Player Matchup

Ares
Ares
Masteroffaster
Ares
Level 66
God Stats
15W - 20L
1,472 SR
Queue Stats
521W - 481L
1,511 Elo+
Party 2
Neith
Neith
Seapheroph
Neith
Level 84
God Stats
14W - 6L
1,637 SR
Queue Stats
331W - 347L
1,477 Elo+
Party 2
Susano
Susano
Tyranno66
Susano
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 153L
1,389 Elo+
Solo
Merlin
Merlin
ebroy
Merlin
Level 45
God Stats
5W - 2L
1,789 SR
Queue Stats
27W - 20L
1,438 Elo+
Party 2
Bellona
Bellona
grizeldi
Bellona
Level 59
God Stats
7W - 7L
1,315 SR
Queue Stats
286W - 312L
1,472 Elo+
Party 2
Team Averages
Level 71
1,543 SR
1,457 Elo+

VS

Team Averages
Level 66
1,500 SR
1,404 Elo+
Charybdis
Charybdis
JeffGoulash
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,278 Elo+
Party 1
Kukulkan
Kukulkan
LoneScowt
Kukulkan
Level 61
God Stats
26W - 32L
1,510 SR
Queue Stats
137W - 174L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
SkinnyPepeBAHons
Kuzenbo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,443 Elo+
Party 1
Bakasura
Bakasura
Throbby-Quelch
Bakasura
Level 66
God Stats
1W - 2L
1,491 SR
Queue Stats
52W - 67L
1,417 Elo+
Party 1
Vamana
Vamana
scroggins23
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 93L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 12
7,401
529
6,274
10,429
10,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
15
13 / 2 / 4
9,383
670
13,109
7,900
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Tyranno66
Susano
11
3 / 1 / 10
7,470
534
8,607
6,438
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
ebroy
Merlin
11
4 / 2 / 6
7,399
529
5,370
5,894
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
grizeldi
Bellona
11
2 / 3 / 6
7,583
542
7,504
9,536
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JeffGoulash
Charybdis
8
1 / 8 / 0
5,382
384
1,794
8,037
1,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LoneScowt
Kukulkan
10
4 / 5 / 3
6,945
496
6,953
8,311
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
6,100
436
1,936
9,203
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
12
3 / 3 / 2
7,916
565
4,814
11,834
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
1 / 7 / 4
6,083
435
6,155
14,563
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
27
Kills
9
9
Deaths
27
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
JeffGoulash
Charybdis
1
8
0
0.13
L
Kukulkan
LoneScowt
Kukulkan
4
5
3
1.1
W
5
1
12
11
W
Neith
13
2
4
7.5
L
0
4
3
0.38
L
Bakasura
3
3
2
1.33
W
Susano
Tyranno66
Susano
3
1
10
8
W
Merlin
ebroy
Merlin
4
2
6
3.5
W
Bellona
grizeldi
Bellona
2
3
6
1.67
L
Vamana
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,864
Damage
21,652
40,197
Taken
51,948
24,511
Mitigated
27,113
10,966
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
JeffGoulash
Charybdis
1,794
1,103
0
738
8,037
1,661
250
1,378
6,381
0
12,338
L
Kukulkan
LoneScowt
Kukulkan
6,953
349
0
135
8,311
2,902
0
1,476
6,791
26,510
0
W
6,274
553
0
2,853
10,429
10,287
288
2,169
7,640
13,651
0
W
Neith
13,109
7,846
0
2,756
7,900
3,010
1,266
1,094
6,229
0
67,470
L
1,936
757
67
1,325
9,203
7,928
0
1,639
7,223
21,933
0
L
Bakasura
4,814
2,664
0
4,043
11,834
5,245
0
2,423
9,149
0
37,515
W
Susano
Tyranno66
Susano
8,607
2,256
0
2,034
6,438
2,993
0
892
5,329
0
38,567
W
Merlin
ebroy
Merlin
5,370
68
0
526
5,894
1,730
172
2,279
3,154
36,223
0
W
Bellona
grizeldi
Bellona
7,504
2,079
0
2,797
9,536
6,491
1,321
1,942
6,926
0
36,314
L
Vamana
6,155
2,292
0
3,984
14,563
9,377
0
3,675
10,760
0
18,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
32,426
347
Minions Killed
230
0
Camps Cleared
0
1,353,028
Distance Traveled
1,354,422
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,382
384
27
2
0
242,059
4
L
Kukulkan
6,945
496
51
4
0
248,204
2
W
Ares
7,401
529
12
1
0
281,025
2
W
Neith
9,383
670
119
9
0
243,044
2
L
Kuzenbo
6,100
436
33
2
0
278,026
0
L
Bakasura
7,916
565
89
6
0
306,853
0
W
Susano
7,470
534
64
5
0
330,226
1
W
Merlin
7,399
529
74
5
0
234,326
0
W
Bellona
7,583
542
78
6
0
264,407
4
L
Vamana
6,083
435
30
2
0
279,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role