Player Matchup

Apollo
Apollo
 
Apollo
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
AnviFox
Artemis
Level 144
God Stats
13W - 12L
1,849 SR
Queue Stats
843W - 802L
1,523 Elo+
Party 2
Da Ji
Da Ji
CeciLD
Da Ji
Level 59
God Stats
1W - 1L
1,792 SR
Queue Stats
131W - 90L
1,549 Elo+
Party 3
Zhong Kui
Zhong Kui
ScarfedSylveon
Zhong Kui
Level 149
God Stats
4W - 6L
1,513 SR
Queue Stats
253W - 256L
1,507 Elo+
Solo
Scylla
Scylla
Кomiks
Scylla
Level 111
God Stats
5W - 4L
1,730 SR
Queue Stats
343W - 333L
1,604 Elo+
Party 2
Team Averages
Level 111
1,677 SR
1,537 Elo+

VS

Team Averages
Level 130
1,521 SR
1,522 Elo+
Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Perkivi
Neith
Level 144
God Stats
7W - 2L
1,425 SR
Queue Stats
179W - 178L
1,531 Elo+
Party 1
Chiron
Chiron
Zahid
Chiron
Level 67
God Stats
8W - 4L
1,678 SR
Queue Stats
426W - 409L
1,530 Elo+
Solo
Sobek
Sobek
rahimalaya
Sobek
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 157L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 7 / 8
8,250
688
4,550
10,703
3,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
AnviFox
Artemis
15
2 / 5 / 9
8,959
747
14,659
10,794
3,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
CeciLD
Da Ji
14
1 / 7 / 9
8,026
669
9,321
10,651
3,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ScarfedSylveon
Zhong Kui
16
4 / 3 / 6
8,773
731
10,463
7,967
8,138
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Кomiks
Scylla
17
6 / 4 / 5
10,178
848
12,598
6,936
2,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 5 / 8
9,878
823
12,452
9,529
4,479
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
17
4 / 3 / 10
9,784
815
7,509
15,989
16,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Perkivi
Neith
16
4 / 1 / 16
9,777
815
7,713
7,507
3,940
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
Zahid
Chiron
17
7 / 2 / 14
10,498
875
10,599
8,450
3,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
16
4 / 3 / 18
10,047
837
5,158
19,968
23,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
14
Kills
26
26
Deaths
14
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
7
8
0.71
W
Merlin
 
Merlin
7
5
8
2.2
W
Gilgamesh
 
Gilgamesh
4
3
10
3
L
Artemis
AnviFox
Artemis
2
5
9
1.3
L
Da Ji
CeciLD
Da Ji
1
7
9
0.79
W
Neith
Perkivi
Neith
4
1
16
12
L
Zhong Kui
ScarfedSylveon
Zhong Kui
4
3
6
2.33
W
Chiron
Zahid
Chiron
7
2
14
7
W
Sobek
4
3
18
4.33
L
Scylla
Кomiks
Scylla
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,591
Damage
43,431
47,051
Taken
61,443
21,262
Mitigated
52,051
11,032
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,550
2,408
1,358
1,244
10,703
3,357
462
4,606
5,809
0
10,782
W
Merlin
 
Merlin
12,452
58
0
0
9,529
4,479
822
5,153
4,376
25,490
0
W
Gilgamesh
 
Gilgamesh
7,509
208
2,780
2,903
15,989
16,018
789
5,050
10,939
0
19,269
L
Artemis
AnviFox
Artemis
14,659
5,278
0
1,341
10,794
3,664
650
3,756
6,830
0
30,739
L
Da Ji
CeciLD
Da Ji
9,321
1,559
2,344
1,556
10,651
3,943
0
3,893
6,608
0
10,756
W
Neith
Perkivi
Neith
7,713
3,064
2,682
1,646
7,507
3,940
1,607
3,060
4,447
0
20,955
L
Zhong Kui
ScarfedSylveon
Zhong Kui
10,463
209
1,279
1,596
7,967
8,138
450
2,474
5,377
21,486
0
W
Chiron
Zahid
Chiron
10,599
3,168
2,228
2,642
8,450
3,842
2,324
2,242
6,193
0
29,452
W
Sobek
5,158
182
1,358
4,038
19,968
23,772
182
7,556
12,412
8,818
0
L
Scylla
Кomiks
Scylla
12,598
477
28
286
6,936
2,160
371
1,975
4,817
32,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,186
Gold Earned
49,984
109
Minions Killed
132
0
Camps Cleared
0
1,073,627
Distance Traveled
1,152,901
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,250
688
9
1
0
203,141
4
W
Merlin
9,878
823
31
3
0
203,415
0
W
Gilgamesh
9,784
815
26
2
0
220,218
3
L
Artemis
8,959
747
35
3
0
208,388
0
L
Da Ji
8,026
669
3
0
0
221,283
3
W
Neith
9,777
815
29
2
0
252,505
0
L
Zhong Kui
8,773
731
18
2
0
206,752
0
W
Chiron
10,498
875
40
3
0
242,370
2
W
Sobek
10,047
837
6
1
0
234,393
0
L
Scylla
10,178
848
44
4
0
234,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role