Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Dovahchamp
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,011 Elo+
Party 3
Nike
Nike
HeruSol
Nike
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,407 Elo+
Party 2
Ymir
Ymir
XedaX33
Ymir
Level 56
God Stats
1W - 1L
1,220 SR
Queue Stats
12W - 13L
1,334 Elo+
Party 3
Sol
Sol
attoms
Sol
Level 89
God Stats
2W - 2L
1,377 SR
Queue Stats
33W - 29L
1,411 Elo+
Party 3
Team Averages
Level 63
1,419 SR
1,332 Elo+

VS

Team Averages
Level 39
1,475 SR
1,369 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FactorXpeople2
Cerberus
Level 64
God Stats
1W - 0L
1,295 SR
Queue Stats
34W - 37L
1,396 Elo+
Solo
Mulan
Mulan
Madvïllainy
Mulan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 17L
1,269 Elo+
Party 1
Camazotz
Camazotz
Vollcabulariouss
Camazotz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,329 Elo+
Party 1
Geb
Geb
tom1803
Geb
Level 28
God Stats
1W - 2L
1,578 SR
Queue Stats
34W - 23L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 7 / 16
10,122
675
12,573
19,977
25,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
17
2 / 7 / 18
10,338
689
10,287
13,185
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
HeruSol
Nike
17
2 / 6 / 22
10,851
723
10,774
22,668
24,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
XedaX33
Ymir
19
3 / 5 / 20
10,872
725
13,185
19,986
29,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
attoms
Sol
20
21 / 4 / 7
13,497
900
43,641
18,812
9,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
14 / 4 / 9
14,734
982
30,982
17,725
9,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
20
10 / 5 / 17
13,109
874
22,525
29,633
29,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 6 / 15
10,481
699
13,365
22,506
27,713
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 8 / 14
10,245
683
8,902
20,235
13,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
16
1 / 6 / 11
10,327
688
9,307
17,395
21,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
95
29
Kills
29
29
Deaths
29
83
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
7
16
1.29
W
Cernunnos
 
Cernunnos
14
4
9
4.63
L
Janus
2
7
18
1.57
W
Cerberus
10
5
17
3.7
L
Nike
HeruSol
Nike
2
6
22
2.17
W
2
6
15
1.58
W
2
8
14
1.13
L
Ymir
XedaX33
Ymir
3
5
20
2.6
L
Sol
attoms
Sol
21
4
7
6.13
W
Geb
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,460
Damage
85,081
94,628
Taken
107,494
94,347
Mitigated
102,019
21,132
Healing
30,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,573
553
2,862
2,380
19,977
25,123
207
6,859
13,118
4,200
14,798
W
Cernunnos
 
Cernunnos
30,982
22,545
703
5,484
17,725
9,895
2,811
9,941
7,784
0
66,358
L
Janus
10,287
2,989
747
579
13,185
5,861
617
4,261
8,924
20,209
0
W
Cerberus
22,525
939
1,821
10,428
29,633
29,953
714
20,582
9,051
38,772
0
L
Nike
HeruSol
Nike
10,774
1,038
3,028
2,296
22,668
24,135
447
8,224
14,444
0
16,564
W
13,365
3,470
782
2,435
22,506
27,713
272
13,060
9,446
0
22,128
W
8,902
916
886
6,282
20,235
13,199
1,853
14,501
5,734
0
14,210
L
Ymir
XedaX33
Ymir
13,185
1,550
1,621
485
19,986
29,547
192
6,497
13,489
24,975
0
L
Sol
attoms
Sol
43,641
19,336
1,162
5,972
18,812
9,681
3,768
5,991
12,821
66,308
0
W
Geb
9,307
843
867
843
17,395
21,259
24
11,923
5,472
16,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,680
Gold Earned
58,896
122
Minions Killed
168
0
Camps Cleared
0
1,138,417
Distance Traveled
1,229,170
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,122
675
13
1
0
262,101
2
W
Cernunnos
14,734
982
75
5
0
226,190
0
L
Janus
10,338
689
28
2
0
187,403
0
W
Cerberus
13,109
874
50
3
0
277,637
1
L
Nike
10,851
723
8
1
0
233,309
0
W
Mulan
10,481
699
13
1
0
235,467
0
W
Camazotz
10,245
683
17
1
0
261,387
0
L
Ymir
10,872
725
28
2
0
234,498
2
L
Sol
13,497
900
45
3
0
221,106
0
W
Geb
10,327
688
13
1
0
228,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role