
8,693
0
97,830
L
Neith
Rovange
Neith
5,244
3,277
0
2,717
9,959
2,010
752
3,920
5,608
0
36,226
W
16,327
1,775
2,003
5,220
12,407
4,529
2,635
5,858
6,549
58,992
0
L
Fenrir
moshX
Fenrir
11,742
1,858
265
4,976
16,764
6,499
0
4,037
11,959
0
48,527
W
Bellona
wolfiee34
Bellona
10,743
1,289
0
1,742
15,396
14,927
1,065
4,466
10,930
0
46,552
L
Agni
Ðaraen
Agni
18,473
1,257
0
5,501
15,500
5,235
0
5,380
9,064
78,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,797
Gold Earned
40,292
503
Minions Killed
336
0
Camps Cleared
0
1,930,013
Distance Traveled
1,688,483
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,550
378
33
2
0
350,910
4
L
Cerberus
7,081
354
39
2
0
246,851
4
W
Khepri
9,623
481
14
1
0
378,215
4
W
Bakasura
11,516
576
140
7
0
477,792
5
W
Danzaburou
12,492
625
148
7
0
344,603
3
L
Neith
7,674
384
78
4
0
333,417
0
W
Thoth
11,775
589
108
5
0
365,144
0
L
Fenrir
8,880
444
66
3
0
398,643
0
W
Bellona
10,391
520
93
5
0
364,259
0
L
Agni
9,107
455
120
6
0
358,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role