Player Matchup

Skadi
Skadi
Silver II
Bob Rossey
Skadi
Silver II
Level 66
God Stats
1W - 3L
1,526 SR
Queue Stats
19W - 33L
1,114 MMR
Party 1
Ymir
Ymir
Silver II
Nameless Emu
Ymir
Silver II
Level 64
God Stats
5W - 5L
1,431 SR
Queue Stats
31W - 50L
989 MMR
Party 1
Hera
Hera
Bronze IV
NotegustaR6
Hera
Bronze IV
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,024 MMR
Solo
Hades
Hades
Silver II
OldRyan Dubya
Hades
Silver II
Level 95
God Stats
0W - 4L
1,088 SR
Queue Stats
80W - 92L
1,072 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
SirLancelot91
Erlang Shen
Silver II
Level 142
God Stats
16W - 16L
1,571 SR
Queue Stats
720W - 744L
1,085 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,423 SR
1,057 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,531 SR
1,056 MMR
Amaterasu
Amaterasu
Silver II
Acrenic
Amaterasu
Silver II
Level 110
God Stats
5W - 10L
1,516 SR
Queue Stats
184W - 179L
1,090 MMR
Solo
Nox
Nox
Gold V
Call Meh Daddy2
Nox
Gold V
Level 133
God Stats
8W - 8L
1,642 SR
Queue Stats
280W - 288L
1,107 MMR
Solo
Cernunnos
Cernunnos
Silver II
Danhifyz
Cernunnos
Silver II
Level 86
God Stats
2W - 1L
1,718 SR
Queue Stats
33W - 33L
1,030 MMR
Solo
Ares
Ares
Silver II
Tulsacanaan
Ares
Silver II
Level 141
God Stats
1W - 3L
1,493 SR
Queue Stats
30W - 38L
1,036 MMR
Solo
Chernobog
Chernobog
Silver II
XxxJR5xxX
Chernobog
Silver II
Level 157
God Stats
1W - 1L
1,284 SR
Queue Stats
201W - 210L
1,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 9 / 1
8,735
437
8,954
13,983
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 2
8,799
440
3,214
12,974
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 8 / 1
8,382
419
1,908
10,595
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 4 / 1
9,469
473
7,199
13,870
8,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
SirLancelot91
Erlang Shen
15
4 / 2 / 0
9,163
458
8,863
15,810
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GilgameshMorgan Le FayArtemisCthulhuAthena

VS

Bans
DanzaburouTiamatKhepriTsukuyomiSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Acrenic
Amaterasu
17
6 / 1 / 5
10,715
536
10,189
13,118
11,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 3 / 8
10,733
537
7,357
8,314
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Danhifyz
Cernunnos
17
6 / 0 / 10
10,899
545
12,474
10,210
4,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 9
9,966
498
8,268
9,144
8,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
XxxJR5xxX
Chernobog
19
2 / 0 / 6
11,056
553
5,988
12,112
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
5
Kills
24
24
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Acrenic
Amaterasu
6
1
5
8.5
L
Skadi
1
9
1
0.17
W
5
3
8
3
W
Cernunnos
Danhifyz
Cernunnos
6
0
10
11
L
0
1
2
1
L
0
8
1
0.06
L
0
4
1
0.13
L
Erlang Shen
SirLancelot91
Erlang Shen
4
2
0
2
W
5
1
9
9.5
W
Chernobog
XxxJR5xxX
Chernobog
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,138
Damage
44,276
67,232
Taken
52,898
37,204
Mitigated
32,287
17,577
Healing
17,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Acrenic
Amaterasu
10,189
4,983
0
5,723
13,118
11,181
904
5,770
7,348
0
59,031
L
Skadi
8,954
4,339
0
1,991
13,983
4,473
413
3,968
9,883
0
55,859
W
7,357
563
0
1,436
8,314
3,620
2,151
2,547
5,731
51,603
0
W
Cernunnos
Danhifyz
Cernunnos
12,474
6,118
0
5,138
10,210
4,144
794
1,651
8,559
0
91,341
L
3,214
355
0
1,662
12,974
13,252
0
3,237
9,669
34,154
0
L
1,908
689
0
1,630
10,595
3,397
1,053
2,794
7,703
42,469
0
L
7,199
1,022
84
4,540
13,870
8,924
390
3,730
9,934
55,126
0
L
Erlang Shen
SirLancelot91
Erlang Shen
8,863
3,262
0
7,670
15,810
7,158
478
1,328
14,418
0
79,070
W
8,268
255
0
3,331
9,144
8,666
0
1,172
7,932
16,975
0
W
Chernobog
XxxJR5xxX
Chernobog
5,988
3,805
0
2,338
12,112
4,676
2,743
1,137
10,937
0
93,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,548
Gold Earned
53,369
452
Minions Killed
496
0
Camps Cleared
0
1,750,557
Distance Traveled
1,987,009
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,715
536
95
5
0
429,405
6
L
Skadi
8,735
437
99
5
0
355,938
2
W
Nox
10,733
537
103
5
0
386,364
3
W
Cernunnos
10,899
545
127
6
0
378,736
10
L
Ymir
8,799
440
54
3
0
372,365
7
L
Hera
8,382
419
78
4
0
336,212
1
L
Hades
9,469
473
119
6
0
302,509
8
L
Erlang Shen
9,163
458
102
5
0
383,533
7
W
Ares
9,966
498
17
1
0
371,145
4
W
Chernobog
11,056
553
154
8
0
421,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role