Player Matchup

Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BigDaddyPysho
Nu Wa
Level 34
God Stats
6W - 4L
1,592 SR
Queue Stats
97W - 110L
1,530 Elo+
Solo
Vamana
Vamana
Legendre
Vamana
Level 41
God Stats
2W - 2L
1,633 SR
Queue Stats
29W - 37L
1,443 Elo+
Solo
Izanami
Izanami
Lua_skhati
Izanami
Level 33
God Stats
37W - 58L
1,426 SR
Queue Stats
185W - 221L
1,397 Elo+
Solo
Team Averages
Level 49
1,530 SR
1,474 Elo+

VS

Team Averages
Level 48
1,538 SR
1,548 Elo+
Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Austich
Kukulkan
Level 60
God Stats
40W - 26L
1,502 SR
Queue Stats
485W - 501L
1,468 Elo+
Solo
Ymir
Ymir
FlaurosHallel
Ymir
Level 84
God Stats
3W - 3L
1,490 SR
Queue Stats
256W - 108L
1,639 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LiuGlitch
Morgan Le Fay
Level 50
God Stats
18W - 14L
1,513 SR
Queue Stats
521W - 533L
1,520 Elo+
Solo
Loki
Loki
urielsan23
Loki
Level 24
God Stats
19W - 14L
1,688 SR
Queue Stats
135W - 57L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 3 / 0
7,901
878
7,099
5,683
1,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
 
Jormungandr
14
0 / 3 / 1
7,811
868
5,148
9,195
8,904
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 0 / 1
8,063
896
6,592
3,521
1,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Legendre
Vamana
13
1 / 5 / 0
8,177
909
3,154
9,191
5,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Lua_skhati
Izanami
14
0 / 4 / 1
7,978
886
4,822
11,307
3,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

209

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 0 / 8
10,109
1,123
12,628
5,963
2,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Austich
Kukulkan
15
4 / 0 / 5
9,396
1,044
7,057
3,180
1,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 9
8,815
979
5,666
9,174
9,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
LiuGlitch
Morgan Le Fay
15
0 / 0 / 10
8,365
929
5,095
4,938
1,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 8
8,984
998
5,811
7,006
3,667
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
1
Kills
15
15
Deaths
1
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
0
0
L
Jormungandr
 
Jormungandr
0
3
1
0.17
W
Neith
 
Neith
6
0
8
10
W
Kukulkan
Austich
Kukulkan
4
0
5
6.5
L
0
0
1
0.5
W
2
1
9
6.5
L
Vamana
Legendre
Vamana
1
5
0
0.2
W
Morgan Le Fay
LiuGlitch
Morgan Le Fay
0
0
10
5
L
Izanami
Lua_skhati
Izanami
0
4
1
0.13
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,815
Damage
36,257
38,897
Taken
30,261
20,686
Mitigated
18,903
3,045
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,099
423
0
0
5,683
1,767
0
3,300
2,383
32,348
0
L
Jormungandr
 
Jormungandr
5,148
733
0
0
9,195
8,904
0
5,163
3,797
24,033
0
W
Neith
 
Neith
12,628
8,076
0
4,053
5,963
2,276
0
2,533
3,430
0
35,490
W
Kukulkan
Austich
Kukulkan
7,057
294
141
607
3,180
1,137
0
2,770
410
34,395
0
L
6,592
3,286
0
195
3,521
1,042
0
1,492
1,986
18,186
0
W
5,666
146
1,300
802
9,174
9,937
0
5,417
3,757
16,837
0
L
Vamana
Legendre
Vamana
3,154
1,488
769
1,759
9,191
5,088
0
3,680
5,374
0
7,623
W
Morgan Le Fay
LiuGlitch
Morgan Le Fay
5,095
834
180
370
4,938
1,886
0
3,446
1,492
17,144
0
L
Izanami
Lua_skhati
Izanami
4,822
2,400
0
322
11,307
3,885
0
4,183
6,940
0
22,741
W
5,811
436
0
259
7,006
3,667
0
4,673
2,333
0
23,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,930
Gold Earned
45,669
179
Minions Killed
217
6
Camps Cleared
8
788,889
Distance Traveled
859,145
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,901
878
47
5
0
157,754
1
L
Jormungandr
7,811
868
44
5
0
159,381
0
W
Neith
10,109
1,123
53
6
6
165,902
0
W
Kukulkan
9,396
1,044
84
9
0
167,217
3
L
Nu Wa
8,063
896
32
4
5
186,995
0
W
Ymir
8,815
979
24
3
0
141,208
0
L
Vamana
8,177
909
6
1
0
119,732
0
W
Morgan Le Fay
8,365
929
26
3
1
187,345
0
L
Izanami
7,978
886
50
6
1
165,027
1
W
Loki
8,984
998
30
3
1
197,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role