Player Matchup

Fenrir
Fenrir
Abstract
Fenrir
Level 155
God Stats
4W - 2L
1,780 SR
Queue Stats
302W - 204L
1,724 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HardToBeTheGod
Kumbhakarna
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 35L
1,621 Elo+
Solo
Nox
Nox
Maroxia
Nox
Level 142
God Stats
3W - 1L
1,803 SR
Queue Stats
68W - 36L
1,732 Elo+
Party 1
Team Averages
Level 148
1,694 SR
1,693 Elo+

VS

Team Averages
Level 84
1,586 SR
1,555 Elo+
Agni
Agni
 
Agni
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
QianXuZ
Osiris
Level 117
God Stats
0W - 3L
1,662 SR
Queue Stats
57W - 77L
1,592 Elo+
Solo
Ganesha
Ganesha
pigtails
Ganesha
Level 69
God Stats
18W - 13L
1,596 SR
Queue Stats
178W - 131L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abstract
Fenrir
12
2 / 1 / 5
8,720
623
8,120
10,917
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
HardToBeTheGod
Kumbhakarna
13
1 / 1 / 6
9,597
686
7,628
14,451
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
13
4 / 2 / 3
9,505
679
12,814
6,383
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 2 / 2
8,727
623
9,599
8,267
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
QianXuZ
Osiris
11
2 / 3 / 1
8,451
604
11,930
16,014
15,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
pigtails
Ganesha
12
0 / 2 / 4
9,283
663
6,206
12,970
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
7
Kills
4
4
Deaths
7
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
2
1.5
W
Fenrir
Abstract
Fenrir
2
1
5
4.5
W
Kumbhakarna
HardToBeTheGod
Kumbhakarna
1
1
6
4
W
Nox
4
2
3
2.75
L
Osiris
QianXuZ
Osiris
2
3
1
0.83
L
Ganesha
pigtails
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
27,735
31,751
Taken
37,251
21,341
Mitigated
31,924
6,204
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,599
563
0
1,426
8,267
2,985
96
5,766
2,341
38,283
0
W
Fenrir
Abstract
Fenrir
8,120
3,483
0
3,108
10,917
5,117
0
4,993
5,230
0
21,700
W
Kumbhakarna
HardToBeTheGod
Kumbhakarna
7,628
774
0
2,566
14,451
13,961
0
8,349
5,379
27,884
0
W
Nox
12,814
640
0
530
6,383
2,263
0
2,986
3,132
40,690
0
L
Osiris
QianXuZ
Osiris
11,930
3,937
0
2,258
16,014
15,562
248
8,553
7,037
0
26,441
L
Ganesha
pigtails
Ganesha
6,206
667
0
2,930
12,970
13,377
59
6,404
6,280
21,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
26,461
148
Minions Killed
140
7
Camps Cleared
5
813,576
Distance Traveled
835,450
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,727
623
97
7
4
279,557
3
W
Fenrir
8,720
623
30
2
2
282,974
0
W
Kumbhakarna
9,597
686
38
3
4
267,183
3
W
Nox
9,505
679
80
6
1
263,419
5
L
Osiris
8,451
604
38
3
1
273,241
4
L
Ganesha
9,283
663
5
0
0
282,652
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role