Player Matchup

Nu Wa
Nu Wa
AnkaFey
Nu Wa
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 23L
1,207 Elo+
Party 1
Hachiman
Hachiman
Lionmant08
Hachiman
Level 18
God Stats
4W - 1L
1,363 SR
Queue Stats
33W - 39L
1,299 Elo+
Party 3
Bastet
Bastet
Malxemist
Bastet
Level 19
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 13L
972 Elo+
Solo
Izanami
Izanami
Tolish
Izanami
Level 24
God Stats
3W - 2L
1,520 SR
Queue Stats
42W - 45L
1,289 Elo+
Party 3
Ymir
Ymir
eboogie
Ymir
Level 64
God Stats
8W - 3L
1,503 SR
Queue Stats
19W - 23L
1,358 Elo+
Party 1
Team Averages
Level 26
1,477 SR
1,225 Elo+

VS

Team Averages
Level 10
1,549 SR
1,409 Elo+
Bellona
Bellona
COMOTLAMA
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Thor
Thor
JackUZIIII
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Khepri
Khepri
Rauden
Khepri
Level 23
God Stats
1W - 1L
1,747 SR
Queue Stats
5W - 10L
1,192 Elo+
Solo
Ra
Ra
kingofstories
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
lllll2817
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnkaFey
Nu Wa
17
6 / 2 / 7
10,407
650
8,670
6,666
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Lionmant08
Hachiman
12
4 / 5 / 2
7,270
454
8,144
8,686
2,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Malxemist
Bastet
14
4 / 2 / 1
8,816
551
6,177
9,312
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Tolish
Izanami
16
7 / 2 / 1
9,837
615
10,696
9,666
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
eboogie
Ymir
13
2 / 2 / 6
7,702
481
5,039
11,337
6,824
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
COMOTLAMA
Bellona
11
2 / 6 / 1
7,132
446
6,223
12,626
12,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 0
6,662
416
1,571
9,296
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Rauden
Khepri
10
0 / 3 / 5
6,952
435
4,119
11,963
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
6 / 5 / 1
7,798
487
4,340
7,449
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
lllll2817
Jing Wei
11
4 / 5 / 3
7,249
453
9,334
13,905
4,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
23
Kills
13
13
Deaths
24
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AnkaFey
Nu Wa
6
2
7
4.75
L
Bellona
COMOTLAMA
Bellona
2
6
1
0.42
L
1
5
0
0.2
W
Hachiman
Lionmant08
Hachiman
4
5
2
1
W
Bastet
Malxemist
Bastet
4
2
1
2.25
L
Khepri
Rauden
Khepri
0
3
5
0.83
W
Izanami
Tolish
Izanami
7
2
1
3.75
W
Ymir
eboogie
Ymir
2
2
6
2.5
L
6
5
1
1.3
L
Jing Wei
lllll2817
Jing Wei
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,726
Damage
25,587
45,667
Taken
55,239
18,072
Mitigated
37,161
14,443
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AnkaFey
Nu Wa
8,670
2,019
0
2,209
6,666
2,529
640
846
5,744
74,680
0
L
Bellona
COMOTLAMA
Bellona
6,223
1,256
0
430
12,626
12,661
12
601
12,025
9,101
21,853
L
1,571
394
0
977
9,296
3,327
0
2,369
6,927
0
36,135
W
Hachiman
Lionmant08
Hachiman
8,144
5,709
0
941
8,686
2,263
3,028
2,459
6,179
0
25,113
W
Bastet
Malxemist
Bastet
6,177
2,223
0
3,686
9,312
3,000
0
1,731
7,459
0
56,429
L
Khepri
Rauden
Khepri
4,119
263
443
3,401
11,963
14,494
0
1,942
10,021
17,083
0
W
Izanami
Tolish
Izanami
10,696
7,157
0
4,357
9,666
3,456
2,858
2,332
7,268
0
58,328
W
Ymir
eboogie
Ymir
5,039
994
0
3,250
11,337
6,824
935
1,741
9,491
25,834
0
L
4,340
701
0
1,174
7,449
2,040
0
3,673
3,776
27,762
0
L
Jing Wei
lllll2817
Jing Wei
9,334
7,199
0
3,742
13,905
4,639
1,018
5,124
8,781
0
37,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
35,793
420
Minions Killed
265
0
Camps Cleared
0
1,481,699
Distance Traveled
1,415,382
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,407
650
138
9
0
302,970
0
L
Bellona
7,132
446
52
3
0
305,436
0
L
Thor
6,662
416
62
4
0
271,733
1
W
Hachiman
7,270
454
39
2
0
288,392
0
W
Bastet
8,816
551
90
6
0
327,147
0
L
Khepri
6,952
435
21
1
0
280,200
4
W
Izanami
9,837
615
112
7
0
265,959
0
W
Ymir
7,702
481
41
3
0
297,231
0
L
Ra
7,798
487
66
4
0
281,213
1
L
Jing Wei
7,249
453
64
4
0
276,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role