Player Matchup

Cu Chulainn
Cu Chulainn
Sykoziz
Cu Chulainn
Level 57
God Stats
3W - 2L
1,592 SR
Queue Stats
30W - 25L
1,527 Elo+
Solo
Hades
Hades
holatobiasUwU
Hades
Level 21
God Stats
2W - 0L
1,551 SR
Queue Stats
7W - 3L
1,478 Elo+
Solo
Fafnir
Fafnir
jdude_1117
Fafnir
Level 145
God Stats
1W - 0L
1,586 SR
Queue Stats
2W - 3L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
kolxplayz
Sun Wukong
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 65L
1,580 Elo+
Solo
Team Averages
Level 73
1,557 SR
1,511 Elo+

VS

Team Averages
Level 120
1,522 SR
1,460 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Litaquer
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,562 Elo+
Party 2
Bellona
Bellona
Wilson7979
Bellona
Level 98
God Stats
6W - 6L
1,535 SR
Queue Stats
248W - 310L
1,392 Elo+
Party 1
Ra
Ra
o El Mattador o
Ra
Level 128
God Stats
90W - 115L
1,553 SR
Queue Stats
536W - 642L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Sykoziz
Cu Chulainn
20
12 / 3 / 5
13,598
850
22,030
18,678
10,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 8
11,437
715
5,585
11,664
15,082
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
jdude_1117
Fafnir
17
3 / 5 / 12
12,321
770
17,205
18,660
31,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
kolxplayz
Sun Wukong
18
4 / 1 / 8
12,062
754
15,729
19,767
13,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 4 / 2
11,522
720
7,836
20,931
26,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Litaquer
Chronos
18
4 / 4 / 3
12,014
751
13,503
15,602
6,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Wilson7979
Bellona
17
2 / 6 / 6
11,529
721
15,592
19,630
20,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 7 / 6
10,592
662
13,262
12,813
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
21
Kills
11
11
Deaths
21
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
4
2
1.25
L
Chronos
Litaquer
Chronos
4
4
3
1.38
W
Cu Chulainn
Sykoziz
Cu Chulainn
12
3
5
4.83
L
Bellona
Wilson7979
Bellona
2
6
6
0.83
W
2
2
8
3
W
Fafnir
jdude_1117
Fafnir
3
5
12
1.8
W
Sun Wukong
kolxplayz
Sun Wukong
4
1
8
8
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,549
Damage
50,193
68,769
Taken
68,976
70,682
Mitigated
58,829
19,342
Healing
14,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,836
830
0
4,408
20,931
26,280
329
5,857
15,074
0
34,507
L
Chronos
Litaquer
Chronos
13,503
5,929
0
1,335
15,602
6,897
645
5,315
10,287
40,874
3,555
W
Cu Chulainn
Sykoziz
Cu Chulainn
22,030
6,459
0
5,701
18,678
10,787
4,114
4,794
13,618
0
70,655
L
Bellona
Wilson7979
Bellona
15,592
5,443
0
3,518
19,630
20,676
0
8,870
10,760
5,205
32,820
W
5,585
1,271
1,138
2,295
11,664
15,082
2,584
5,005
6,558
28,500
0
W
Fafnir
jdude_1117
Fafnir
17,205
4,593
901
3,607
18,660
31,393
752
9,077
9,198
36,880
0
W
Sun Wukong
kolxplayz
Sun Wukong
15,729
3,669
0
5,700
19,767
13,420
1,306
9,179
10,262
0
48,941
L
13,262
1,109
2,411
2,334
12,813
4,976
364
3,207
9,606
35,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,418
Gold Earned
45,657
240
Minions Killed
233
13
Camps Cleared
10
1,168,038
Distance Traveled
1,100,899
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,522
720
57
4
2
284,082
4
L
Chronos
12,014
751
74
5
4
280,787
2
W
Cu Chulainn
13,598
850
109
7
4
322,019
0
L
Bellona
11,529
721
44
3
2
275,886
1
W
Hades
11,437
715
54
3
4
279,909
4
W
Fafnir
12,321
770
25
2
0
244,862
3
W
Sun Wukong
12,062
754
52
3
5
321,248
2
L
Ra
10,592
662
58
4
2
260,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role