Player Matchup

Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Saffronlemon3
Ymir
Silver II
Level 129
God Stats
1W - 0L
1,452 SR
Queue Stats
15W - 15L
1,555 MMR
Solo
Anhur
Anhur
Gold II
lvl 1 Viper
Anhur
Gold II
Level 138
God Stats
34W - 30L
1,622 SR
Queue Stats
725W - 715L
1,598 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
nbdboy323
Zhong Kui
Gold III
Level 155
God Stats
17W - 5L
1,786 SR
Queue Stats
82W - 69L
1,595 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
santiago2408
Baba Yaga
Gold I
Level 160
God Stats
3W - 4L
1,477 SR
Queue Stats
186W - 180L
1,569 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,567 SR
1,563 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,599 SR
1,585 MMR
Kukulkan
Kukulkan
Gold I
GreenBeast0987
Kukulkan
Gold I
Level 155
God Stats
31W - 31L
1,525 SR
Queue Stats
502W - 490L
1,635 MMR
Solo
Nike
Nike
Gold I
ISSA WIPE BRO
Nike
Gold I
Level 126
God Stats
16W - 11L
1,672 SR
Queue Stats
178W - 176L
1,651 MMR
Solo
Olorun
Olorun
Platinum IV
Ketsuryugan x
Olorun
Platinum IV
Level 129
God Stats
8W - 9L
1,601 SR
Queue Stats
268W - 272L
1,609 MMR
Solo
Hun Batz
Hun Batz
Gold III
MeLLoSp14
Hun Batz
Gold III
Level 158
God Stats
35W - 23L
1,677 SR
Queue Stats
1,053W - 1,064L
1,453 MMR
Party 1
Geb
Geb
Gold I
RazoR Reality
Geb
Gold I
Level 140
God Stats
3W - 4L
1,520 SR
Queue Stats
234W - 238L
1,577 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 0
6,241
624
3,883
6,457
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 1
4,652
465
1,444
5,937
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 2
5,346
535
3,184
4,238
973
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
nbdboy323
Zhong Kui
11
0 / 1 / 2
6,267
627
2,879
5,360
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
santiago2408
Baba Yaga
10
0 / 1 / 0
5,620
562
1,733
3,370
1,018
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTiamatGilgameshAthenaMorgan Le Fay

VS

Bans
AwilixPersephoneDanzaburouJanusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 0 / 0
5,343
534
3,945
910
268
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 0
4,138
414
2,455
4,962
2,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 2 / 1
5,022
502
4,726
6,380
1,930
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
MeLLoSp14
Hun Batz
10
0 / 0 / 0
5,190
519
2,139
5,808
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
4,622
462
1,761
5,315
1,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
0
4
L
Kukulkan
1
0
0
1
L
1
2
0
0.5
L
0
2
1
0.25
L
Hun Batz
MeLLoSp14
Hun Batz
0
0
0
0
L
1
1
0
1
W
0
0
1
0.5
W
1
0
2
2
W
Zhong Kui
nbdboy323
Zhong Kui
0
1
2
1
W
Baba Yaga
santiago2408
Baba Yaga
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,123
Damage
15,026
25,362
Taken
23,375
10,463
Mitigated
8,091
10,265
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,883
2,054
0
2,877
6,457
2,335
0
2,169
4,204
0
35,102
L
Kukulkan
3,945
227
0
336
910
268
0
274
636
32,197
0
L
2,455
332
0
1,553
4,962
2,726
0
2,159
2,803
0
12,276
L
4,726
1,954
0
2,798
6,380
1,930
0
750
5,630
33,153
0
L
Hun Batz
MeLLoSp14
Hun Batz
2,139
530
0
2,854
5,808
1,594
0
921
4,887
0
33,541
L
1,761
257
643
1,299
5,315
1,573
0
1,476
3,839
7,290
0
W
1,444
192
0
1,564
5,937
2,839
0
4,505
1,432
10,152
0
W
3,184
1,888
0
1,769
4,238
973
0
2,759
1,479
0
24,443
W
Zhong Kui
nbdboy323
Zhong Kui
2,879
728
0
3,320
5,360
3,298
275
252
4,679
34,396
6,858
W
Baba Yaga
santiago2408
Baba Yaga
1,733
175
0
735
3,370
1,018
0
747
2,623
36,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,126
Gold Earned
24,315
310
Minions Killed
225
0
Camps Cleared
0
934,953
Distance Traveled
936,430
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,241
624
73
7
0
222,925
1
L
Kukulkan
5,343
534
65
7
0
200,039
7
L
Nike
4,138
414
22
2
0
162,541
2
L
Olorun
5,022
502
57
6
0
158,215
0
L
Hun Batz
5,190
519
74
7
0
225,515
4
L
Geb
4,622
462
7
1
0
190,120
2
W
Ymir
4,652
465
19
2
0
176,897
3
W
Anhur
5,346
535
49
5
0
186,235
4
W
Zhong Kui
6,267
627
84
8
0
170,723
0
W
Baba Yaga
5,620
562
85
9
0
178,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role