Player Matchup

Rama
Rama
Arsumn
Rama
Level 53
God Stats
44W - 56L
1,462 SR
Queue Stats
331W - 349L
1,520 Elo+
Solo
Chang'e
Chang'e
Jorzze
Chang'e
Level 117
God Stats
1W - 1L
1,332 SR
Queue Stats
29W - 24L
1,574 Elo+
Party 1
Tiamat
Tiamat
ShiroDeception
Tiamat
Level 138
God Stats
13W - 8L
1,568 SR
Queue Stats
225W - 215L
1,537 Elo+
Solo
Sylvanus
Sylvanus
eddjo
Sylvanus
Level 160
God Stats
89W - 91L
1,476 SR
Queue Stats
259W - 220L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
trolldup
Gilgamesh
Level 88
God Stats
36W - 29L
1,606 SR
Queue Stats
299W - 277L
1,534 Elo+
Party 1
Team Averages
Level 111
1,489 SR
1,522 Elo+

VS

Team Averages
Level 94
1,456 SR
1,533 Elo+
Hachiman
Hachiman
BuzzKiller115
Hachiman
Level 56
God Stats
1W - 2L
1,300 SR
Queue Stats
4W - 8L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
KmkzSloth
Ne Zha
Level 97
God Stats
7W - 8L
1,514 SR
Queue Stats
351W - 320L
1,622 Elo+
Party 2
Jormungandr
Jormungandr
KodaWlf
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,569 Elo+
Solo
Ullr
Ullr
Zubaking
Ullr
Level 105
God Stats
29W - 24L
1,626 SR
Queue Stats
76W - 60L
1,557 Elo+
Solo
Discordia
Discordia
koce1313
Discordia
Level 129
God Stats
5W - 6L
1,342 SR
Queue Stats
104W - 101L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arsumn
Rama
20
10 / 9 / 5
15,954
997
27,598
24,272
8,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Jorzze
Chang'e
20
10 / 12 / 10
16,372
1,023
31,130
40,465
15,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 1 / 12
15,449
966
25,446
19,571
14,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
eddjo
Sylvanus
20
1 / 1 / 21
16,903
1,056
12,158
20,536
31,155
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
trolldup
Gilgamesh
20
7 / 6 / 18
16,359
1,022
19,744
30,008
29,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BuzzKiller115
Hachiman
20
4 / 9 / 9
14,406
900
16,065
23,616
10,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
KmkzSloth
Ne Zha
20
11 / 4 / 11
16,976
1,061
35,996
26,218
13,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
KodaWlf
Jormungandr
20
5 / 4 / 21
15,987
999
24,847
27,771
39,953
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
20
6 / 11 / 13
15,010
938
28,965
28,386
12,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
koce1313
Discordia
20
3 / 5 / 16
15,433
965
19,394
14,558
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
99
33
Kills
29
29
Deaths
33
66
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Rama
Arsumn
Rama
10
9
5
1.39
L
Hachiman
BuzzKiller115
Hachiman
4
9
9
0.94
W
Chang'e
Jorzze
Chang'e
10
12
10
1.25
L
Ne Zha
KmkzSloth
Ne Zha
11
4
11
4.13
L
Jormungandr
KodaWlf
Jormungandr
5
4
21
3.88
W
5
1
12
11
L
Ullr
6
11
13
1.14
W
Sylvanus
eddjo
Sylvanus
1
1
21
11.5
L
Discordia
koce1313
Discordia
3
5
16
2.2
W
Gilgamesh
trolldup
Gilgamesh
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,076
Damage
125,267
134,852
Taken
120,549
98,251
Mitigated
80,630
41,349
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Arsumn
Rama
27,598
21,261
0
559
24,272
8,542
0
8,244
16,028
0
50,032
L
Hachiman
BuzzKiller115
Hachiman
16,065
9,166
0
1,661
23,616
10,005
0
13,887
9,729
0
45,181
W
Chang'e
Jorzze
Chang'e
31,130
2,095
5,327
12,208
40,465
15,034
0
14,774
25,691
55,276
0
L
Ne Zha
KmkzSloth
Ne Zha
35,996
7,922
0
6,282
26,218
13,462
0
15,054
11,164
0
58,711
L
Jormungandr
KodaWlf
Jormungandr
24,847
5,029
0
256
27,771
39,953
0
15,056
12,715
49,512
0
W
25,446
2,107
0
4,953
19,571
14,296
0
7,189
12,382
76,972
0
L
Ullr
28,965
13,417
0
277
28,386
12,139
0
14,768
13,618
0
44,379
W
Sylvanus
eddjo
Sylvanus
12,158
705
6,619
10,286
20,536
31,155
0
6,004
14,532
35,757
0
L
Discordia
koce1313
Discordia
19,394
1,390
0
1,901
14,558
5,071
0
9,969
4,589
75,142
0
W
Gilgamesh
trolldup
Gilgamesh
19,744
4,806
0
1,397
30,008
29,224
0
8,030
21,608
0
39,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,037
Gold Earned
77,812
316
Minions Killed
349
10
Camps Cleared
9
1,592,422
Distance Traveled
1,540,482
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,954
997
50
3
6
301,968
3
L
Hachiman
14,406
900
68
4
4
260,524
0
W
Chang'e
16,372
1,023
61
4
1
331,348
1
L
Ne Zha
16,976
1,061
45
3
3
347,529
3
L
Jormungandr
15,987
999
49
3
1
331,385
0
W
Tiamat
15,449
966
146
9
0
305,189
0
L
Ullr
15,010
938
46
3
1
301,512
0
W
Sylvanus
16,903
1,056
36
2
0
312,451
3
L
Discordia
15,433
965
141
9
0
299,532
4
W
Gilgamesh
16,359
1,022
23
1
3
341,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role